From b1ced66321ffed02cde1a9ccd39fa2c9ba004125 Mon Sep 17 00:00:00 2001 From: Jared Adams Date: Tue, 23 Dec 2008 17:16:49 +0000 Subject: Fixeds to check for invy room before giving items --- npc/013-3_Cave/mask_chest.txt | 24 ++++++++++++++++++++++++ npc/013-3_Cave/sword_chest.txt | 7 +++++++ 2 files changed, 31 insertions(+) (limited to 'npc/013-3_Cave') diff --git a/npc/013-3_Cave/mask_chest.txt b/npc/013-3_Cave/mask_chest.txt index dd0bc949..0da8bab9 100644 --- a/npc/013-3_Cave/mask_chest.txt +++ b/npc/013-3_Cave/mask_chest.txt @@ -30,30 +30,49 @@ if (countitem(541) == 0) goto L_No_water; + getinventorylist; + if (@inventorylist_count == 100 && countitem(505) > 1 && countitem(518) > 1 && countitem(718) > 1 + && countitem(566) > 1 && countitem(565) > 1 && countitem(700) > 1 + && countitem(613) > 1 && countitem(569) > 1 && countitem(614) > 1 + && countitem(631) > 1 && countitem(640) > 1 && countitem(507) > 1 + && countitem(517) > 1 && countitem(709) > 1 && countitem(710) > 1 + && countitem(711) > 1 && countitem(712) > 1 && countitem(713) > 1 + && countitem(680) > 1 && countitem(681) > 1 && countitem(682) > 1 + && countitem(683) > 1 && countitem(537) > 1 && countitem(612) > 1 + && countitem(701) > 1 && countitem(541) > 1) goto L_TooMany; + delitem 505, 1; delitem 518, 1; delitem 718, 1; + delitem 566, 1; delitem 565, 1; delitem 700, 1; + delitem 613, 1; delitem 569, 1; delitem 614, 1; + delitem 631, 1; delitem 640, 1; delitem 507, 1; + delitem 517, 1; delitem 709, 1; delitem 710, 1; + delitem 711, 1; delitem 712, 1; delitem 713, 1; + delitem 680, 1; delitem 681, 1; delitem 682, 1; + delitem 683, 1; delitem 537, 1; delitem 612, 1; + delitem 701, 1; delitem 541, 1; @@ -148,4 +167,9 @@ L_Finished: mes "[Chest]"; mes "You already opened this chest."; close; + +L_TooMany: + mes "[Chest]"; + mes "You don't have room for what ever is inside. Maybe you should try again later."; + close; } diff --git a/npc/013-3_Cave/sword_chest.txt b/npc/013-3_Cave/sword_chest.txt index 1cac4879..c570bfcd 100644 --- a/npc/013-3_Cave/sword_chest.txt +++ b/npc/013-3_Cave/sword_chest.txt @@ -13,6 +13,8 @@ L_Yes: if(countitem(537) < 10) goto L_Not_Enough; + getinventorylist; + if (@inventorylist_count == 100 && countitem(537) > 10) goto L_TooMany; delitem 537, 10; getitem 536, 1; mes "[Chest]"; @@ -28,4 +30,9 @@ L_Finished: mes "[Chest]"; mes "You already opened this chest."; close; + +L_TooMany: + mes "[Chest]"; + mes "You don't have room for what ever is inside. Maybe you should try again later."; + close; } -- cgit v1.2.3-60-g2f50