/* * The ManaPlus Client * Copyright (C) 2006-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "textparticle.h" #include "graphics.h" #include "gui/theme.h" #include #include #include "debug.h" TextParticle::TextParticle(Map *const map, const std::string &text, const gcn::Color *const color, gcn::Font *const font, const bool outline) : Particle(map), mText(text), mTextFont(font), mColor(color), mOutline(outline), mTextWidth(mTextFont ? mTextFont->getWidth(mText) / 2 : 1) { } bool TextParticle::draw(Graphics *const graphics, const int offsetX, const int offsetY) const { if (!mColor || !mTextFont) return false; BLOCK_START("TextParticle::draw") if (!isAlive()) { BLOCK_END("TextParticle::draw") return false; } const int screenX = static_cast(mPos.x) + offsetX; const int screenY = static_cast(mPos.y) - static_cast(mPos.z) + offsetY; float alpha = mAlpha * 255.0f; if (mFadeOut && mLifetimeLeft > -1 && mLifetimeLeft < mFadeOut) { alpha *= static_cast(mLifetimeLeft) / static_cast(mFadeOut); } if (mFadeIn && mLifetimePast < mFadeIn) { alpha *= static_cast(mLifetimePast) / static_cast(mFadeIn); } gcn::Color color = *mColor; color.a = static_cast(alpha); graphics->setColor(color); if (mOutline) { graphics->setColor2(Theme::getThemeColor( Theme::OUTLINE, static_cast(alpha))); } mTextFont->drawString(graphics, mText, screenX - mTextWidth, screenY); BLOCK_END("TextParticle::draw") return true; }