/*
* The ManaPlus Client
* Copyright (C) 2006-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "textparticle.h"
#include "graphics.h"
#include "gui/theme.h"
#include
#include
#include "debug.h"
TextParticle::TextParticle(Map *const map, const std::string &text,
const gcn::Color *const color,
gcn::Font *const font, const bool outline) :
Particle(map),
mText(text),
mTextFont(font),
mColor(color),
mOutline(outline),
mTextWidth(mTextFont ? mTextFont->getWidth(mText) / 2 : 1)
{
}
bool TextParticle::draw(Graphics *const graphics,
const int offsetX, const int offsetY) const
{
if (!mColor || !mTextFont)
return false;
BLOCK_START("TextParticle::draw")
if (!isAlive())
{
BLOCK_END("TextParticle::draw")
return false;
}
const int screenX = static_cast(mPos.x) + offsetX;
const int screenY = static_cast(mPos.y) - static_cast(mPos.z)
+ offsetY;
float alpha = mAlpha * 255.0f;
if (mFadeOut && mLifetimeLeft > -1 && mLifetimeLeft < mFadeOut)
{
alpha *= static_cast(mLifetimeLeft)
/ static_cast(mFadeOut);
}
if (mFadeIn && mLifetimePast < mFadeIn)
{
alpha *= static_cast(mLifetimePast)
/ static_cast(mFadeIn);
}
gcn::Color color = *mColor;
color.a = static_cast(alpha);
graphics->setColor(color);
if (mOutline)
{
graphics->setColor2(Theme::getThemeColor(
Theme::OUTLINE, static_cast(alpha)));
}
mTextFont->drawString(graphics, mText, screenX - mTextWidth, screenY);
BLOCK_END("TextParticle::draw")
return true;
}