From 0fd2183b2dd042ee40799ad4b4aed3ba4fae9842 Mon Sep 17 00:00:00 2001 From: HoraK-FDF Date: Sun, 22 Jan 2023 17:19:57 +0000 Subject: bSpeedCap --- world/map/db/const.txt | 2 ++ world/map/db/params.txt | 2 ++ 2 files changed, 4 insertions(+) diff --git a/world/map/db/const.txt b/world/map/db/const.txt index e345841f..f277da84 100644 --- a/world/map/db/const.txt +++ b/world/map/db/const.txt @@ -502,6 +502,8 @@ MOB_DROPARRAYS_PERCENTS 2 MOB_MAXDROPS 10 +DEFAULT_WALK_SPEED 150 + // API Export Protocols API_VAULT 607 API_SENDMAIL 501 diff --git a/world/map/db/params.txt b/world/map/db/params.txt index dce59466..62592a09 100644 --- a/world/map/db/params.txt +++ b/world/map/db/params.txt @@ -4,6 +4,7 @@ // TODO finish that list and add comments // TODO refactor: make the names match their SP:: counterpart <== halfway done +SPEED 0 1 BASEEXP 1 1 JOBEXP 2 1 Hp 5 1 @@ -173,3 +174,4 @@ bSPDrainRate 1062 // Adds a n/10% chance to receive x% of dealed dam //bAgiVit 1071 // Adds a n number in Agility and Vitality (bAgiVit,n;). //bAgiDexStr 1072 // Adds a n number in Agility, Dexterity and Strengh (bAgiDexStr,n;). //bPerfectHide 1073 // A hidden character is no longer detected by monsters with 'detector' mode (bPerfectHide,1;). +bSpeedCap 1087 // Caps speed to a certain value, faster is not posible but slower yes, if this bonus is on multiple items the highest value (slowest speed) is used -- cgit v1.2.3-60-g2f50