/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_SDL2GRAPHICS_H #define RENDER_SDL2GRAPHICS_H #ifdef USE_SDL2 #include "render/graphics.h" #include "localconsts.h" class Image; class ImageCollection; class ImageVertexes; class MapLayer; struct SDL_Surface; /** * A central point of control for graphics. */ class SDLGraphics final : public Graphics { public: /** * Constructor. */ SDLGraphics(); A_DELETE_COPY(SDLGraphics) /** * Destructor. */ ~SDLGraphics(); void _beginDraw() override final; void _endDraw() override final; bool pushClipArea(gcn::Rectangle rect) override final; void popClipArea() override final; bool drawRescaledImage(const Image *const image, int dstX, int dstY, const int desiredWidth, const int desiredHeight) override final; void drawPattern(const Image *const image, const int x, const int y, const int w, const int h) override final; void inline drawPatternInline(const Image *const image, const int x, const int y, const int w, const int h); void drawRescaledPattern(const Image *const image, const int x, const int y, const int w, const int h, const int scaledWidth, const int scaledHeight) override final; void calcPattern(ImageVertexes *const vert, const Image *const image, const int x, const int y, const int w, const int h) const override final; void calcPattern(ImageCollection *const vert, const Image *const image, const int x, const int y, const int w, const int h) const override final; void calcTileVertexes(ImageVertexes *const vert, const Image *const image, int x, int y) const override final; void calcTileSDL(ImageVertexes *const vert, int x, int y) const override final; void calcTileCollection(ImageCollection *const vertCol, const Image *const image, int x, int y) override final; void drawTileVertexes(const ImageVertexes *const vert) override final; void drawTileCollection(const ImageCollection *const vertCol) override final; void updateScreen() override final; SDL_Surface *getScreenshot() override final A_WARN_UNUSED; bool drawNet(const int x1, const int y1, const int x2, const int y2, const int width, const int height) override final; void calcWindow(ImageCollection *const vertCol, const int x, const int y, const int w, const int h, const ImageRect &imgRect) override final; void fillRectangle(const gcn::Rectangle &rect) override final; void drawRectangle(const gcn::Rectangle &rect) override final; void drawPoint(int x, int y) override final; void drawLine(int x1, int y1, int x2, int y2) override final; bool setVideoMode(const int w, const int h, const int bpp, const bool fs, const bool hwaccel, const bool resize, const bool noFrame) override final; void setRendererFlags(const uint32_t flags) { mRendererFlags = flags; } bool drawImage2(const Image *const image, int dstX, int dstY) override final; void drawImageCached(const Image *const image, int x, int y) override final; void drawPatternCached(const Image *const image, const int x, const int y, const int w, const int h) override final; void completeCache() override final; /** * Draws a rectangle using images. 4 corner images, 4 side images and 1 * image for the inside. */ void drawImageRect(int x, int y, int w, int h, const ImageRect &imgRect); protected: uint32_t mRendererFlags; uint32_t mOldPixel; int mOldAlpha; private: void inline calcImageRect(ImageVertexes *const vert, int x, int y, int w, int h, const ImageRect &imgRect); void inline calcPatternInline(ImageVertexes *const vert, const Image *const image, const int x, const int y, const int w, const int h) const; void inline calcTileVertexesInline(ImageVertexes *const vert, const Image *const image, int x, int y) const; }; #endif // USE_SDL2 #endif // RENDER_SDL2GRAPHICS_H