/* * The ManaPlus Client * Copyright (C) 2014-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_SHADERS_SHADERPROGRAM_H #define RENDER_SHADERS_SHADERPROGRAM_H #ifdef USE_OPENGL #include "resources/resource.h" class Shader; class ShaderProgram final : public Resource { public: ShaderProgram(const unsigned int id, Shader *const vertex, Shader *const fragment); ~ShaderProgram() override final; A_DELETE_COPY(ShaderProgram) unsigned int getProgramId() const noexcept2 { return mProgramId; } protected: unsigned int mProgramId; Shader *mVertex; Shader *mFragment; }; #endif // USE_OPENGL #endif // RENDER_SHADERS_SHADERPROGRAM_H