/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_MODERNOPENGLGRAPHICS_H #define RENDER_MODERNOPENGLGRAPHICS_H #include "main.h" #if defined USE_OPENGL && !defined ANDROID #include "localconsts.h" #include "render/graphics.h" #include "resources/fboinfo.h" #ifdef ANDROID #include #include #include #else #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif #include #include #endif #include class NormalOpenGLGraphicsVertexes; class ShaderProgram; class ModernOpenGLGraphics final : public Graphics { public: ModernOpenGLGraphics(); A_DELETE_COPY(ModernOpenGLGraphics) ~ModernOpenGLGraphics(); void postInit() override final; void setColor(const Color &color) override final; void setColorAll(const Color &color, const Color &color2) override final; void screenResized(); #include "render/graphicsdef.hpp" #include "render/openglgraphicsdef.hpp" #include "render/openglgraphicsdefadvanced.hpp" private: void drawQuad(const Image *const image, const int srcX, const int srcY, const int dstX, const int dstY, const int width, const int height); GLfloat *mFloatArray; GLfloat *mFloatArrayCached; ShaderProgram *mSimpleProgram; ShaderProgram *mTextureProgram; float mAlphaCached; int mVpCached; bool mTexture; bool mIsByteColor; Color mByteColor; GLuint mImageCached; float mFloatColor; int mMaxVertices; GLuint mSimpleProgramId; GLuint mTextureProgramId; GLuint mSimpleColorUniform; GLint mSimplePosAttrib; GLint mTexturePosAttrib; GLint mTexAttrib; GLuint mSimpleScreenUniform; GLuint mTextureScreenUniform; bool mColorAlpha; bool mTextureDraw; #ifdef DEBUG_BIND_TEXTURE std::string mOldTexture; unsigned mOldTextureId; #endif FBOInfo mFbo; }; #endif #endif // RENDER_MODERNOPENGLGRAPHICS_H