/*
* The ManaPlus Client
* Copyright (C) 2006-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "particleemitter.h"
#include "animationparticle.h"
#include "logger.h"
#include "rotationalparticle.h"
#include "resources/dye.h"
#include "resources/image.h"
#include "resources/imageset.h"
#include "resources/resourcemanager.h"
#include
#include "debug.h"
static const float SIN45 = 0.707106781f;
static const float DEG_RAD_FACTOR = 0.017453293f;
ParticleEmitter::ParticleEmitter(const XmlNodePtr emitterNode,
Particle *const target,
Map *const map, const int rotation,
const std::string& dyePalettes) :
mParticleFollow(false),
mParticleTarget(target),
mMap(map),
mOutputPauseLeft(0),
mParticleImage(nullptr),
mDeathEffectConditions(0)
{
// Initializing default values
mParticlePosX.set(0.0f);
mParticlePosY.set(0.0f);
mParticlePosZ.set(0.0f);
mParticleAngleHorizontal.set(0.0f);
mParticleAngleVertical.set(0.0f);
mParticlePower.set(0.0f);
mParticleGravity.set(0.0f);
mParticleRandomness.set(0);
mParticleBounce.set(0.0f);
mParticleAcceleration.set(0.0f);
mParticleDieDistance.set(-1.0f);
mParticleMomentum.set(1.0f);
mParticleLifetime.set(-1);
mParticleFadeOut.set(0);
mParticleFadeIn.set(0);
mOutput.set(1);
mOutputPause.set(0);
mParticleAlpha.set(1.0f);
for_each_xml_child_node(propertyNode, emitterNode)
{
if (xmlNameEqual(propertyNode, "property"))
{
std::string name = XML::getProperty(propertyNode, "name", "");
if (name == "position-x")
{
mParticlePosX = readParticleEmitterProp(propertyNode, 0.0f);
}
else if (name == "position-y")
{
mParticlePosY = readParticleEmitterProp(propertyNode, 0.0f);
mParticlePosY.minVal *= SIN45;
mParticlePosY.maxVal *= SIN45;
mParticlePosY.changeAmplitude *= SIN45;
}
else if (name == "position-z")
{
mParticlePosZ = readParticleEmitterProp(propertyNode, 0.0f);
mParticlePosZ.minVal *= SIN45;
mParticlePosZ.maxVal *= SIN45;
mParticlePosZ.changeAmplitude *= SIN45;
}
else if (name == "image")
{
std::string image = XML::getProperty(
propertyNode, "value", "");
// Don't leak when multiple images are defined
if (!image.empty() && !mParticleImage)
{
if (!dyePalettes.empty())
Dye::instantiate(image, dyePalettes);
ResourceManager *const resman
= ResourceManager::getInstance();
mParticleImage = resman->getImage(image);
}
}
else if (name == "horizontal-angle")
{
mParticleAngleHorizontal =
readParticleEmitterProp(propertyNode, 0.0f);
mParticleAngleHorizontal.minVal
+= static_cast(rotation);
mParticleAngleHorizontal.minVal *= DEG_RAD_FACTOR;
mParticleAngleHorizontal.maxVal
+= static_cast(rotation);
mParticleAngleHorizontal.maxVal *= DEG_RAD_FACTOR;
mParticleAngleHorizontal.changeAmplitude *= DEG_RAD_FACTOR;
}
else if (name == "vertical-angle")
{
mParticleAngleVertical =
readParticleEmitterProp(propertyNode, 0.0f);
mParticleAngleVertical.minVal *= DEG_RAD_FACTOR;
mParticleAngleVertical.maxVal *= DEG_RAD_FACTOR;
mParticleAngleVertical.changeAmplitude *= DEG_RAD_FACTOR;
}
else if (name == "power")
{
mParticlePower = readParticleEmitterProp(propertyNode, 0.0f);
}
else if (name == "gravity")
{
mParticleGravity = readParticleEmitterProp(propertyNode, 0.0f);
}
else if (name == "randomnes" || name == "randomness") // legacy bug
{
mParticleRandomness = readParticleEmitterProp(propertyNode, 0);
}
else if (name == "bounce")
{
mParticleBounce = readParticleEmitterProp(propertyNode, 0.0f);
}
else if (name == "lifetime")
{
mParticleLifetime = readParticleEmitterProp(propertyNode, 0);
mParticleLifetime.minVal += 1;
}
else if (name == "output")
{
mOutput = readParticleEmitterProp(propertyNode, 0);
mOutput.maxVal += 1;
}
else if (name == "output-pause")
{
mOutputPause = readParticleEmitterProp(propertyNode, 0);
mOutputPauseLeft = mOutputPause.value(0);
}
else if (name == "acceleration")
