/*
* The ManaPlus Client
* Copyright (C) 2013-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "render/renderers.h"
#include "debug.h"
static RenderType getDefault()
{
#ifdef USE_OPENGL
#ifdef ANDROID
return RENDER_GLES_OPENGL;
#else
return RENDER_NORMAL_OPENGL;
#endif
#else
return RENDER_SOFTWARE;
#endif
}
RenderType intToRenderType(const int mode)
{
if (mode < 0 || mode >= RENDER_LAST)
return getDefault();
if (mode != RENDER_SOFTWARE
#if defined(USE_OPENGL)
// with OpenGL start
#if defined(ANDROID)
// with OpenGL + with ANDROID start
#if defined(USE_SDL2)
&& mode != RENDER_GLES_OPENGL
&& mode != RENDER_SDL2_DEFAULT)
#else // defined(USE_SDL2)
&& mode != RENDER_GLES_OPENGL)
#endif // defined(USE_SDL2)
// with OpenGL + with ANDROID end
#else // defined(ANDROID)
// with OpenGL + without ANDROID start
#if defined(USE_SDL2)
&& mode != RENDER_NORMAL_OPENGL
&& mode != RENDER_MODERN_OPENGL
&& mode != RENDER_SAFE_OPENGL
&& mode != RENDER_GLES_OPENGL
&& mode != RENDER_GLES2_OPENGL
&& mode != RENDER_SDL2_DEFAULT)
#else // defined(USE_SDL2)
&& mode != RENDER_NORMAL_OPENGL
&& mode != RENDER_MODERN_OPENGL
&& mode != RENDER_SAFE_OPENGL
&& mode != RENDER_GLES_OPENGL
&& mode != RENDER_GLES2_OPENGL)
#endif // defined(USE_SDL2)
// with OpenGL + without ANDROID end
#endif // defined(ANDROID)
// with OpenGL end
#else // defined(USE_OPENGL)
// without OpenGL start
#if defined(USE_SDL2)
&& mode != RENDER_SDL2_DEFAULT)
#elif !defined(USE_SDL2)
)
#endif // defined(USE_SDL2)
// without OpenGL end
#endif // defined(USE_OPENGL)
{
return getDefault();
}
return static_cast(mode);
}