/* * The ManaPlus Client * Copyright (C) 2012-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_MGLTYPES_H #define RENDER_MGLTYPES_H #include "main.h" #ifdef USE_OPENGL #include "render/mgldefines.h" #ifdef ANDROID #include #include #define APIENTRY GL_APIENTRY #else #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif #include #include #endif typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *); typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers); typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target, GLuint framebuffer); typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *); typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *); typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint); typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers); typedef void (APIENTRY *glDeleteSamplers_t) (GLsizei count, const GLuint * samplers); typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler); typedef void (APIENTRY *glSamplerParameteri_t) (GLuint sampler, GLenum pname, GLint param); typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); typedef void (APIENTRY *glFrameTerminator_t) (void); typedef void (APIENTRY *glLabelObject_t) (GLenum type, GLuint object, GLsizei length, const GLchar *label); typedef void (APIENTRY *glGetObjectLabel_t) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); typedef void (APIENTRY *glInsertEventMarker_t) (GLsizei length, const char *marker); typedef void (APIENTRY *glPushGroupMarker_t) (GLsizei length, const char *marker); typedef void (APIENTRY *glPopGroupMarker_t) (void); typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays); typedef void (APIENTRY *glBindVertexArray_t) (GLuint array); typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays); typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index); typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index); typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers); typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers); typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer); typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); typedef GLuint (APIENTRY *glCreateShader_t) (GLenum shaderType); typedef void (APIENTRY *glDeleteShader_t) (GLenum shader); typedef void (APIENTRY *glGetShaderiv_t) (GLuint shader, GLenum pname, GLint *params); typedef void (APIENTRY *glGetShaderInfoLog_t) (GLuint shader, GLsizei maxLength, GLsizei *length, GLchar *infoLog); typedef void (APIENTRY *glGetShaderSource_t) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *source); typedef void (APIENTRY *glShaderSource_t) (GLuint shader, GLsizei count, const GLchar **string, const GLint *length); typedef void (APIENTRY *glCompileShader_t) (GLuint shader); typedef void (APIENTRY *glLinkProgram_t) (GLuint program); typedef void (APIENTRY *glDeleteProgram_t) (GLuint program); typedef GLuint (APIENTRY *glCreateProgram_t) (void); typedef void (APIENTRY *glAttachShader_t) (GLuint program, GLuint shader); typedef void (APIENTRY *glDetachShader_t) (GLuint program, GLuint shader); typedef void (APIENTRY *glGetAttachedShaders_t) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders); typedef GLint (APIENTRY *glGetUniformLocation_t) (GLuint program, const GLchar *name); typedef void (APIENTRY *glGetActiveUniform_t) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLint *size, GLenum *type, GLchar *name); typedef void (APIENTRY *glGetProgramiv_t) (GLuint program, GLenum pname, GLint *params); typedef GLint (APIENTRY *glBindFragDataLocation_t) (GLuint program, GLuint colorNumber, const char *name); typedef void (APIENTRY *glUseProgram_t) (GLuint program); typedef void (APIENTRY *glValidateProgram_t) (GLuint program); typedef GLint (APIENTRY *glGetAttribLocation_t) (GLuint program, const GLchar *name); typedef void (APIENTRY *glUniform1f_t) (GLint location, GLfloat v0); typedef void (APIENTRY *glUniform2f_t) (GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRY *glUniform3f_t) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRY *glUniform4f_t) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef GLenum (APIENTRY *glCheckFramebufferStatus_t) (GLenum target); typedef void (APIENTRY *glGetProgramInfoLog_t) (GLuint program, GLsizei maxLength, GLsizei *length, GLchar *infoLog); typedef void (APIENTRY *glProgramUniform1f_t) (GLuint program, GLint location, GLfloat v0); typedef void (APIENTRY *glProgramUniform2f_t) (GLuint program, GLint location, GLfloat v0, GLfloat v1); typedef void (APIENTRY *glProgramUniform3f_t) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2); typedef void (APIENTRY *glProgramUniform4f_t) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3); typedef void (APIENTRY *glBindVertexBuffer_t) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLintptr stride); typedef void (APIENTRY *glVertexAttribBinding_t) (GLuint attribindex, GLuint bindingindex); typedef void (APIENTRY *glVertexAttribFormat_t) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset); typedef void (APIENTRY *glBindVertexBuffers_t) (GLuint first, GLsizei count, const GLuint *buffers, const GLuint *offsets, const GLsizei *strides); typedef GLboolean (APIENTRY *glIsBuffer_t) (GLuint buffer); typedef void (APIENTRY *glVertexAttribIFormat_t) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset); typedef void (APIENTRY *glVertexAttribIPointer_t) (GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); typedef void (APIENTRY *glInvalidateTexImage_t) (GLuint texture, GLint level); typedef void (APIENTRY *glCopyImageSubData_t) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth); // callback typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam); typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback, const void *userParam); #ifdef WIN32 typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc); #else #define CALLBACK #endif #endif // USE_OPENGL #endif // RENDER_MGLTYPES_H