{
mParticleAcceleration = readParticleEmitterProp(
propertyNode, 0.0f);
}
else if (name == "die-distance")
{
mParticleDieDistance = readParticleEmitterProp(
propertyNode, 0.0f);
}
else if (name == "momentum")
{
mParticleMomentum = readParticleEmitterProp(
propertyNode, 1.0f);
}
else if (name == "fade-out")
{
mParticleFadeOut = readParticleEmitterProp(propertyNode, 0);
}
else if (name == "fade-in")
{
mParticleFadeIn = readParticleEmitterProp(propertyNode, 0);
}
else if (name == "alpha")
{
mParticleAlpha = readParticleEmitterProp(propertyNode, 1.0f);
}
else if (name == "follow-parent")
{
mParticleFollow = true;
}
else
{
logger->log("Particle Engine: Warning, "
"unknown emitter property \"%s\"",
name.c_str());
}
}
else if (xmlNameEqual(propertyNode, "emitter"))
{
ParticleEmitter newEmitter(propertyNode, mParticleTarget, map,
rotation, dyePalettes);
mParticleChildEmitters.push_back(newEmitter);
}
else if (xmlNameEqual(propertyNode, "rotation"))
{
ImageSet *const imageset = ResourceManager::getInstance()
->getImageSet(XML::getProperty(propertyNode, "imageset", ""),
XML::getProperty(propertyNode, "width", 0),
XML::getProperty(propertyNode, "height", 0)
);
if (!imageset)
{
logger->log1("Error: no valid imageset");
continue;
}
mTempSets.push_back(imageset);
// Get animation frames
for_each_xml_child_node(frameNode, propertyNode)
{
const int delay = XML::getIntProperty(
frameNode, "delay", 0, 0, 100000);
int offsetX = XML::getProperty(frameNode, "offsetX", 0);
int offsetY = XML::getProperty(frameNode, "offsetY", 0);
const int rand = XML::getIntProperty(
frameNode, "rand", 100, 0, 100);
offsetY -= imageset->getHeight() - 32;
offsetX -= imageset->getWidth() / 2 - 16;
if (xmlNameEqual(frameNode, "frame"))
{
const int index = XML::getProperty(frameNode, "index", -1);
if (index < 0)
{
logger->log1("No valid value for 'index'");
continue;
}
Image *const img = imageset->get(index);
if (!img)
{
logger->log("No image at index %d", index);
continue;
}
mParticleRotation.addFrame(img, delay,
offsetX, offsetY, rand);
}
else if (xmlNameEqual(frameNode, "sequence"))
{
int start = XML::getProperty(frameNode, "start", -1);
const int end = XML::getProperty(frameNode, "end", -1);
if (start < 0 || end < 0)
{
logger->log1("No valid value for 'start' or 'end'");
continue;
}
while (end >= start)
{
Image *const img = imageset->get(start);
if (!img)
{
logger->log("No image at index %d", start);
continue;
}
mParticleRotation.addFrame(img, delay,
offsetX, offsetY, rand);
start++;
}
}
else if (xmlNameEqual(frameNode, "end"))
{
mParticleRotation.addTerminator(rand);
}
} // for frameNode
}
else if (xmlNameEqual(propertyNode, "animation"))
{
ImageSet *const imageset = ResourceManager::getInstance()
->getImageSet(XML::getProperty(propertyNode, "imageset", ""),
XML::getProperty(propertyNode, "width", 0),
XML::getProperty(propertyNode, "height", 0)
);
if (!imageset)
{
logger->log1("Error: no valid imageset");
continue;
}
mTempSets.push_back(imageset);
// Get animation frames
for_each_xml_child_node(frameNode, propertyNode)
{
const int delay = XML::getIntProperty(
frameNode, "delay", 0, 0, 100000);
const int offsetX = XML::getProperty(frameNode, "offsetX", 0)
- (imageset->getWidth() / 2 - 16);
const int offsetY = XML::getProperty(frameNode, "offsetY", 0)
- (imageset->getHeight() - 32);
const int rand = XML::getIntProperty(
frameNode, "rand", 100, 0, 100);
if (xmlNameEqual(frameNode, "frame"))
{
const int index = XML::getProperty(frameNode, "index", -1);
if (index < 0)
{
logger->log1("No valid value for 'index'");
continue;
}
Image *const img = imageset->get(index);
if (!img)
{
logger->log("No image at index %d", index);
continue;
}
mParticleAnimation.addFrame(img, delay,
offsetX, offsetY, rand);
}
