/* * The ManaPlus Client * Copyright (C) 2016-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "catch.hpp" #include "graphicsmanager.h" #include "being/localplayer.h" #include "enums/resources/map/blockmask.h" #include "enums/resources/map/mapitemtype.h" #include "fs/virtfs.h" #include "gui/theme.h" #include "utils/delete2.h" #include "render/mockgraphics.h" #include "resources/sdlimagehelper.h" #include "resources/image/image.h" #include "resources/map/map.h" #include "resources/map/maplayer.h" #include "resources/map/speciallayer.h" #include "resources/resourcemanager/resourcemanager.h" #include "debug.h" TEST_CASE("MapLayer getTileDrawWidth") { Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); MapLayer *layer = nullptr; int width; int nextTile; SECTION("simple 1") { layer = new MapLayer("test", 0, 0, 1, 1, false, 0, 0); layer->setTile(0, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("simple 2") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 2, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 1); } SECTION("simple 3") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img2); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); REQUIRE(layer->getTileDrawWidth(tiles + 1, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("simple 4") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 2, width, nextTile) == 1); REQUIRE(width == 64); REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 1, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("simple 4.2") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(2, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 3, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 2, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("simple 5") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 3, width, nextTile) == 1); REQUIRE(width == 64); REQUIRE(nextTile == 2); REQUIRE(layer->getTileDrawWidth(tiles + 1, 2, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 1); } SECTION("simple 6") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles, 3, width, nextTile) == 1); REQUIRE(width == 64); REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 1, 2, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); REQUIRE(layer->getTileDrawWidth(tiles + 2, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("simple 7") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); TileInfo *const tiles = layer->getTiles(); tiles[1].isEnabled = false; REQUIRE(layer->getTileDrawWidth(tiles, 3, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 1); // REQUIRE(layer->getTileDrawWidth(tiles + 1, // 2, // width, // nextTile) == 0); // REQUIRE(width == 32); // REQUIRE(nextTile == 0); REQUIRE(layer->getTileDrawWidth(tiles + 2, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("simple 8") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); TileInfo *const tiles = layer->getTiles(); tiles[0].isEnabled = false; // REQUIRE(layer->getTileDrawWidth(tiles, // 3, // width, // nextTile) == 1); // REQUIRE(width == 0); // REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 1, 2, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); REQUIRE(layer->getTileDrawWidth(tiles + 2, 1, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); } SECTION("normal 1") { layer = new MapLayer("test", 0, 0, 100, 100, false, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 1, 100 - 1, width, nextTile) == 2); REQUIRE(width == 96); REQUIRE(nextTile == 2); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 2, 100 - 2, width, nextTile) == 1); REQUIRE(width == 64); REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 3, 100 - 3, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 4, 100 - 4, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 6, 100 - 6, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 2); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 9, 100 - 9, width, nextTile) == 1); REQUIRE(width == 64); REQUIRE(nextTile == 1); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 10, 100 - 10, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 0); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 11, 100 - 11, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 3); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 15, 100 - 15, width, nextTile) == 2); REQUIRE(width == 96); REQUIRE(nextTile == 84); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 16, 100 - 16, width, nextTile) == 1); REQUIRE(width == 64); REQUIRE(nextTile == 83); REQUIRE(layer->getTileDrawWidth(tiles + 10 * 100 + 17, 100 - 17, width, nextTile) == 0); REQUIRE(width == 32); REQUIRE(nextTile == 82); } delete layer; delete img1; delete img2; delete img3; } TEST_CASE("MapLayer getEmptyTileDrawWidth") { Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); MapLayer *layer = nullptr; int nextTile; SECTION("simple 2") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 1, 1, nextTile) == 0); REQUIRE(nextTile == 0); } SECTION("simple 4") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(2, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 1, 2, nextTile) == 0); REQUIRE(nextTile == 0); } SECTION("simple 5") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 2, 1, nextTile) == 0); REQUIRE(nextTile == 0); } SECTION("normal 1") { layer = new MapLayer("test", 0, 0, 100, 100, false, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); TileInfo *const tiles = layer->getTiles(); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 0, 100 - 0, nextTile) == 0); REQUIRE(nextTile == 0); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 5, 100 - 5, nextTile) == 0); REQUIRE(nextTile == 0); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 7, 100 - 7, nextTile) == 1); REQUIRE(nextTile == 1); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 8, 100 - 8, nextTile) == 0); REQUIRE(nextTile == 0); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 12, 100 - 12, nextTile) == 2); REQUIRE(nextTile == 2); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 13, 100 - 13, nextTile) == 1); REQUIRE(nextTile == 1); REQUIRE(layer->getEmptyTileDrawWidth(tiles + 10 * 100 + 14, 100 - 14, nextTile) == 0); REQUIRE(nextTile == 0); } delete layer; delete img1; delete img2; delete img3; } TEST_CASE("MapLayer updateCache") { Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); MapLayer *layer = nullptr; SECTION("simple 1") { layer = new MapLayer("test", 0, 0, 1, 1, false, 0, 0); layer->setTile(0, 0, img1); TileInfo *const tiles = layer->getTiles(); layer->updateCache(1, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 32); REQUIRE(tiles[0].count == 0); REQUIRE(tiles[0].nextTile == 0); } SECTION("simple 2") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 32); REQUIRE(tiles[0].count == 0); REQUIRE(tiles[0].nextTile == 1); REQUIRE(tiles[1].isEnabled == false); REQUIRE(tiles[1].width == 0); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 0); } SECTION("simple 3") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img2); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 32); REQUIRE(tiles[0].count == 0); REQUIRE(tiles[0].nextTile == 0); REQUIRE(tiles[1].isEnabled == true); REQUIRE(tiles[1].width == 32); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 0); } SECTION("simple 4") { layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 64); REQUIRE(tiles[0].count == 1); REQUIRE(tiles[0].nextTile == 1); REQUIRE(tiles[1].isEnabled == true); REQUIRE(tiles[1].width == 32); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 0); } SECTION("simple 4.2") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(2, 0, img1); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 32); REQUIRE(tiles[0].count == 0); REQUIRE(tiles[0].nextTile == 1); REQUIRE(tiles[1].isEnabled == false); REQUIRE(tiles[1].width == 0); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 0); REQUIRE(tiles[2].isEnabled == true); REQUIRE(tiles[2].width == 32); REQUIRE(tiles[2].count == 0); REQUIRE(tiles[2].nextTile == 0); } SECTION("simple 5") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 64); REQUIRE(tiles[0].count == 1); REQUIRE(tiles[0].nextTile == 2); REQUIRE(tiles[1].isEnabled == true); REQUIRE(tiles[1].width == 32); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 1); REQUIRE(tiles[2].isEnabled == false); REQUIRE(tiles[2].width == 0); REQUIRE(tiles[2].count == 0); REQUIRE(tiles[2].nextTile == 0); } SECTION("simple 6") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); REQUIRE(tiles[0].isEnabled == true); REQUIRE(tiles[0].width == 64); REQUIRE(tiles[0].count == 1); REQUIRE(tiles[0].nextTile == 1); REQUIRE(tiles[1].isEnabled == true); REQUIRE(tiles[1].width == 32); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 0); REQUIRE(tiles[2].isEnabled == true); REQUIRE(tiles[2].width == 32); REQUIRE(tiles[2].count == 0); REQUIRE(tiles[2].nextTile == 0); } SECTION("simple 7") { layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); TileInfo *const tiles = layer->getTiles(); tiles[0].isEnabled = false; layer->updateCache(3, 1); REQUIRE(tiles[0].isEnabled == false); REQUIRE(tiles[0].width == 0); REQUIRE(tiles[0].count == 0); REQUIRE(tiles[0].nextTile == 0); REQUIRE(tiles[1].isEnabled == true); REQUIRE(tiles[1].width == 32); REQUIRE(tiles[1].count == 0); REQUIRE(tiles[1].nextTile == 0); REQUIRE(tiles[2].isEnabled == true); REQUIRE(tiles[2].width == 32); REQUIRE(tiles[2].count == 0); REQUIRE(tiles[2].nextTile == 0); } SECTION("normal 1") { layer = new MapLayer("test", 0, 0, 100, 100, false, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); TileInfo *const tiles = layer->getTiles(); layer->updateCache(100, 100); REQUIRE(tiles[0 * 100 + 0].isEnabled == false); REQUIRE(tiles[0 * 100 + 0].width == 0); REQUIRE(tiles[0 * 100 + 0].count == 99); REQUIRE(tiles[0 * 100 + 0].nextTile == 99); REQUIRE(tiles[0 * 100 + 1].isEnabled == false); REQUIRE(tiles[0 * 100 + 1].width == 0); REQUIRE(tiles[0 * 100 + 1].count == 98); REQUIRE(tiles[0 * 100 + 1].nextTile == 98); REQUIRE(tiles[10 * 100 + 0].isEnabled == false); REQUIRE(tiles[10 * 100 + 0].width == 0); REQUIRE(tiles[10 * 100 + 0].count == 0); REQUIRE(tiles[10 * 100 + 0].nextTile == 0); REQUIRE(tiles[10 * 100 + 1].isEnabled == true); REQUIRE(tiles[10 * 100 + 1].width == 96); REQUIRE(tiles[10 * 100 + 1].count == 2); REQUIRE(tiles[10 * 100 + 1].nextTile == 2); REQUIRE(tiles[10 * 100 + 2].isEnabled == true); REQUIRE(tiles[10 * 100 + 2].width == 64); REQUIRE(tiles[10 * 100 + 2].count == 1); REQUIRE(tiles[10 * 100 + 2].nextTile == 1); REQUIRE(tiles[10 * 100 + 3].isEnabled == true); REQUIRE(tiles[10 * 100 + 3].width == 32); REQUIRE(tiles[10 * 100 + 3].count == 0); REQUIRE(tiles[10 * 100 + 3].nextTile == 0); REQUIRE(tiles[10 * 100 + 4].isEnabled == true); REQUIRE(tiles[10 * 100 + 4].width == 32); REQUIRE(tiles[10 * 100 + 4].count == 0); REQUIRE(tiles[10 * 100 + 4].nextTile == 1); REQUIRE(tiles[10 * 100 + 5].isEnabled == false); REQUIRE(tiles[10 * 100 + 5].width == 0); REQUIRE(tiles[10 * 100 + 5].count == 0); REQUIRE(tiles[10 * 100 + 5].nextTile == 0); REQUIRE(tiles[10 * 100 + 6].isEnabled == true); REQUIRE(tiles[10 * 100 + 6].width == 32); REQUIRE(tiles[10 * 100 + 6].count == 0); REQUIRE(tiles[10 * 100 + 6].nextTile == 2); REQUIRE(tiles[10 * 100 + 7].isEnabled == false); REQUIRE(tiles[10 * 100 + 7].width == 0); REQUIRE(tiles[10 * 100 + 7].count == 1); REQUIRE(tiles[10 * 100 + 7].nextTile == 1); REQUIRE(tiles[10 * 100 + 8].isEnabled == false); REQUIRE(tiles[10 * 100 + 8].width == 0); REQUIRE(tiles[10 * 100 + 8].count == 0); REQUIRE(tiles[10 * 100 + 8].nextTile == 0); REQUIRE(tiles[10 * 100 + 9].isEnabled == true); REQUIRE(tiles[10 * 100 + 9].width == 64); REQUIRE(tiles[10 * 100 + 9].count == 1); REQUIRE(tiles[10 * 100 + 9].nextTile == 1); REQUIRE(tiles[10 * 100 + 10].isEnabled == true); REQUIRE(tiles[10 * 100 + 10].width == 32); REQUIRE(tiles[10 * 100 + 10].count == 0); REQUIRE(tiles[10 * 100 + 10].nextTile == 0); REQUIRE(tiles[10 * 100 + 11].isEnabled == true); REQUIRE(tiles[10 * 100 + 11].width == 32); REQUIRE(tiles[10 * 100 + 11].count == 0); REQUIRE(tiles[10 * 100 + 11].nextTile == 3); REQUIRE(tiles[10 * 100 + 12].isEnabled == false); REQUIRE(tiles[10 * 100 + 12].width == 0); REQUIRE(tiles[10 * 100 + 12].count == 2); REQUIRE(tiles[10 * 100 + 12].nextTile == 2); REQUIRE(tiles[10 * 100 + 13].isEnabled == false); REQUIRE(tiles[10 * 100 + 13].width == 0); REQUIRE(tiles[10 * 100 + 13].count == 1); REQUIRE(tiles[10 * 100 + 13].nextTile == 1); REQUIRE(tiles[10 * 100 + 14].isEnabled == false); REQUIRE(tiles[10 * 100 + 14].width == 0); REQUIRE(tiles[10 * 100 + 14].count == 0); REQUIRE(tiles[10 * 100 + 14].nextTile == 0); REQUIRE(tiles[10 * 100 + 15].isEnabled == true); REQUIRE(tiles[10 * 100 + 15].width == 96); REQUIRE(tiles[10 * 100 + 15].count == 2); REQUIRE(tiles[10 * 100 + 15].nextTile == 84); REQUIRE(tiles[10 * 100 + 16].isEnabled == true); REQUIRE(tiles[10 * 100 + 16].width == 64); REQUIRE(tiles[10 * 100 + 16].count == 1); REQUIRE(tiles[10 * 100 + 16].nextTile == 83); REQUIRE(tiles[10 * 100 + 17].isEnabled == true); REQUIRE(tiles[10 * 100 + 17].width == 32); REQUIRE(tiles[10 * 100 + 17].count == 0); REQUIRE(tiles[10 * 100 + 17].nextTile == 82); } SECTION("normal2") { const int maxX = 100; const int maxY = 100; layer = new MapLayer("test", 0, 0, maxX, maxY, false, 0, 0); TileInfo *const tiles = layer->getTiles(); for (int x = 0; x < maxX; x ++) { for (int y = 0; y < maxY; y ++) { layer->setTile(x, y, img1); tiles[y * maxX + x].isEnabled = false; } } tiles[10 * maxX + 41].isEnabled = true; layer->updateCache(maxX, maxY); REQUIRE(tiles[10 * maxX + 0].isEnabled == false); REQUIRE(tiles[10 * maxX + 0].width == 0); REQUIRE(tiles[10 * maxX + 0].count == 40); REQUIRE(tiles[10 * maxX + 0].nextTile == 40); REQUIRE(tiles[10 * maxX + 1].isEnabled == false); REQUIRE(tiles[10 * maxX + 1].width == 0); REQUIRE(tiles[10 * maxX + 1].count == 39); REQUIRE(tiles[10 * maxX + 1].nextTile == 39); } delete layer; delete img1; delete img2; delete img3; } TEST_CASE("MapLayer updateConditionTiles") { Image *const img1 = new Image(32, 32); Map *map = nullptr; MapLayer *layer = nullptr; SECTION("simple 1") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, false, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); layer->setTileCondition(BlockMask::WATER); TileInfo *const tiles = layer->getTiles(); map->addBlockMask(0, 0, BlockType::NONE); layer->updateConditionTiles(map->getMetaTiles(), 1, 1); REQUIRE(tiles[0].isEnabled == false); map->addBlockMask(0, 0, BlockType::WATER); layer->updateConditionTiles(map->getMetaTiles(), 1, 1); REQUIRE(tiles[0].isEnabled == true); } SECTION("normal 1") { map = new Map("map", 100, 200, 32, 32); layer = new MapLayer("test", 0, 0, 100, 200, false, 0, 0); layer->setTile(10, 10, img1); layer->setTile(10, 20, img1); layer->setTile(10, 30, img1); map->addLayer(layer); layer->setTileCondition(BlockMask::WATER); TileInfo *const tiles = layer->getTiles(); map->addBlockMask(10, 10, BlockType::NONE); map->addBlockMask(10, 20, BlockType::NONE); map->addBlockMask(20, 20, BlockType::NONE); layer->updateConditionTiles(map->getMetaTiles(), 100, 200); for (int x = 0; x < 100; x ++) { for (int y = 0; y < 200; y ++) { REQUIRE(tiles[y * 100 + x].isEnabled == false); } } } SECTION("normal 2") { map = new Map("map", 100, 200, 32, 32); layer = new MapLayer("test", 0, 0, 100, 200, false, 0, 0); layer->setTile(10, 10, img1); layer->setTile(10, 20, img1); layer->setTile(10, 30, img1); map->addLayer(layer); layer->setTileCondition(BlockMask::WATER); TileInfo *const tiles = layer->getTiles(); map->addBlockMask(10, 10, BlockType::WATER); map->addBlockMask(10, 20, BlockType::WATER); map->addBlockMask(20, 20, BlockType::WATER); layer->updateConditionTiles(map->getMetaTiles(), 100, 200); for (int x = 0; x < 100; x ++) { for (int y = 0; y < 200; y ++) { if ((x == 10 && y == 10) || (x == 10 && y == 20)) { REQUIRE(tiles[y * 100 + x].isEnabled == true); } else { REQUIRE(tiles[y * 100 + x].isEnabled == false); } } } } SECTION("normal 3") { map = new Map("map", 100, 200, 32, 32); layer = new MapLayer("test", 0, 0, 100, 200, false, 0, 0); for (int x = 0; x < 100; x ++) { for (int y = 0; y < 200; y ++) { layer->setTile(x, y, img1); } } map->addLayer(layer); layer->setTileCondition(BlockMask::WATER); TileInfo *const tiles = layer->getTiles(); map->addBlockMask(10, 10, BlockType::WATER); map->addBlockMask(10, 20, BlockType::WATER); layer->updateConditionTiles(map->getMetaTiles(), 100, 200); for (int x = 0; x < 100; x ++) { for (int y = 0; y < 200; y ++) { if ((x == 10 && y == 10) || (x == 10 && y == 20)) { REQUIRE(tiles[y * 100 + x].isEnabled == true); } else { REQUIRE(tiles[y * 100 + x].isEnabled == false); } } } } SECTION("normal 4") { map = new Map("map", 100, 200, 32, 32); layer = new MapLayer("test", 0, 0, 100, 200, false, 0, 0); layer->setTile(10, 10, img1); layer->setTile(10, 20, img1); map->addLayer(layer); layer->setTileCondition(BlockMask::WATER); TileInfo *const tiles = layer->getTiles(); for (int x = 0; x < 100; x ++) { for (int y = 0; y < 200; y ++) { map->addBlockMask(x, y, BlockType::WATER); } } layer->updateConditionTiles(map->getMetaTiles(), 100, 200); for (int x = 0; x < 100; x ++) { for (int y = 0; y < 200; y ++) { if ((x == 10 && y == 10) || (x == 10 && y == 20)) { REQUIRE(tiles[y * 100 + x].isEnabled == true); } else { REQUIRE(tiles[y * 100 + x].isEnabled == false); } } } } delete map; delete img1; } TEST_CASE("MapLayer draw") { Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); Map *map = nullptr; MapLayer *layer = nullptr; MockGraphics *const mock = new MockGraphics; SECTION("simple 1") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, false, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(1, 1); layer->draw(mock, 0, 0, 1, 1, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 1, 1, 10, 5); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == -5); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 1, 1, -10, -5); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 5); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 2") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); layer->draw(mock, 0, 0, 2, 1, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 2, 1, 10, 5); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == -5); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 2, 1, -10, -5); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 5); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 3") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img2); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); layer->draw(mock, 0, 0, 2, 1, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->draw(mock, 0, 0, 2, 1, -10, -20); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 42); REQUIRE(mock->mDraws[1].y == 20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("simple 4") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); layer->draw(mock, 0, 0, 2, 1, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 2, 1, -10, 20); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 4.2") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(2, 0, img1); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); layer->draw(mock, 0, 0, 3, 1, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 3, 1, 10, -20); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == 20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 54); REQUIRE(mock->mDraws[1].y == 20); REQUIRE(mock->mDraws[1].image == img1); } SECTION("simple 5") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); layer->draw(mock, 0, 0, 3, 1, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, 3, 1, -10, 20); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 6") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); layer->draw(mock, 0, 0, 3, 1, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->draw(mock, 0, 0, 3, 1, -10, 20); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 74); REQUIRE(mock->mDraws[1].y == -20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("simple 7") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, false, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); tiles[0].isEnabled = false; layer->updateCache(3, 1); layer->draw(mock, 0, 0, 3, 1, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->draw(mock, 0, 0, 3, 1, -10, 20); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 42); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 74); REQUIRE(mock->mDraws[1].y == -20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("normal 1") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, false, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); TileInfo *const tiles = layer->getTiles(); layer->updateCache(maxX, maxY); layer->draw(mock, 0, 0, maxX, maxY, 0, 0); REQUIRE(mock->mDraws.size() == 6); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1); REQUIRE(mock->mDraws[0].y == 32 * 10); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 4); REQUIRE(mock->mDraws[1].y == 32 * 10); REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 6); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[3].x == 32 * 9); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].width == 64); REQUIRE(mock->mDraws[3].height == 32); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[4].x == 32 * 11); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].image == img3); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[5].x == 32 * 15); REQUIRE(mock->mDraws[5].y == 32 * 10); REQUIRE(mock->mDraws[5].width == 96); REQUIRE(mock->mDraws[5].height == 32); REQUIRE(mock->mDraws[5].image == img1); mock->mDraws.clear(); layer->draw(mock, 0, 0, maxX, maxY, -10, 20); REQUIRE(mock->mDraws.size() == 6); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 4 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 6 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[3].x == 32 * 9 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].width == 64); REQUIRE(mock->mDraws[3].height == 32); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[4].x == 32 * 11 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].image == img3); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[5].x == 32 * 15 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); REQUIRE(mock->mDraws[5].width == 96); REQUIRE(mock->mDraws[5].height == 32); REQUIRE(mock->mDraws[5].image == img1); } SECTION("normal2") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, false, 0, 0); TileInfo *const tiles = layer->getTiles(); map->addLayer(layer); for (int x = 0; x < maxX; x ++) { for (int y = 0; y < maxY; y ++) { layer->setTile(x, y, img1); tiles[y * maxX + x].isEnabled = false; } } tiles[10 * maxX + 41].isEnabled = true; layer->updateCache(maxX, maxY); layer->draw(mock, 0, 0, maxX, maxY, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 41); REQUIRE(mock->mDraws[0].y == 32 * 10); mock->mDraws.clear(); layer->draw(mock, 0, 0, maxX, maxY, -10, 20); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 41 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); } delete map; delete img1; delete img2; delete img3; delete mock; } TEST_CASE("MapLayer drawSpecialLayer (specialLayer)") { logger = new Logger; ResourceManager::init(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); imageHelper = new SDLImageHelper; #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 Map *map = nullptr; MapLayer *layer = nullptr; SpecialLayer *specialLayer = nullptr; MockGraphics *const mock = new MockGraphics; const Actors actors; SECTION("simple 1") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); layer->drawSpecialLayer(mock, 0, 0, 1, 0, 0); REQUIRE(mock->mDraws.size() == 0); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); layer->drawSpecialLayer(mock, 0, 0, 1, 0, 0); // REQUIRE(mock->mDraws.size() == 1); } SECTION("simple 2") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 1, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); } SECTION("simple 3") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 2, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); } SECTION("simple 4") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(1, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 2, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); } SECTION("simple 5") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->setTile(1, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 2, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); } SECTION("simple 6") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->setTile(2, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 3, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); } SECTION("simple 7") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(1, 0, MapItemType::ARROW_UP); specialLayer->setTile(2, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 3, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); } SECTION("simple 8") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->setTile(1, 0, MapItemType::ARROW_DOWN); specialLayer->setTile(2, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 3, 0, 0); REQUIRE(mock->mDraws.size() == 3); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 64); REQUIRE(mock->mDraws[2].y == 0); } SECTION("normal 1") { const int maxX = 100; const int maxY = 50; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getSpecialLayer(); specialLayer->setTile(0, 5, MapItemType::ARROW_UP); specialLayer->setTile(1, 5, MapItemType::ARROW_DOWN); specialLayer->setTile(2, 5, MapItemType::ARROW_UP); specialLayer->setTile(3, 5, MapItemType::EMPTY); specialLayer->setTile(4, 5, MapItemType::EMPTY); specialLayer->setTile(6, 5, MapItemType::ARROW_LEFT); specialLayer->setTile(10, 20, MapItemType::ARROW_LEFT); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 5, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 4); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0 * 32); REQUIRE(mock->mDraws[0].y == 5 * 32); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 1 * 32); REQUIRE(mock->mDraws[1].y == 5 * 32); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 2 * 32); REQUIRE(mock->mDraws[2].y == 5 * 32); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 6 * 32); REQUIRE(mock->mDraws[3].y == 5 * 32); mock->mDraws.clear(); layer->drawSpecialLayer(mock, 4, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 0); layer->drawSpecialLayer(mock, 6, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 0); layer->drawSpecialLayer(mock, 20, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10 * 32); REQUIRE(mock->mDraws[0].y == 20 * 32); } delete map; delete mock; GraphicsManager::deleteRenderers(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); } TEST_CASE("MapLayer drawSpecialLayer (tempLayer)") { logger = new Logger; ResourceManager::init(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); imageHelper = new SDLImageHelper; #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 