/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/monsterdb.h" #include "logger.h" #include "net/net.h" #include "resources/beinginfo.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "configuration.h" #include "debug.h" static const unsigned int OLD_TMWATHENA_OFFSET = 1002; namespace { BeingInfos mMonsterInfos; bool mLoaded = false; } void MonsterDB::load() { if (mLoaded) unload(); logger->log1("Initializing monster database..."); XML::Document doc("monsters.xml"); const XmlNodePtr rootNode = doc.rootNode(); if (!rootNode || !xmlNameEqual(rootNode, "monsters")) { logger->log("Monster Database: Error while loading monster.xml!"); mLoaded = true; return; } #ifdef MANASERV_SUPPORT const int offset = XML::getProperty(rootNode, "offset", Net::getNetworkType() != ServerInfo::MANASERV ? OLD_TMWATHENA_OFFSET : 0); #else const int offset = XML::getProperty(rootNode, "offset", OLD_TMWATHENA_OFFSET); #endif //iterate s for_each_xml_child_node(monsterNode, rootNode) { if (!xmlNameEqual(monsterNode, "monster")) continue; BeingInfo *const currentInfo = new BeingInfo; currentInfo->setWalkMask(Map::BLOCKMASK_WALL | Map::BLOCKMASK_CHARACTER | Map::BLOCKMASK_MONSTER); currentInfo->setBlockType(Map::BLOCKTYPE_MONSTER); currentInfo->setName(XML::langProperty( monsterNode, "name", _("unnamed"))); currentInfo->setTargetCursorSize(XML::getProperty(monsterNode, "targetCursor", "medium")); currentInfo->setTargetOffsetX(XML::getProperty(monsterNode, "targetOffsetX", 0)); currentInfo->setTargetOffsetY(XML::getProperty(monsterNode, "targetOffsetY", 0)); currentInfo->setMaxHP(XML::getProperty(monsterNode, "maxHP", 0)); currentInfo->setSortOffsetY(XML::getProperty( monsterNode, "sortOffsetY", 0)); currentInfo->setDeadSortOffsetY(XML::getProperty( monsterNode, "deadSortOffsetY", 31)); unsigned char block = 0; std::string walkStr = XML::getProperty( monsterNode, "walkType", "walk"); if (walkStr == "walk") block = Map::BLOCKMASK_WATER | Map::BLOCKMASK_AIR; else if (walkStr == "fly") block = 0; else if (walkStr == "swim") block = Map::BLOCKMASK_GROUND | Map::BLOCKMASK_AIR; else if (walkStr == "walkswim" || walkStr == "swimwalk") block = Map::BLOCKMASK_AIR; currentInfo->setWalkMask(static_cast( Map::BLOCKMASK_WALL | block)); if (currentInfo->getMaxHP()) currentInfo->setStaticMaxHP(true); SpriteDisplay display; //iterate s and s for_each_xml_child_node(spriteNode, monsterNode) { if (xmlNameEqual(spriteNode, "sprite")) { if (!spriteNode->xmlChildrenNode) continue; SpriteReference *const currentSprite = new SpriteReference; currentSprite->sprite = reinterpret_cast( spriteNode->xmlChildrenNode->content); currentSprite->variant = XML::getProperty( spriteNode, "variant", 0); display.sprites.push_back(currentSprite); } else if (xmlNameEqual(spriteNode, "sound")) { if (!spriteNode->xmlChildrenNode) continue; std::string event = XML::getProperty(spriteNode, "event", ""); const char *filename; filename = reinterpret_cast( spriteNode->xmlChildrenNode->content); if (event == "hit") { currentInfo->addSound(SOUND_EVENT_HIT, filename); } else if (event == "miss") { currentInfo->addSound(SOUND_EVENT_MISS, filename); } else if (event == "hurt") { currentInfo->addSound(SOUND_EVENT_HURT, filename); } else if (event == "die") { currentInfo->addSound(SOUND_EVENT_DIE, filename); } else if (event == "move") { currentInfo->addSound(SOUND_EVENT_MOVE, filename); } else if (event == "sit") { currentInfo->addSound(SOUND_EVENT_SIT, filename); } else if (event == "sittop") { currentInfo->addSound(SOUND_EVENT_SITTOP, filename); } else if (event == "spawn") { currentInfo->addSound(SOUND_EVENT_SPAWN, filename); } else { logger->log("MonsterDB: Warning, sound effect %s for " "unknown event %s of monster %s", filename, event.c_str(), currentInfo->getName().c_str()); } } else if (xmlNameEqual(spriteNode, "attack")) { const int id = XML::getProperty(spriteNode, "id", 0); const int effectId = XML::getProperty( spriteNode, "effect-id", paths.getIntValue("effectId")); const int hitEffectId = XML::getProperty(spriteNode, "hit-effect-id", paths.getIntValue("hitEffectId")); const int criticalHitEffectId = XML::getProperty(spriteNode, "critical-hit-effect-id", paths.getIntValue("criticalHitEffectId")); const int missEffectId = XML::getProperty(spriteNode, "miss-effect-id", paths.getIntValue("missEffectId")); const std::string spriteAction = XML::getProperty( spriteNode, "action", "attack"); const std::string missileParticle = XML::getProperty( spriteNode, "missile-particle", ""); currentInfo->addAttack(id, spriteAction, effectId, hitEffectId, criticalHitEffectId, missEffectId, missileParticle); } else if (xmlNameEqual(spriteNode, "particlefx")) { if (!spriteNode->xmlChildrenNode) continue; display.particles.push_back(reinterpret_cast( spriteNode->xmlChildrenNode->content)); } } currentInfo->setDisplay(display); mMonsterInfos[XML::getProperty( monsterNode, "id", 0) + offset] = currentInfo; } mLoaded = true; } void MonsterDB::unload() { delete_all(mMonsterInfos); mMonsterInfos.clear(); mLoaded = false; } BeingInfo *MonsterDB::get(const int id) { BeingInfoIterator i = mMonsterInfos.find(id); if (i == mMonsterInfos.end()) { i = mMonsterInfos.find(id + /*1002*/ OLD_TMWATHENA_OFFSET); if (i == mMonsterInfos.end()) { logger->log("MonsterDB: Warning, unknown monster ID %d requested", id); return BeingInfo::unknown; } else { return i->second; } } else { return i->second; } }