else if (xmlNameEqual(frameNode, "sequence"))
{
int start = XML::getProperty(frameNode, "start", -1);
const int end = XML::getProperty(frameNode, "end", -1);
if (start < 0 || end < 0)
{
logger->log1("No valid value for 'start' or 'end'");
continue;
}
while (end >= start)
{
Image *const img = imageset->get(start);
if (!img)
{
logger->log("No image at index %d", start);
continue;
}
mParticleAnimation.addFrame(img, delay,
offsetX, offsetY, rand);
start++;
}
}
else if (xmlNameEqual(frameNode, "end"))
{
mParticleAnimation.addTerminator(rand);
}
} // for frameNode
}
else if (xmlNameEqual(propertyNode, "deatheffect"))
{
mDeathEffect = reinterpret_cast(
propertyNode->xmlChildrenNode->content);
mDeathEffectConditions = 0x00;
if (XML::getBoolProperty(propertyNode, "on-floor", true))
{
mDeathEffectConditions += static_cast(
Particle::DEAD_FLOOR);
}
if (XML::getBoolProperty(propertyNode, "on-sky", true))
{
mDeathEffectConditions += static_cast(
Particle::DEAD_SKY);
}
if (XML::getBoolProperty(propertyNode, "on-other", false))
{
mDeathEffectConditions += static_cast(
Particle::DEAD_OTHER);
}
if (XML::getBoolProperty(propertyNode, "on-impact", true))
{
mDeathEffectConditions += static_cast(
Particle::DEAD_IMPACT);
}
if (XML::getBoolProperty(propertyNode, "on-timeout", true))
{
mDeathEffectConditions += static_cast(
Particle::DEAD_TIMEOUT);
}
}
}
}
ParticleEmitter::ParticleEmitter(const ParticleEmitter &o)
{
*this = o;
}
ParticleEmitter & ParticleEmitter::operator=(const ParticleEmitter &o)
{
mParticlePosX = o.mParticlePosX;
mParticlePosY = o.mParticlePosY;
mParticlePosZ = o.mParticlePosZ;
mParticleAngleHorizontal = o.mParticleAngleHorizontal;
mParticleAngleVertical = o.mParticleAngleVertical;
mParticlePower = o.mParticlePower;
mParticleGravity = o.mParticleGravity;
mParticleRandomness = o.mParticleRandomness;
mParticleBounce = o.mParticleBounce;
mParticleFollow = o.mParticleFollow;
mParticleTarget = o.mParticleTarget;
mParticleAcceleration = o.mParticleAcceleration;
mParticleDieDistance = o.mParticleDieDistance;
mParticleMomentum = o.mParticleMomentum;
mParticleLifetime = o.mParticleLifetime;
mParticleFadeOut = o.mParticleFadeOut;
mParticleFadeIn = o.mParticleFadeIn;
mParticleAlpha = o.mParticleAlpha;
mMap = o.mMap;
mOutput = o.mOutput;
mOutputPause = o.mOutputPause;
mParticleImage = o.mParticleImage;
mParticleAnimation = o.mParticleAnimation;
mParticleRotation = o.mParticleRotation;
mParticleChildEmitters = o.mParticleChildEmitters;
mDeathEffectConditions = o.mDeathEffectConditions;
mDeathEffect = o.mDeathEffect;
mTempSets = o.mTempSets;
for (std::vector::const_iterator
i = mTempSets.begin(), i_end = mTempSets.end();
i != i_end; ++ i)
{
if (*i)
(*i)->incRef();
}
mOutputPauseLeft = 0;
if (mParticleImage)
mParticleImage->incRef();
return *this;
}
ParticleEmitter::~ParticleEmitter()
{
for (std::vector::const_iterator
i = mTempSets.begin(), i_end = mTempSets.end();
i != i_end; ++i)
{
if (*i)
(*i)->decRef();
}
mTempSets.clear();
if (mParticleImage)
{
mParticleImage->decRef();
mParticleImage = nullptr;
}
}
template ParticleEmitterProp
ParticleEmitter::readParticleEmitterProp(XmlNodePtr propertyNode, T def)
{
ParticleEmitterProp retval;
def = static_cast(XML::getFloatProperty(propertyNode, "value",
static_cast(def)));
retval.set(static_cast(XML::getFloatProperty(propertyNode, "min",
static_cast(def))), static_cast(XML::getFloatProperty(
propertyNode, "max", static_cast(def))));
std::string change = XML::getProperty(propertyNode, "change-func", "none");
T amplitude = static_cast(XML::getFloatProperty(propertyNode,
"change-amplitude", 0.0));
int period = XML::getProperty(propertyNode, "change-period", 0);
int phase = XML::getProperty(propertyNode, "change-phase", 0);
if (change == "saw" || change == "sawtooth")
