/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/iteminfo.h" #include "resources/itemdb.h" #include "configuration.h" #include "utils/dtor.h" #include #include #include "debug.h" /* ItemInfo::ItemInfo(ItemInfo &info) { mMissileParticleFile = info.mMissileParticleFile; mDisplay = info.mDisplay; mName = info.mName; mDescription = info.mDescription; mEffect = info.mEffect; mType = info.mType; mParticle = info.mParticle; mWeight = info.mWeight; mView = info.mView; mId = info.mId; mIsRemoveSprites = info.mIsRemoveSprites; mAttackAction = info.mAttackAction; mAttackRange = info.mAttackRange; mMissileParticle = info.mMissileParticle; mColors = info.mColors; mColorList = info.mColorList; mHitEffectId = info.mHitEffectId; mCriticalHitEffectId = info.mCriticalHitEffectId; for (int f = 0; f < 9; f ++) { mSpriteToItemReplaceMap[f] = 0; mDrawBefore[f] = info.mDrawBefore[f]; mDrawAfter[f] = info.mDrawAfter[f]; mDrawPriority[f] = info.mDrawPriority[f]; } } */ ItemInfo::ItemInfo() : mMissileParticleFile(""), mName(""), mDescription(""), mEffect(""), mType(ITEM_UNUSABLE), mParticle(""), mWeight(0), mView(0), mId(0), mIsRemoveSprites(false), mAttackAction(SpriteAction::INVALID), mAttackRange(0), mMissileParticle(""), mColors(0), mColorList(""), mHitEffectId(0), mCriticalHitEffectId(0) { for (int f = 0; f < 9; f ++) { mSpriteToItemReplaceMap[f] = 0; mDrawBefore[f] = -1; mDrawAfter[f] = -1; mDrawPriority[f] = 0; } } ItemInfo::~ItemInfo() { delete_all(mSpriteToItemReplaceList); mSpriteToItemReplaceList.clear(); for (int f = 0; f < 9; f ++) mSpriteToItemReplaceMap[f] = 0; } const std::string &ItemInfo::getSprite(Gender gender) const { if (mView) { // Forward the request to the item defining how to view this item return ItemDB::get(mView).getSprite(gender); } else { static const std::string empty = ""; std::map::const_iterator i = mAnimationFiles.find(gender); return (i != mAnimationFiles.end()) ? i->second : empty; } } void ItemInfo::setAttackAction(std::string attackAction) { if (attackAction.empty()) mAttackAction = SpriteAction::ATTACK; // (Equal to unarmed animation) else mAttackAction = attackAction; } void ItemInfo::addSound(EquipmentSoundEvent event, const std::string &filename) { mSounds[event].push_back(paths.getStringValue("sfx") + filename); } const std::string &ItemInfo::getSound(EquipmentSoundEvent event) const { static const std::string empty; std::map< EquipmentSoundEvent, std::vector >::const_iterator i; i = mSounds.find(event); if (i == mSounds.end()) return empty; return i->second.size() > 0 ? i->second[rand() % i->second.size()] : empty; } std::map *ItemInfo::addReplaceSprite(int sprite, int direction) { if (direction < 0 || direction >= 9) return 0; SpriteToItemMap *spMap = mSpriteToItemReplaceMap[direction]; if (!spMap) { spMap = new SpriteToItemMap(); mSpriteToItemReplaceMap[direction] = spMap; mSpriteToItemReplaceList.push_back(spMap); } SpriteToItemMap::iterator it = spMap->find(sprite); if (it == spMap->end()) { std::map tmp; (*mSpriteToItemReplaceMap[direction])[sprite] = tmp; it = mSpriteToItemReplaceMap[direction]->find(sprite); } return &it->second; } void ItemInfo::setColorsList(std::string name) { if (name.empty()) { mColors = 0; mColorList = ""; } else { mColors = ColorDB::getColorsList(name); mColorList = name; } } std::string ItemInfo::getDyeColorsString(int color) const { if (!mColors || mColorList.empty()) return ""; std::map ::iterator it = mColors->find(color); if (it == mColors->end()) return ""; return it->second.color; } const std::string ItemInfo::getDescription(unsigned char color) const { return replaceColors(mDescription, color); } const std::string ItemInfo::getName(unsigned char color) const { return replaceColors(mName, color); } const std::string ItemInfo::replaceColors(std::string str, unsigned char color) const { std::string name; if (mColors && !mColorList.empty()) { std::map ::iterator it = mColors->find(color); if (it == mColors->end()) name = "unknown"; else name = it->second.name; } else { name = "unknown"; } str = replaceAll(str, "%color%", name); if (name.size() > 0) name[0] = static_cast(toupper(name[0])); return replaceAll(str, "%Color%", name); } SpriteToItemMap *ItemInfo::getSpriteToItemReplaceMap(int direction) const { if (direction < 0 || direction >= 9) return 0; SpriteToItemMap *spMap = mSpriteToItemReplaceMap[direction]; if (spMap) return spMap; if (direction == DIRECTION_UPLEFT || direction == DIRECTION_UPRIGHT) return mSpriteToItemReplaceMap[DIRECTION_UP]; if (direction == DIRECTION_DOWNLEFT || direction == DIRECTION_DOWNRIGHT) return mSpriteToItemReplaceMap[DIRECTION_DOWN]; return 0; } void ItemInfo::setSpriteOrder(int *ptr, int direction, int n, int def) { if (direction == -1) { for (int f = 0; f < 9; f ++) { if (ptr[f] == def) ptr[f] = n; } return; } if (direction < 0 || direction >= 9) return; if (direction == DIRECTION_UP) { if (ptr[DIRECTION_UPLEFT] == def) ptr[DIRECTION_UPLEFT] = n; if (ptr[DIRECTION_UPRIGHT] == def) ptr[DIRECTION_UPRIGHT] = n; } else if (direction == DIRECTION_DOWN) { if (ptr[DIRECTION_DOWNLEFT] == def) ptr[DIRECTION_DOWNLEFT] = n; if (ptr[DIRECTION_DOWNRIGHT] == def) ptr[DIRECTION_DOWNRIGHT] = n; } ptr[direction] = n; } void ItemInfo::setDrawBefore(int direction, int n) { setSpriteOrder(&mDrawBefore[0], direction, n); } void ItemInfo::setDrawAfter(int direction, int n) { setSpriteOrder(&mDrawAfter[0], direction, n); } void ItemInfo::setDrawPriority(int direction, int n) { setSpriteOrder(&mDrawPriority[0], direction, n, 0); } int ItemInfo::getDrawBefore(int direction) const { if (direction < 0 || direction >= 9) return -1; return mDrawBefore[direction]; } int ItemInfo::getDrawAfter(int direction) const { if (direction < 0 || direction >= 9) return -1; return mDrawAfter[direction]; } int ItemInfo::getDrawPriority(int direction) const { if (direction < 0 || direction >= 9) return 0; return mDrawPriority[direction]; }