/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2019 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef RENDER_MOBILEOPENGLGRAPHICS_H
#define RENDER_MOBILEOPENGLGRAPHICS_H
#if defined(USE_OPENGL) && !defined(__native_client__)
#include "localconsts.h"
#include "render/graphics.h"
#include "resources/fboinfo.h"
#ifdef ANDROID
#include
#include
#include
#else // ANDROID
#ifndef USE_SDL2
#define GL_GLEXT_PROTOTYPES 1
#endif // USE_SDL2
PRAGMA48(GCC diagnostic push)
PRAGMA48(GCC diagnostic ignored "-Wshadow")
#include
PRAGMA48(GCC diagnostic pop)
#if defined(__APPLE__)
#include
#elif !defined(__native_client__)
#include
#endif // defined(__APPLE__)
#endif // ANDROID
class OpenGLGraphicsVertexes;
class MobileOpenGLGraphics final : public Graphics
{
public:
MobileOpenGLGraphics();
A_DELETE_COPY(MobileOpenGLGraphics)
~MobileOpenGLGraphics() override final;
void postInit() restrict2 override final;
inline void drawTriangleArrayfs(const GLshort *restrict const
shortVertArray,
const GLfloat *restrict const
floatTexArray,
const int size) restrict2 A_INLINE;
inline void drawTriangleArrayfs(const int size) restrict2 A_INLINE;
inline void drawTriangleArrayfsCached(const int size)
restrict2 A_INLINE;
inline void drawLineArrays(const int size) restrict2 A_INLINE;
#include "render/graphicsdef.hpp"
RENDER_GRAPHICSDEF_HPP
#include "render/openglgraphicsdef1.hpp"
RENDER_OPENGLGRAPHICSDEF1_HPP
#include "render/openglgraphicsdef.hpp"
RENDER_OPENGLGRAPHICSDEF_HPP
#include "render/openglgraphicsdefadvanced.hpp"
RENDER_OPENGLGRAPHICSDEFADVANCED_HPP
private:
GLfloat *mFloatTexArray;
GLshort *mShortVertArray;
GLfloat *mFloatTexArrayCached;
GLshort *mShortVertArrayCached;
float mAlphaCached;
int mVpCached;
bool mTexture;
bool mIsByteColor;
Color mByteColor;
GLuint mImageCached;
float mFloatColor;
int mMaxVertices;
bool mColorAlpha;
#ifdef DEBUG_BIND_TEXTURE
std::string mOldTexture;
unsigned mOldTextureId;
#endif // DEBUG_BIND_TEXTURE
FBOInfo mFbo;
};
#endif // defined(USE_OPENGL) && !defined(__native_client__)
#endif // RENDER_MOBILEOPENGLGRAPHICS_H