retval.setFunction(FUNC_SAW, amplitude, period, phase);
else if (change == "sine" || change == "sinewave")
retval.setFunction(FUNC_SINE, amplitude, period, phase);
else if (change == "triangle")
retval.setFunction(FUNC_TRIANGLE, amplitude, period, phase);
else if (change == "square")
retval.setFunction(FUNC_SQUARE, amplitude, period, phase);
return retval;
}
std::list ParticleEmitter::createParticles(const int tick)
{
std::list newParticles;
if (mOutputPauseLeft > 0)
{
mOutputPauseLeft--;
return newParticles;
}
mOutputPauseLeft = mOutputPause.value(tick);
for (int i = mOutput.value(tick); i > 0; i--)
{
// Limit maximum particles
if (Particle::particleCount > Particle::maxCount)
break;
Particle *newParticle;
if (mParticleImage)
{
std::string name = mParticleImage->getIdPath();
if (ImageParticle::imageParticleCountByName.find(name) ==
ImageParticle::imageParticleCountByName.end())
{
ImageParticle::imageParticleCountByName[name] = 0;
}
if (ImageParticle::imageParticleCountByName[name] > 200)
break;
newParticle = new ImageParticle(mMap, mParticleImage);
}
else if (!mParticleRotation.mFrames.empty())
{
Animation *const newAnimation = new Animation(mParticleRotation);
newParticle = new RotationalParticle(mMap, newAnimation);
}
else if (!mParticleAnimation.mFrames.empty())
{
Animation *const newAnimation = new Animation(mParticleAnimation);
newParticle = new AnimationParticle(mMap, newAnimation);
}
else
{
newParticle = new Particle(mMap);
}
Vector position(mParticlePosX.value(tick),
mParticlePosY.value(tick),
mParticlePosZ.value(tick));
newParticle->moveTo(position);
const float angleH = mParticleAngleHorizontal.value(tick);
const float angleV = mParticleAngleVertical.value(tick);
const float power = mParticlePower.value(tick);
newParticle->setVelocity(
static_cast(cos(angleH) * cos(angleV)) * power,
static_cast(sin(angleH) * cos(angleV)) * power,
static_cast(sin(angleV)) * power);
newParticle->setRandomness(mParticleRandomness.value(tick));
newParticle->setGravity(mParticleGravity.value(tick));
newParticle->setBounce(mParticleBounce.value(tick));
newParticle->setFollow(mParticleFollow);
newParticle->setDestination(mParticleTarget,
mParticleAcceleration.value(tick),
mParticleMomentum.value(tick));
newParticle->setDieDistance(mParticleDieDistance.value(tick));
newParticle->setLifetime(mParticleLifetime.value(tick));
newParticle->setFadeOut(mParticleFadeOut.value(tick));
newParticle->setFadeIn(mParticleFadeIn.value(tick));
newParticle->setAlpha(mParticleAlpha.value(tick));
for (std::list::const_iterator
it = mParticleChildEmitters.begin(),
it_end = mParticleChildEmitters.end();
it != it_end; ++it)
{
newParticle->addEmitter(new ParticleEmitter(*it));
}
if (!mDeathEffect.empty())
newParticle->setDeathEffect(mDeathEffect, mDeathEffectConditions);
newParticles.push_back(newParticle);
}
return newParticles;
}
void ParticleEmitter::adjustSize(const int w, const int h)
{
if (w == 0 || h == 0)
return; // new dimensions are illegal
// calculate the old rectangle
const int oldWidth = static_cast(
mParticlePosX.maxVal - mParticlePosX.minVal);
const int oldHeight = static_cast(
mParticlePosX.maxVal - mParticlePosY.minVal);
const int oldArea = oldWidth * oldHeight;
if (oldArea == 0)
{
//when the effect has no dimension it is
//not designed to be resizeable
return;
}
// set the new dimensions
mParticlePosX.set(0, static_cast(w));
mParticlePosY.set(0, static_cast(h));
const int newArea = w * h;
// adjust the output so that the particle density stays the same
const float outputFactor = static_cast(newArea)
/ static_cast(oldArea);
mOutput.minVal = static_cast(static_cast(
mOutput.minVal) * outputFactor);
mOutput.maxVal = static_cast(static_cast(
mOutput.maxVal) * outputFactor);
}