Map *map = nullptr; MapLayer *layer = nullptr; SpecialLayer *specialLayer = nullptr; MockGraphics *const mock = new MockGraphics; const Actors actors; SECTION("simple 1") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); layer->drawSpecialLayer(mock, 0, 0, 1, 0, 0); REQUIRE(mock->mDraws.size() == 0); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); layer->drawSpecialLayer(mock, 0, 0, 1, 0, 0); // REQUIRE(mock->mDraws.size() == 1); } SECTION("simple 2") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 1, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); } SECTION("simple 3") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 2, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); } SECTION("simple 4") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); const int *const cache = specialLayer->getCache(); REQUIRE(cache[0] == 10000); REQUIRE(cache[1] == 10000); specialLayer->setTile(1, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); REQUIRE(cache[0] == 0); REQUIRE(cache[1] == 10000); layer->drawSpecialLayer(mock, 0, 0, 2, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); } SECTION("simple 5") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->setTile(1, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 2, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); } SECTION("simple 6") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->setTile(2, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 3, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); } SECTION("simple 7") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(1, 0, MapItemType::ARROW_UP); specialLayer->setTile(2, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 3, 0, 0); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); } SECTION("simple 8") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(0, 0, MapItemType::ARROW_UP); specialLayer->setTile(1, 0, MapItemType::ARROW_DOWN); specialLayer->setTile(2, 0, MapItemType::ARROW_UP); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 0, 0, 3, 0, 0); REQUIRE(mock->mDraws.size() == 3); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 64); REQUIRE(mock->mDraws[2].y == 0); } SECTION("normal 1") { const int maxX = 100; const int maxY = 50; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); specialLayer = map->getTempLayer(); specialLayer->setTile(0, 5, MapItemType::ARROW_UP); specialLayer->setTile(1, 5, MapItemType::ARROW_DOWN); specialLayer->setTile(2, 5, MapItemType::ARROW_UP); specialLayer->setTile(3, 5, MapItemType::EMPTY); specialLayer->setTile(4, 5, MapItemType::EMPTY); specialLayer->setTile(6, 5, MapItemType::ARROW_LEFT); specialLayer->setTile(10, 20, MapItemType::ARROW_LEFT); specialLayer->updateCache(); layer->drawSpecialLayer(mock, 5, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 4); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0 * 32); REQUIRE(mock->mDraws[0].y == 5 * 32); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 1 * 32); REQUIRE(mock->mDraws[1].y == 5 * 32); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 2 * 32); REQUIRE(mock->mDraws[2].y == 5 * 32); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 6 * 32); REQUIRE(mock->mDraws[3].y == 5 * 32); mock->mDraws.clear(); layer->drawSpecialLayer(mock, 4, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 0); layer->drawSpecialLayer(mock, 6, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 0); layer->drawSpecialLayer(mock, 20, 0, maxX, 0, 0); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10 * 32); REQUIRE(mock->mDraws[0].y == 20 * 32); } delete map; delete mock; GraphicsManager::deleteRenderers(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); } TEST_CASE("MapLayer drawFringe") { logger = new Logger; ResourceManager::init(); VirtFs::mountDirSilent("data", Append_false); VirtFs::mountDirSilent("../data", Append_false); imageHelper = new SDLImageHelper; #ifdef USE_SDL2 SDLImageHelper::setRenderer(graphicsManager.createRenderer( graphicsManager.createWindow(640, 480, 0, SDL_WINDOW_SHOWN | SDL_SWSURFACE), SDL_RENDERER_SOFTWARE)); #else // USE_SDL2 graphicsManager.createWindow(640, 480, 0, SDL_ANYFORMAT | SDL_SWSURFACE); #endif // USE_SDL2 theme = new Theme; Theme::selectSkin(); localPlayer = new LocalPlayer(static_cast(1), BeingTypeId_zero); Image *const img1 = new Image(32, 32); Image *const img2 = new Image(32, 32); Image *const img3 = new Image(32, 32); Map *map = nullptr; MapLayer *layer = nullptr; MockGraphics *const mock = new MockGraphics; const Actors actors; SECTION("simple 1") { map = new Map("map", 1, 1, 32, 32); layer = new MapLayer("test", 0, 0, 1, 1, true, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(1, 1); layer->drawFringe(mock, 0, 0, 1, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 1, 1, 10, 5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == -5); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 1, 1, -10, -5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 5); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 2") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); layer->setTile(0, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); layer->drawFringe(mock, 0, 0, 2, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, 10, 5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == -5); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, -10, -5, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 5); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 3") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img2); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); layer->drawFringe(mock, 0, 0, 2, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, -10, -20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == 20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 42); REQUIRE(mock->mDraws[1].y == 20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("simple 4") { map = new Map("map", 2, 1, 32, 32); layer = new MapLayer("test", 0, 0, 2, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(2, 1); layer->drawFringe(mock, 0, 0, 2, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 2, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 4.2") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(2, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, 10, -20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == -10); REQUIRE(mock->mDraws[0].y == 20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 54); REQUIRE(mock->mDraws[1].y == 20); REQUIRE(mock->mDraws[1].image == img1); } SECTION("simple 5") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); } SECTION("simple 6") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 0); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 10); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].width == 64); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 74); REQUIRE(mock->mDraws[1].y == -20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("simple 7") { map = new Map("map", 3, 1, 32, 32); layer = new MapLayer("test", 0, 0, 3, 1, true, 0, 0); layer->setTile(0, 0, img1); layer->setTile(1, 0, img1); layer->setTile(2, 0, img2); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); tiles[0].isEnabled = false; layer->updateCache(3, 1); layer->drawFringe(mock, 0, 0, 3, 1, 0, 0, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32); REQUIRE(mock->mDraws[0].y == 0); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 64); REQUIRE(mock->mDraws[1].y == 0); REQUIRE(mock->mDraws[1].image == img2); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, 3, 1, -10, 20, actors); REQUIRE(mock->mDraws.size() == 2); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 42); REQUIRE(mock->mDraws[0].y == -20); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 74); REQUIRE(mock->mDraws[1].y == -20); REQUIRE(mock->mDraws[1].image == img2); } SECTION("normal 1") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); TileInfo *const tiles = layer->getTiles(); layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 6); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1); REQUIRE(mock->mDraws[0].y == 32 * 10); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 4); REQUIRE(mock->mDraws[1].y == 32 * 10); REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 6); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[3].x == 32 * 9); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].width == 64); REQUIRE(mock->mDraws[3].height == 32); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[4].x == 32 * 11); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].image == img3); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[5].x == 32 * 15); REQUIRE(mock->mDraws[5].y == 32 * 10); REQUIRE(mock->mDraws[5].width == 96); REQUIRE(mock->mDraws[5].height == 32); REQUIRE(mock->mDraws[5].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 6); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 4 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 6 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[3].x == 32 * 9 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].width == 64); REQUIRE(mock->mDraws[3].height == 32); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[4].x == 32 * 11 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].image == img3); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[5].x == 32 * 15 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); REQUIRE(mock->mDraws[5].width == 96); REQUIRE(mock->mDraws[5].height == 32); REQUIRE(mock->mDraws[5].image == img1); } SECTION("normal2") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); TileInfo *const tiles = layer->getTiles(); map->addLayer(layer); layer->setSpecialLayer(map->getSpecialLayer()); layer->setTempLayer(map->getTempLayer()); for (int x = 0; x < maxX; x ++) { for (int y = 0; y < maxY; y ++) { layer->setTile(x, y, img1); tiles[y * maxX + x].isEnabled = false; } } tiles[10 * maxX + 41].isEnabled = true; layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 41); REQUIRE(mock->mDraws[0].y == 32 * 10); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 1); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 41 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); } SECTION("normal 3") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); SpecialLayer *const specialLayer = map->getSpecialLayer(); SpecialLayer *const tempLayer = map->getTempLayer(); layer->setSpecialLayer(specialLayer); layer->setTempLayer(tempLayer); TileInfo *const tiles = layer->getTiles(); specialLayer->setTile(1, 10, MapItemType::ARROW_UP); specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); specialLayer->updateCache(); layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1); REQUIRE(mock->mDraws[0].y == 32 * 10); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 1); REQUIRE(mock->mDraws[1].y == 32 * 10); // REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10); REQUIRE(mock->mDraws[5].y == 32 * 10); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11); REQUIRE(mock->mDraws[6].y == 32 * 10); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15); REQUIRE(mock->mDraws[7].y == 32 * 10); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[0].x == 32 * 1 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); REQUIRE(mock->mDraws[0].width == 96); REQUIRE(mock->mDraws[0].height == 32); REQUIRE(mock->mDraws[0].image == img1); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[1].x == 32 * 1 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[1].image == img2); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11 + 10); REQUIRE(mock->mDraws[6].y == 32 * 10 - 20); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15 + 10); REQUIRE(mock->mDraws[7].y == 32 * 10 - 20); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); } SECTION("normal 4") { const int maxX = 100; const int maxY = 100; map = new Map("map", maxX, maxY, 32, 32); layer = new MapLayer("test", 0, 0, maxX, maxY, true, 0, 0); layer->setTile(1, 10, img1); layer->setTile(2, 10, img1); layer->setTile(3, 10, img1); layer->setTile(4, 10, img2); layer->setTile(5, 10, nullptr); layer->setTile(6, 10, img2); layer->setTile(7, 10, nullptr); layer->setTile(8, 10, nullptr); layer->setTile(9, 10, img2); layer->setTile(10, 10, img2); layer->setTile(11, 10, img3); layer->setTile(12, 10, nullptr); layer->setTile(13, 10, nullptr); layer->setTile(14, 10, nullptr); layer->setTile(15, 10, img1); layer->setTile(16, 10, img1); layer->setTile(17, 10, img1); map->addLayer(layer); SpecialLayer *const specialLayer = map->getSpecialLayer(); SpecialLayer *const tempLayer = map->getTempLayer(); layer->setSpecialLayer(specialLayer); layer->setTempLayer(tempLayer); TileInfo *const tiles = layer->getTiles(); specialLayer->setTile(0, 10, MapItemType::ARROW_UP); specialLayer->setTile(10, 10, MapItemType::ARROW_DOWN); specialLayer->setTile(90, 10, MapItemType::ARROW_DOWN); specialLayer->updateCache(); layer->updateCache(maxX, maxY); layer->drawFringe(mock, 0, 0, maxX - 20, maxY, 0, 0, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 0); REQUIRE(mock->mDraws[0].y == 32 * 10); // REQUIRE(mock->mDraws[0].image == img2); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[1].x == 32 * 1); REQUIRE(mock->mDraws[1].y == 32 * 10); REQUIRE(mock->mDraws[1].width == 96); REQUIRE(mock->mDraws[1].height == 32); REQUIRE(mock->mDraws[1].image == img1); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4); REQUIRE(mock->mDraws[2].y == 32 * 10); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6); REQUIRE(mock->mDraws[3].y == 32 * 10); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9); REQUIRE(mock->mDraws[4].y == 32 * 10); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10); REQUIRE(mock->mDraws[5].y == 32 * 10); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11); REQUIRE(mock->mDraws[6].y == 32 * 10); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15); REQUIRE(mock->mDraws[7].y == 32 * 10); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); mock->mDraws.clear(); layer->drawFringe(mock, 0, 0, maxX - 20, maxY, -10, 20, actors); REQUIRE(mock->mDraws.size() == 8); REQUIRE(mock->mDraws[0].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[0].x == 32 * 0 + 10); REQUIRE(mock->mDraws[0].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[0].image == img2); REQUIRE(mock->mDraws[1].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[1].x == 32 * 1 + 10); REQUIRE(mock->mDraws[1].y == 32 * 10 - 20); REQUIRE(mock->mDraws[1].width == 96); REQUIRE(mock->mDraws[1].height == 32); REQUIRE(mock->mDraws[1].image == img1); REQUIRE(mock->mDraws[2].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[2].x == 32 * 4 + 10); REQUIRE(mock->mDraws[2].y == 32 * 10 - 20); REQUIRE(mock->mDraws[2].image == img2); REQUIRE(mock->mDraws[3].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[3].x == 32 * 6 + 10); REQUIRE(mock->mDraws[3].y == 32 * 10 - 20); REQUIRE(mock->mDraws[3].image == img2); REQUIRE(mock->mDraws[4].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[4].x == 32 * 9 + 10); REQUIRE(mock->mDraws[4].y == 32 * 10 - 20); REQUIRE(mock->mDraws[4].width == 64); REQUIRE(mock->mDraws[4].height == 32); REQUIRE(mock->mDraws[4].image == img2); REQUIRE(mock->mDraws[5].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[5].x == 32 * 10 + 10); REQUIRE(mock->mDraws[5].y == 32 * 10 - 20); // REQUIRE(mock->mDraws[5].image == img2); REQUIRE(mock->mDraws[6].drawType == MockDrawType::DrawImage); REQUIRE(mock->mDraws[6].x == 32 * 11 + 10); REQUIRE(mock->mDraws[6].y == 32 * 10 - 20); REQUIRE(mock->mDraws[6].image == img3); REQUIRE(mock->mDraws[7].drawType == MockDrawType::DrawPattern); REQUIRE(mock->mDraws[7].x == 32 * 15 + 10); REQUIRE(mock->mDraws[7].y == 32 * 10 - 20); REQUIRE(mock->mDraws[7].width == 96); REQUIRE(mock->mDraws[7].height == 32); REQUIRE(mock->mDraws[7].image == img1); } delete2(localPlayer); delete map; delete img1; delete img2; delete img3; delete mock; delete2(theme); GraphicsManager::deleteRenderers(); VirtFs::unmountDirSilent("data"); VirtFs::unmountDirSilent("../data"); delete2(logger); }