/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "settings.h" #include "resources/loaders/spritedefloader.h" #include "resources/resourcemanager/resourcemanager.h" #include "resources/sprite/spritedef.h" #include "utils/stringutils.h" #include "debug.h" namespace { struct SpriteDefLoader final { A_DEFAULT_COPY(SpriteDefLoader) const std::string path; const int variant; static Resource *load(const void *const v) { if (v == nullptr) return nullptr; const SpriteDefLoader *const rl = static_cast(v); return SpriteDef::load(rl->path, rl->variant, settings.uselonglivesprites); } }; } // namespace SpriteDef *Loader::getSprite(const std::string &path, const int variant) { SpriteDefLoader rl = { path, variant}; const std::string str = std::string( "sprite_").append( path).append( "[").append(toString( variant).append( "]")); return static_cast(ResourceManager::get(str, SpriteDefLoader::load, &rl)); }