/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef STATUSEFFECT_H #define STATUSEFFECT_H #include #include "localconsts.h" class AnimatedSprite; class Particle; class StatusEffect final { public: StatusEffect(); A_DELETE_COPY(StatusEffect) ~StatusEffect(); /** * Plays the sound effect associated with this status effect, if * possible. */ void playSFX() const; /** * Delivers the chat message associated with this status effect, if * possible. */ void deliverMessage() const; /** * Creates the particle effect associated with this status effect, if * possible. */ Particle *getStartParticle() const A_WARN_UNUSED; /** * Creates the particle effect associated with this status effect, if * possible. */ Particle *getParticle() const A_WARN_UNUSED; /** * Retrieves the status icon for this effect, if applicable */ AnimatedSprite *getIcon() const A_WARN_UNUSED; /** * Retrieves an action to perform, or SpriteAction::INVALID */ std::string getAction() const A_WARN_UNUSED; std::string mMessage; std::string mSFXEffect; std::string mStartParticleEffect; std::string mParticleEffect; std::string mIcon; std::string mAction; std::string mName; bool mIsPersistent; bool mIsPoison; bool mIsCart; bool mIsRiding; bool mIsTrickDead; bool mIsPostDelay; }; #endif // STATUSEFFECT_H