/* * The ManaPlus Client * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifdef USE_OPENGL #include "render/vertexes/openglgraphicsvertexes.h" #include "render/graphics.h" #include "debug.h" unsigned int vertexBufSize = 500; OpenGLGraphicsVertexes::OpenGLGraphicsVertexes() : ptr(0), mFloatTexArray(nullptr), mIntTexArray(nullptr), mIntVertArray(nullptr), mShortVertArray(nullptr), mVp(), mFloatTexPool(), mIntVertPool(), mShortVertPool(), mIntTexPool(), mVbo() { mFloatTexPool.reserve(30); mIntVertPool.reserve(30); mShortVertPool.reserve(30); mIntTexPool.reserve(30); mVp.reserve(30); mVbo.reserve(30); } OpenGLGraphicsVertexes::~OpenGLGraphicsVertexes() { clear(); } void OpenGLGraphicsVertexes::clear() restrict2 { for (std::vector::iterator it = mFloatTexPool.begin(); it != mFloatTexPool.end(); ++ it) { delete [] (*it); } mFloatTexPool.clear(); for (std::vector::iterator it = mIntVertPool.begin(); it != mIntVertPool.end(); ++ it) { delete [] (*it); } mIntVertPool.clear(); for (std::vector::iterator it = mShortVertPool.begin(); it != mShortVertPool.end(); ++ it) { delete [] (*it); } mShortVertPool.clear(); for (std::vector::iterator it = mIntTexPool.begin(); it != mIntTexPool.end(); ++ it) { delete [] (*it); } mIntTexPool.clear(); const int sz = CAST_S32(mVbo.size()); if (sz > 0) { mainGraphics->removeArray(sz, &mVbo[0]); mVbo.clear(); } mVp.clear(); if (ptr != 0) { ptr = 0; delete []mFloatTexArray; mFloatTexArray = nullptr; delete []mIntTexArray; mIntTexArray = nullptr; delete []mIntVertArray; mIntVertArray = nullptr; delete []mShortVertArray; mShortVertArray = nullptr; } } void OpenGLGraphicsVertexes::init() restrict2 { clear(); } GLfloat *OpenGLGraphicsVertexes::switchFloatTexArray() restrict2 { mFloatTexArray = new GLfloat[CAST_SIZE(vertexBufSize * 4 + 30)]; mFloatTexPool.push_back(mFloatTexArray); return mFloatTexArray; } GLint *OpenGLGraphicsVertexes::switchIntVertArray() restrict2 { mIntVertArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; mIntVertPool.push_back(mIntVertArray); return mIntVertArray; } GLshort *OpenGLGraphicsVertexes::switchShortVertArray() restrict2 { mShortVertArray = new GLshort[CAST_SIZE(vertexBufSize * 4 + 30)]; mShortVertPool.push_back(mShortVertArray); return mShortVertArray; } GLint *OpenGLGraphicsVertexes::switchIntTexArray() restrict2 { mIntTexArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; mIntTexPool.push_back(mIntTexArray); return mIntTexArray; } void OpenGLGraphicsVertexes::switchVp(const int n) restrict2 { mVp.push_back(n); } int OpenGLGraphicsVertexes::continueVp() restrict2 { if (mVp.empty()) { return 0; } else { const int val = mVp.back(); mVp.pop_back(); return val; } } void OpenGLGraphicsVertexes::updateVp(const int n) restrict2 { if (!mVp.empty()) mVp.pop_back(); mVp.push_back(n); } GLfloat *OpenGLGraphicsVertexes::continueFloatTexArray() restrict2 { if (mFloatTexPool.empty()) { mFloatTexArray = new GLfloat[CAST_SIZE( vertexBufSize * 4 + 30)]; mFloatTexPool.push_back(mFloatTexArray); } else { mFloatTexArray = mFloatTexPool.back(); } return mFloatTexArray; } GLint *OpenGLGraphicsVertexes::continueIntVertArray() restrict2 { if (mIntVertPool.empty()) { mIntVertArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; mIntVertPool.push_back(mIntVertArray); } else { mIntVertArray = mIntVertPool.back(); } return mIntVertArray; } GLshort *OpenGLGraphicsVertexes::continueShortVertArray() restrict2 { if (mShortVertPool.empty()) { mShortVertArray = new GLshort[CAST_SIZE( vertexBufSize * 4 + 30)]; mShortVertPool.push_back(mShortVertArray); } else { mShortVertArray = mShortVertPool.back(); } return mShortVertArray; } GLint *OpenGLGraphicsVertexes::continueIntTexArray() restrict2 { if (mIntTexPool.empty()) { mIntTexArray = new GLint[CAST_SIZE(vertexBufSize * 4 + 30)]; mIntTexPool.push_back(mIntTexArray); } else { mIntTexArray = mIntTexPool.back(); } return mIntTexArray; } #endif // USE_OPENGL