From f1783d126117d15c409290c405239aabf918080b Mon Sep 17 00:00:00 2001 From: Ben Longbons Date: Thu, 2 Jun 2011 20:12:30 -0700 Subject: Fix some CRLF and executable bits --- npc/027-3/_import.txt | 0 npc/027-3/_mobs.txt | 0 npc/027-3/_warps.txt | 0 npc/027-3/caskets.txt | 12 ++++---- npc/027-3/entrance.txt | 80 +++++++++++++++++++++++++------------------------- npc/027-3/mapflags.txt | 0 6 files changed, 46 insertions(+), 46 deletions(-) mode change 100755 => 100644 npc/027-3/_import.txt mode change 100755 => 100644 npc/027-3/_mobs.txt mode change 100755 => 100644 npc/027-3/_warps.txt mode change 100755 => 100644 npc/027-3/caskets.txt mode change 100755 => 100644 npc/027-3/entrance.txt mode change 100755 => 100644 npc/027-3/mapflags.txt (limited to 'npc/027-3') diff --git a/npc/027-3/_import.txt b/npc/027-3/_import.txt old mode 100755 new mode 100644 diff --git a/npc/027-3/_mobs.txt b/npc/027-3/_mobs.txt old mode 100755 new mode 100644 diff --git a/npc/027-3/_warps.txt b/npc/027-3/_warps.txt old mode 100755 new mode 100644 diff --git a/npc/027-3/caskets.txt b/npc/027-3/caskets.txt old mode 100755 new mode 100644 index c7ae44bd..2a3bf043 --- a/npc/027-3/caskets.txt +++ b/npc/027-3/caskets.txt @@ -1,7 +1,7 @@ -// Casket monster traps and key puzzle. -027-3.gat,40,35,0 script #casket1 127,1,1{ - heal 3,0; - specialeffect 301; - specialeffect 302; - end; +// Casket monster traps and key puzzle. +027-3.gat,40,35,0 script #casket1 127,1,1{ + heal 3,0; + specialeffect 301; + specialeffect 302; + end; } \ No newline at end of file diff --git a/npc/027-3/entrance.txt b/npc/027-3/entrance.txt old mode 100755 new mode 100644 index 0ba3def5..c2e8019c --- a/npc/027-3/entrance.txt +++ b/npc/027-3/entrance.txt @@ -1,41 +1,41 @@ -// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened. - -027-3.gat,40,57,0 script #gatecontrol 127, 2, 1{ - mes "Once you pass this point I cannot warp anyone else to help. " - + "Are you sure you are ready to go?"; - menu - "Let's go",L_BEGIN, - "No thank you",-; - warp "027-3.gat",40,60; - close; - -L_BEGIN: - disablenpc "#closedgate"; - initnpctimer; - specialeffect 300; - // add stop alacrius warp flag to temp globals - close; - -OnTimer2000: - enablenpc "#opengate"; - disablenpc "#gatecontrol"; - end; -} - -027-3.gat,40,59,0 script #closedgate 322,{ - end; -} -027-3.gat,40,59,0 script #opengate 323,{ - end; -} - - -// Effects for the exit. - -027-3.gat,40,78,0 script #cryptexit2 127, 3, 3{ - mes "Unfortunately, once I bring you to this time pocket" - + "you cannot leave through its normal exit." - + "The only way to get out is to defeat the reaper" - + "or die..."; - close; +// Effects for opening and closing the gate. Also set it so no new player can't be warped in once the gate is opened. + +027-3.gat,40,57,0 script #gatecontrol 127, 2, 1{ + mes "Once you pass this point I cannot warp anyone else to help. " + + "Are you sure you are ready to go?"; + menu + "Let's go",L_BEGIN, + "No thank you",-; + warp "027-3.gat",40,60; + close; + +L_BEGIN: + disablenpc "#closedgate"; + initnpctimer; + specialeffect 300; + // add stop alacrius warp flag to temp globals + close; + +OnTimer2000: + enablenpc "#opengate"; + disablenpc "#gatecontrol"; + end; +} + +027-3.gat,40,59,0 script #closedgate 322,{ + end; +} +027-3.gat,40,59,0 script #opengate 323,{ + end; +} + + +// Effects for the exit. + +027-3.gat,40,78,0 script #cryptexit2 127, 3, 3{ + mes "Unfortunately, once I bring you to this time pocket" + + "you cannot leave through its normal exit." + + "The only way to get out is to defeat the reaper" + + "or die..."; + close; } \ No newline at end of file diff --git a/npc/027-3/mapflags.txt b/npc/027-3/mapflags.txt old mode 100755 new mode 100644 -- cgit v1.2.3-70-g09d2