/* * The ManaPlus Client * Copyright (C) 2012-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef RENDER_MGL_H #define RENDER_MGL_H #include "main.h" #ifdef USE_OPENGL #ifdef ANDROID #include #include #define APIENTRY GL_APIENTRY #else #ifndef USE_SDL2 #define GL_GLEXT_PROTOTYPES 1 #endif #include #include #endif #define GL_NUM_EXTENSIONS 0x821D #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_FRAMEBUFFER 0x8D40 #define GL_RENDERBUFFER 0x8D41 #ifndef GL_COMPRESSED_RGBA_ARB #define GL_COMPRESSED_RGBA_ARB 0x84EE #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3 #define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1 #endif #ifndef GL_MAX_ELEMENTS_VERTICES #define GL_MAX_ELEMENTS_VERTICES 0x80E8 #define GL_MAX_ELEMENTS_INDICES 0x80E9 #endif #ifndef GL_DEBUG_OUTPUT #define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242 #define GL_DEBUG_OUTPUT 0x92E0 #define GL_DEBUG_SOURCE_API 0x8246 #define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247 #define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248 #define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249 #define GL_DEBUG_SOURCE_APPLICATION 0x824A #define GL_DEBUG_SOURCE_OTHER 0x824B #define GL_DEBUG_TYPE_ERROR 0x824C #define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D #define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E #define GL_DEBUG_TYPE_PORTABILITY 0x824F #define GL_DEBUG_TYPE_PERFORMANCE 0x8250 #define GL_DEBUG_TYPE_OTHER 0x8251 #define GL_DEBUG_TYPE_MARKER 0x8268 #define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B #define GL_DEBUG_SEVERITY_HIGH 0x9146 #define GL_DEBUG_SEVERITY_MEDIUM 0x9147 #define GL_DEBUG_SEVERITY_LOW 0x9148 #endif #ifndef GL_EXT_debug_label #define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F #define GL_PROGRAM_OBJECT_EXT 0x8B40 #define GL_SHADER_OBJECT_EXT 0x8B48 #define GL_BUFFER_OBJECT_EXT 0x9151 #define GL_QUERY_OBJECT_EXT 0x9153 #define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154 #endif #define defNameE(name) extern name##_t m##name typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *); typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers); typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target, GLuint framebuffer); typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *); typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *); typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint); typedef void (APIENTRY *glGenSamplers_t) (GLsizei count, GLuint *samplers); typedef void (APIENTRY *glDeleteSamplers_t) (GLsizei count, const GLuint * samplers); typedef void (APIENTRY *glBindSampler_t) (GLuint unit, GLuint sampler); typedef void (APIENTRY *glSamplerParameteri_t) (GLuint sampler, GLenum pname, GLint param); typedef void (APIENTRY *glDebugMessageControl_t) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint* ids, GLboolean enabled); typedef void (APIENTRY *glFrameTerminator_t) (void); typedef void (APIENTRY *glLabelObject_t) (GLenum type, GLuint object, GLsizei length, const GLchar *label); typedef void (APIENTRY *glGetObjectLabel_t) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label); typedef void (APIENTRY *glInsertEventMarker_t) (GLsizei length, const char *marker); typedef void (APIENTRY *glPushGroupMarker_t) (GLsizei length, const char *marker); typedef void (APIENTRY *glPopGroupMarker_t) (void); typedef void (APIENTRY *glGenVertexArrays_t) (GLsizei n, GLuint *arrays); typedef void (APIENTRY *glBindVertexArray_t) (GLuint array); typedef void (APIENTRY *glDeleteVertexArrays_t) (GLsizei n, GLuint *arrays); typedef void (APIENTRY *glVertexAttribPointer_t) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer); typedef void (APIENTRY *glEnableVertexAttribArray_t) (GLuint index); typedef void (APIENTRY *glDisableVertexAttribArray_t) (GLuint index); typedef void (APIENTRY *glGenBuffers_t) (GLsizei n, GLuint *buffers); typedef void (APIENTRY *glDeleteBuffers_t) (GLsizei n, GLuint *buffers); typedef void (APIENTRY *glBindBuffer_t) (GLenum target, GLuint buffer); typedef void (APIENTRY *glBufferData_t) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); // callback typedef void (APIENTRY *GLDEBUGPROC_t) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, GLvoid *userParam); typedef void (APIENTRY *glDebugMessageCallback_t) (GLDEBUGPROC_t callback, const void *userParam); defNameE(glGenRenderbuffers); defNameE(glBindRenderbuffer); defNameE(glRenderbufferStorage); defNameE(glGenFramebuffers); defNameE(glBindFramebuffer); defNameE(glFramebufferTexture2D); defNameE(glFramebufferRenderbuffer); defNameE(glDeleteFramebuffers); defNameE(glDeleteRenderbuffers); defNameE(glGetStringi); defNameE(glGenSamplers); defNameE(glDeleteSamplers); defNameE(glBindSampler); defNameE(glSamplerParameteri); defNameE(glDebugMessageControl); defNameE(glDebugMessageCallback); defNameE(glFrameTerminator); defNameE(glLabelObject); defNameE(glGetObjectLabel); defNameE(glInsertEventMarker); defNameE(glPushGroupMarker); defNameE(glPopGroupMarker); defNameE(glGenVertexArrays); defNameE(glBindVertexArray); defNameE(glDeleteVertexArrays); defNameE(glVertexAttribPointer); defNameE(glEnableVertexAttribArray); defNameE(glDisableVertexAttribArray); defNameE(glGenBuffers); defNameE(glDeleteBuffers); defNameE(glBindBuffer); defNameE(glBufferData); #ifdef WIN32 typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc); defNameE(wglGetExtensionsString); #else #define CALLBACK #endif #endif #endif // RENDER_MGL_H