/* * The ManaPlus Client * Copyright (C) 2016-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "unittests/unittests.h" #include "configmanager.h" #include "configuration.h" #include "dirs.h" #include "graphicsmanager.h" #include "being/localplayer.h" #include "enums/resources/map/mapitemtype.h" #include "fs/virtfs/fs.h" #include "gui/theme.h" #include "unittests/render/mockgraphics.h" #include "utils/delete2.h" #include "utils/env.h" #include "resources/resourcemanager/resourcemanager.h" #include "resources/sdlimagehelper.h" #include "resources/image/image.h" #include "resources/map/map.h" #include "resources/map/maplayer.h" #include "resources/map/speciallayer.h" #include "debug.h" TEST_CASE("MapLayer drawFringe normal", "") { setEnv("SDL_VIDEODRIVER", "dummy"); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); imageHelper = new SDLImageHelper; Dirs::initRootDir(); Dirs::initHomeDir(); setBrandingDefaults(branding); ConfigManager::initConfiguration(); #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( GraphicsManager::createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 GraphicsManager::createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 theme = new Theme; Theme::selectSkin(); localPlayer = new LocalPlayer(static_cast(1), BeingTypeId_zero); Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); Map *map = nullptr; MapLayer *layer = nullptr; MockGraphics *const mock = new MockGraphics; const Actors actors; SECTION("normal 1") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 6); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1); REQUIRE(mock->mDraws[0].y == 32 * 10); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 4); REQUIRE(mock->mDraws[1].y == 32 * 10); REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 6); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[3].x == 32 * 9); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].width == 64); REQUIRE(mock->mDraws[3].height == 32); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[4].x == 32 * 11); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].image == img3); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[5].x == 32 * 15); REQUIRE(mock->mDraws[5].y == 32 * 10); REQUIRE(mock->mDraws[5].width == 96); REQUIRE(mock->mDraws[5].height == 32); REQUIRE(mock->mDraws[5].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 6); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 4 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 6 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[3].x == 32 * 9 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].width == 64); REQUIRE(mock->mDraws[3].height == 32); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[4].x == 32 * 11 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].image == img3); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[5].x == 32 * 15 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); REQUIRE(mock->mDraws[5].width == 96); REQUIRE(mock->mDraws[5].height == 32); REQUIRE(mock->mDraws[5].image == img1); } SECTION("normal2") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); TileInfo *const tiles = layer->getTiles(); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); for (int x = 0; x < maxX; x ++) { for (int y = 0; y < maxY; y ++) { layer->setTile(x, y, img1); tiles[y * maxX + x].isEnabled = false; } } tiles[10 * maxX + 41].isEnabled = true; layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 41); REQUIRE(mock->mDraws[0].y == 32 * 10); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 41 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); } SECTION("normal 3") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); SpecialLayer *const specialLayer = map->getSpecialLayer(); SpecialLayer *const tempLayer = map->getTempLayer(); layer->setSpecialLayer(specialLayer); layer->setTempLayer(tempLayer); specialLayer->setTile(1, 10, MapItemType::ARROW_UP); specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); specialLayer->updateCache(); layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1); REQUIRE(mock->mDraws[0].y == 32 * 10); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 1); REQUIRE(mock->mDraws[1].y == 32 * 10); // REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10); REQUIRE(mock->mDraws[5].y == 32 * 10); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11); REQUIRE(mock->mDraws[6].y == 32 * 10); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15); REQUIRE(mock->mDraws[7].y == 32 * 10); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 1 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11 + 10); REQUIRE(mock->mDraws[6].y == 32 * 10 - 20); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15 + 10); REQUIRE(mock->mDraws[7].y == 32 * 10 - 20); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); } SECTION("normal 4") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); SpecialLayer *const specialLayer = map->getSpecialLayer(); SpecialLayer *const tempLayer = map->getTempLayer(); layer->setSpecialLayer(specialLayer); layer->setTempLayer(tempLayer); specialLayer->setTile(0, 10, MapItemType::ARROW_UP); specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); specialLayer->setTile(90, 10, MapItemType::ARROW_DOWN); specialLayer->updateCache(); layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX - 20, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 0); REQUIRE(mock->mDraws[0].y == 32 * 10); // REQUIRE(mock->mDraws[0].image == img2); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[1].x == 32 * 1); REQUIRE(mock->mDraws[1].y == 32 * 10); REQUIRE(mock->mDraws[1].width == 96); REQUIRE(mock->mDraws[1].height == 32); REQUIRE(mock->mDraws[1].image == img1); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10); REQUIRE(mock->mDraws[5].y == 32 * 10); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11); REQUIRE(mock->mDraws[6].y == 32 * 10); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15); REQUIRE(mock->mDraws[7].y == 32 * 10); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX - 20, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 0 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[0].image == img2); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[1].x == 32 * 1 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); REQUIRE(mock->mDraws[1].width == 96); REQUIRE(mock->mDraws[1].height == 32); REQUIRE(mock->mDraws[1].image == img1); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11 + 10); REQUIRE(mock->mDraws[6].y == 32 * 10 - 20); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15 + 10); REQUIRE(mock->mDraws[7].y == 32 * 10 - 20); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); } delete2(localPlayer) delete map; delete img1; delete img2; delete img3; delete mock; delete2(theme) GraphicsManager::deleteRenderers(); ResourceManager::cleanOrphans(true); ResourceManager::deleteInstance(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); }