/*
* The ManaPlus Client
* Copyright (C) 2009 The Mana World Development Team
* Copyright (C) 2009-2010 Andrei Karas
* Copyright (C) 2011-2013 The ManaPlus developers.
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "spellshortcut.h"
#include "configuration.h"
#include "inventory.h"
#include "item.h"
#include "localplayer.h"
#include "gui/widgets/chattab.h"
#include "net/inventoryhandler.h"
#include "net/net.h"
#include "debug.h"
SpellShortcut *spellShortcut;
SpellShortcut::SpellShortcut() :
mItemSelected(-1)
{
load();
}
SpellShortcut::~SpellShortcut()
{
}
void SpellShortcut::load()
{
for (unsigned f = 0; f < SPELLS_SIZE; f ++)
mItems[f] = -1;
if (!spellManager)
return;
const std::vector spells = spellManager->getAll();
unsigned k = 0;
for (std::vector::const_iterator i = spells.begin(),
i_end = spells.end(); i != i_end && k < SPELLS_SIZE; ++i)
{
mItems[k++] = (*i)->getId();
}
}
unsigned int SpellShortcut::getSpellsCount() const
{
return SPELL_SHORTCUT_ITEMS;
}