/* * The ManaPlus Client * Copyright (C) 2007-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef DYE_H #define DYE_H #include #include #include #include "localconsts.h" const int dyePalateSize = 9; const int sPaleteIndex = 7; const int aPaleteIndex = 8; /** * Class for performing a linear interpolation between colors. */ class DyePalette final { public: /** * Creates a palette based on the given string. * The string is either a file name or a sequence of hexadecimal RGB * values separated by ',' and starting with '#'. */ DyePalette(const std::string &pallete, const int8_t blockSize); A_DELETE_COPY(DyePalette) /** * Gets a pixel color depending on its intensity. First color is * implicitly black (0, 0, 0). */ void getColor(const int intensity, int color[3]) const; /** * Gets a pixel color depending on its intensity. */ void getColor(double intensity, int color[3]) const; /** * replace colors for SDL for S dye. */ void replaceSColor(uint8_t *const color) const; /** * replace colors for SDL for S dye. */ void replaceAColor(uint8_t *const color) const; /** * replace colors for OpenGL for S dye. */ void replaceSOGLColor(uint8_t *const color) const; /** * replace colors for OpenGL for A dye. */ void replaceAOGLColor(uint8_t *const color) const; static int hexDecode(const signed char c) A_WARN_UNUSED; private: struct Color { unsigned char value[4]; }; std::vector mColors; }; /** * Class for dispatching pixel-recoloring amongst several palettes. */ class Dye final { public: /** * Creates a set of palettes based on the given string. * * The parts of string are separated by semi-colons. Each part starts * by an uppercase letter, followed by a colon and then a palette name. */ Dye(const std::string &dye); A_DELETE_COPY(Dye) /** * Destroys the associated palettes. */ ~Dye(); /** * Modifies a pixel color. */ void update(int color[3]) const; /** * Fills the blank in a dye placeholder with some palette names. */ static void instantiate(std::string &target, const std::string &palettes); /** * Return special dye palete (S) */ DyePalette *getSPalete() const A_WARN_UNUSED { return mDyePalettes[sPaleteIndex]; } /** * Return special dye palete (A) */ DyePalette *getAPalete() const A_WARN_UNUSED { return mDyePalettes[aPaleteIndex]; } /** * Return dye type for S - 1, for A - 2, 0 for other */ int getType() const A_WARN_UNUSED; private: /** * The order of the palettes, as well as their uppercase letter, is: * * Red, Green, Yellow, Blue, Magenta, White (or rather gray), Simple. */ DyePalette *mDyePalettes[dyePalateSize]; }; #endif