/* * The ManaPlus Client * Copyright (C) 2014-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_SHADERS_SHADERSMANAGER_H #define RENDER_SHADERS_SHADERSMANAGER_H #ifdef USE_OPENGL #include #include "localconsts.h" class Shader; class ShaderProgram; class ShadersManager final { public: ShadersManager() { } A_DELETE_COPY(ShadersManager) Shader *createShader(const unsigned int type, const std::string &fileName) A_WARN_UNUSED; ShaderProgram *createProgram(const std::string &vertex, const std::string &fragment, const bool isNewShader) A_WARN_UNUSED; ShaderProgram *getSimpleProgram(); ShaderProgram *getGles2Program(); }; extern ShadersManager shaders; #endif // USE_OPENGL #endif // RENDER_SHADERS_SHADERSMANAGER_H