/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 Andrei Karas * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "textcommand.h" #include "gui/theme.h" #include "resources/image.h" #include "resources/iteminfo.h" #include "resources/resourcemanager.h" #include "debug.h" TextCommand::TextCommand(unsigned int id, std::string symbol, std::string command, std::string comment, SpellTarget type, std::string icon, unsigned int basicLvl, MagicSchool school, unsigned int schoolLvl, int mana) : mCommand(command), mComment(comment), mSymbol(symbol), mTargetType(type), mIcon(icon), mId(id), mMana(mana), mSchool(school), mBaseLvl(basicLvl), mSchoolLvl(schoolLvl), mCommandType(TEXT_COMMAND_MAGIC), mImage(nullptr) { loadImage(); } TextCommand::TextCommand(unsigned int id, std::string symbol, std::string command, std::string comment, SpellTarget type, std::string icon) : mCommand(command), mComment(comment), mSymbol(symbol), mTargetType(type), mIcon(icon), mId(id), mMana(0), mSchool(SKILL_MAGIC), mBaseLvl(0), mSchoolLvl(0), mCommandType(TEXT_COMMAND_TEXT), mImage(nullptr) { loadImage(); } TextCommand::TextCommand(unsigned int id) : mCommand(""), mComment(""), mSymbol(""), mTargetType(NOTARGET), mIcon(""), mId(id), mMana(0), mSchool(SKILL_MAGIC), mBaseLvl(0), mSchoolLvl(0), mCommandType(TEXT_COMMAND_TEXT), mImage(nullptr) { loadImage(); } TextCommand::~TextCommand() { if (mImage) { mImage->decRef(); mImage = nullptr; } } void TextCommand::loadImage() { if (mImage) { mImage->decRef(); mImage = nullptr; } if (getIcon().empty()) return; ResourceManager *resman = ResourceManager::getInstance(); SpriteDisplay display = ItemDB::get(getIcon()).getDisplay(); mImage = resman->getImage("graphics/items/" + display.image); if (!mImage) mImage = Theme::getImageFromTheme("unknown-item.png"); }