/* * The ManaPlus Client * Copyright (C) 2016-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "unittests/unittests.h" #include "configmanager.h" #include "configuration.h" #include "dirs.h" #include "graphicsmanager.h" #include "being/localplayer.h" #include "fs/virtfs/fs.h" #include "gui/theme.h" #include "unittests/render/mockgraphics.h" #include "utils/delete2.h" #include "utils/env.h" #include "resources/resourcemanager/resourcemanager.h" #include "resources/sdlimagehelper.h" #include "resources/image/image.h" #include "resources/map/map.h" #include "resources/map/maplayer.h" #include "debug.h" TEST_CASE("MapLayer drawFringe simple", "") { setEnv("SDL_VIDEODRIVER", "dummy"); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); imageHelper = new SDLImageHelper; #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 Dirs::initRootDir(); Dirs::initHomeDir(); setBrandingDefaults(branding); ConfigManager::initConfiguration(); theme = new Theme; Theme::selectSkin(); localPlayer = new LocalPlayer(static_cast(1), BeingTypeId_zero); Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); Map *map = nullptr; MapLayer *layer = nullptr; MockGraphics *const mock = new MockGraphics; const Actors actors; SECTION("simple 1") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, true, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(1, 1); layer->drawFringe(mock, 0, 0, 1, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 1, 1, 10, 5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == -5); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 1, 1, -10, -5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 5); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 2") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(2, 1); layer->drawFringe(mock, 0, 0, 2, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, 10, 5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == -5); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, -10, -5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 5); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 3") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img2); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(2, 1); layer->drawFringe(mock, 0, 0, 2, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, -10, -20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 42); REQUIRE(mock->mDraws[1].y == 20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("simple 4") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(2, 1); layer->drawFringe(mock, 0, 0, 2, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 4.2") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(2, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, 10, -20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == 20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 54); REQUIRE(mock->mDraws[1].y == 20); REQUIRE(mock->mDraws[1].image == img1); } SECTION("simple 5") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 6") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 74); REQUIRE(mock->mDraws[1].y == -20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("simple 7") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); tiles[0].isEnabled = false; layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 42); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 74); REQUIRE(mock->mDraws[1].y == -20); REQUIRE(mock->mDraws[1].image == img2); } delete2(localPlayer); delete map; delete img1; delete img2; delete img3; delete mock; delete2(theme); GraphicsManager::deleteRenderers(); ResourceManager::cleanOrphans(true); ResourceManager::deleteInstance(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); }