/*
* The ManaPlus Client
* Copyright (C) 2008-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2013 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#ifndef PARTICLECONTAINER_H
#define PARTICLECONTAINER_H
#include
#include
#include "localconsts.h"
class Particle;
/**
* Set of particle effects. May be stacked with other ParticleContainers. All
* operations herein affect such stacked containers, unless the operations end
* in `Locally'.
*/
class ParticleContainer
{
public:
/**
* Constructs a new particle container and assumes responsibility for
* its parent (for all operations defined herein, except when ending in `Locally')
*
* delParent means that the destructor should also free the parent.
*/
explicit ParticleContainer(ParticleContainer *const parent = nullptr,
const bool delParent = true);
A_DELETE_COPY(ParticleContainer)
virtual ~ParticleContainer();
/**
* Kills and removes all particle effects
*/
void clear();
/**
* Kills and removes all particle effects (only in this container)
*/
virtual void clearLocally()
{ }
/**
* Sets the positions of all elements
*/
virtual void moveTo(const float x, const float y);
protected:
bool mDelParent; /**< Delete mNext in destructor */
ParticleContainer *mNext; /**< Contained container, if any */
};
/**
* Linked list of particle effects.
*/
class ParticleList final : public ParticleContainer
{
public:
explicit ParticleList(ParticleContainer *const parent = nullptr,
const bool delParent = true);
A_DELETE_COPY(ParticleList)
virtual ~ParticleList();
/**
* Takes control of and adds a particle
*/
void addLocally(Particle *const particle);
/**
* `kills' and removes a particle
*/
void removeLocally(const Particle *const particle);
virtual void clearLocally() override;
virtual void moveTo(const float x, const float y) override;
protected:
std::list mElements; /**< Contained particle effects */
};
/**
* Particle container with indexing facilities
*/
class ParticleVector final : public ParticleContainer
{
public:
explicit ParticleVector(ParticleContainer *const parent = nullptr,
const bool delParent = true);
A_DELETE_COPY(ParticleVector)
virtual ~ParticleVector();
/**
* Sets a particle at a specified index. Kills the previous particle
* there, if needed.
*/
virtual void setLocally(const int index, Particle *const particle);
/**
* Removes a particle at a specified index
*/
virtual void delLocally(const int index);
virtual void clearLocally() override;
virtual void moveTo(const float x, const float y) override;
protected:
std::vector mIndexedElements;
};
#endif // PARTICLECONTAINER_H