/* * The ManaPlus Client * Copyright (C) 2008-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "resources/db/skillunitdb.h" #include "configuration.h" #include "resources/beingcommon.h" #include "resources/beinginfo.h" #include "resources/sprite/spritereference.h" #include "utils/checkutils.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "debug.h" namespace { BeingInfos mSkillUnitInfos; bool mLoaded = false; } // namespace void SkillUnitDb::load() { if (mLoaded) unload(); logger->log1("Initializing skill unit database..."); loadXmlFile(paths.getStringValue("skillUnitsFile"), SkipError_false); loadXmlFile(paths.getStringValue("skillUnitsPatchFile"), SkipError_true); loadXmlDir("skillUnitsPatchDir", loadXmlFile) mLoaded = true; } void SkillUnitDb::loadXmlFile(const std::string &fileName, const SkipError skipError) { XML::Document doc(fileName, UseVirtFs_true, skipError); XmlNodeConstPtrConst rootNode = doc.rootNode(); if ((rootNode == nullptr) || !xmlNameEqual(rootNode, "skillunits")) { logger->log("SkillUnitDb: Error while loading %s!", fileName.c_str()); return; } // iterate s for_each_xml_child_node(skillUnitNode, rootNode) { if (xmlNameEqual(skillUnitNode, "include")) { const std::string name = XML::getProperty(skillUnitNode, "name", ""); if (!name.empty()) loadXmlFile(name, skipError); continue; } else if (!xmlNameEqual(skillUnitNode, "skillunit")) { continue; } const BeingTypeId id = fromInt(XML::getProperty( skillUnitNode, "id", -1), BeingTypeId); if (id == BeingTypeId_negOne) { reportAlways("SkillUnitDb: skill unit with missing ID in %s!", paths.getStringValue("skillUnitsFile").c_str()) continue; } BeingInfo *currentInfo = nullptr; if (mSkillUnitInfos.find(id) != mSkillUnitInfos.end()) currentInfo = mSkillUnitInfos[id]; if (currentInfo == nullptr) currentInfo = new BeingInfo; currentInfo->setName(XML::langProperty(skillUnitNode, // TRANSLATORS: unknown info name "name", _("skill"))); currentInfo->setTargetSelection(XML::getBoolProperty(skillUnitNode, "targetSelection", true)); BeingCommon::readBasicAttributes(currentInfo, skillUnitNode, "attack"); BeingCommon::readWalkingAttributes(currentInfo, skillUnitNode, 0); currentInfo->setDeadSortOffsetY(XML::getProperty(skillUnitNode, "deadSortOffsetY", 31)); SpriteDisplay display; for_each_xml_child_node(spriteNode, skillUnitNode) { if (!XmlHaveChildContent(spriteNode)) continue; if (xmlNameEqual(spriteNode, "sprite")) { SpriteReference *const currentSprite = new SpriteReference; currentSprite->sprite = XmlChildContent(spriteNode); currentSprite->variant = XML::getProperty(spriteNode, "variant", 0); display.sprites.push_back(currentSprite); } else if (xmlNameEqual(spriteNode, "particlefx")) { std::string particlefx = XmlChildContent(spriteNode); display.particles.push_back(particlefx); } } currentInfo->setDisplay(display); mSkillUnitInfos[id] = currentInfo; } } void SkillUnitDb::unload() { logger->log1("Unloading skill unit database..."); delete_all(mSkillUnitInfos); mSkillUnitInfos.clear(); mLoaded = false; } BeingInfo *SkillUnitDb::get(const BeingTypeId id) { const BeingInfoIterator i = mSkillUnitInfos.find(id); if (i == mSkillUnitInfos.end()) { reportAlways("SkillUnitDb: Warning, unknown skill unit id " "%d requested", toInt(id, int)) return BeingInfo::unknown; } return i->second; }