/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2018 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/tmwa/chatrecv.h" #include "actormanager.h" #include "configuration.h" #include "being/localplayer.h" #include "being/playerrelation.h" #include "being/playerrelations.h" #include "const/gui/chat.h" #include "gui/widgets/tabs/chat/gmtab.h" #include "gui/windows/chatwindow.h" #include "gui/windows/shopwindow.h" #include "net/serverfeatures.h" #include "net/ea/chatrecv.h" #include "net/messagein.h" #include "net/tmwa/guildmanager.h" #include "utils/gettext.h" #include "debug.h" namespace TmwAthena { namespace ChatRecv { std::string mShopRequestName; } // namespace ChatRecv void ChatRecv::processChat(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processChat") const int chatMsgLength = msg.readInt16("len") - 4; if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processChat") return; } processChatContinue(msg.readRawString(chatMsgLength, "message")); } void ChatRecv::processChatContinue(std::string chatMsg) { const size_t pos = chatMsg.find(" : ", 0); bool allow(true); if (chatWindow != nullptr) { allow = chatWindow->resortChatLog(chatMsg, ChatMsgType::BY_PLAYER, GENERAL_CHANNEL, IgnoreRecord_false, TryRemoveColors_true); } const std::string senseStr("You sense the following: "); if ((actorManager != nullptr) && (chatMsg.find(senseStr) == 0U)) { actorManager->parseLevels( chatMsg.substr(senseStr.size())); } if (pos == std::string::npos && !Ea::ChatRecv::mShowMotd && Ea::ChatRecv::mSkipping) { // skip motd from "new" tmw server if (Ea::ChatRecv::mMotdTime == 0) { Ea::ChatRecv::mMotdTime = cur_time + 1; } else if (Ea::ChatRecv::mMotdTime == cur_time || Ea::ChatRecv::mMotdTime < cur_time) { Ea::ChatRecv::mSkipping = false; } BLOCK_END("ChatRecv::processChat") return; } if (pos != std::string::npos) chatMsg.erase(0, pos + 3); trim(chatMsg); if (localPlayer != nullptr) { if ((chatWindow != nullptr || Ea::ChatRecv::mShowMotd) && allow) localPlayer->setSpeech(chatMsg); } BLOCK_END("ChatRecv::processChat") } void ChatRecv::processGmChat(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processChat") const int chatMsgLength = msg.readInt16("len") - 4; if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processChat") return; } if (localChatTab != nullptr && chatWindow != nullptr) { std::string chatMsg = msg.readRawString(chatMsgLength, "message"); chatWindow->addGlobalMessage(chatMsg); } else { msg.readRawString(chatMsgLength, "message"); } BLOCK_END("ChatRecv::processChat") } void ChatRecv::processWhisper(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processWhisper") const int chatMsgLength = msg.readInt16("len") - 28; std::string nick = msg.readString(24, "nick"); if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processWhisper") return; } processWhisperContinue(nick, msg.readString(chatMsgLength, "message")); } void ChatRecv::processWhisperResponse(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processWhisperResponse") const uint8_t type = msg.readUInt8("response"); Ea::ChatRecv::processWhisperResponseContinue(msg, type); } void ChatRecv::processWhisperContinue(const std::string &nick, std::string chatMsg) { // ignoring future whisper messages if (chatMsg.find("\302\202G") == 0 || chatMsg.find("\302\202A") == 0) { BLOCK_END("ChatRecv::processWhisper") return; } // remove first unicode space if this is may be whisper command. if (chatMsg.find("\302\202!") == 0) chatMsg = chatMsg.substr(2); if (nick != "Server") { if ((guildManager != nullptr) && GuildManager::getEnableGuildBot() && nick == "guild" && guildManager->processGuildMessage(chatMsg)) { BLOCK_END("ChatRecv::processWhisper") return; } if (playerRelations.hasPermission(nick, PlayerRelation::WHISPER)) { const bool tradeBot = config.getBoolValue("tradebot"); const bool showMsg = !config.getBoolValue("hideShopMessages"); if (playerRelations.hasPermission(nick, PlayerRelation::TRADE)) { if (shopWindow != nullptr) { // commands to shop from player if (chatMsg.find("!selllist ") == 0) { if (tradeBot) { if (showMsg && (chatWindow != nullptr)) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } shopWindow->giveList(nick, ShopWindow::SELL); } } else if (chatMsg.find("!buylist ") == 0) { if (tradeBot) { if (showMsg && chatWindow != nullptr) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } shopWindow->giveList(nick, ShopWindow::BUY); } } else if (chatMsg.find("!buyitem ") == 0) { if (showMsg && chatWindow != nullptr) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } if (tradeBot) { shopWindow->processRequest(nick, chatMsg, ShopWindow::BUY); } } else if (chatMsg.find("!sellitem ") == 0) { if (showMsg && chatWindow != nullptr) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } if (tradeBot) { shopWindow->processRequest(nick, chatMsg, ShopWindow::SELL); } } else if (chatMsg.length() > 3 && chatMsg.find("\302\202") == 0) { chatMsg = chatMsg.erase(0, 2); if (mShopRequestName != nick) { debugMsg(strprintf( // TRANSLATORS: message about spam player _("Detected spam from: %s"), nick.c_str())) BLOCK_END("ChatRecv::processWhisper") return; } mShopRequestName.clear(); if (showMsg && chatWindow != nullptr) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } if (chatMsg.find("B1") == 0 || chatMsg.find("S1") == 0) ShopWindow::showList(nick, chatMsg); } else if (chatWindow != nullptr) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } } else if (chatWindow != nullptr) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } } else { if (chatWindow != nullptr && (showMsg || (chatMsg.find("!selllist") != 0 && chatMsg.find("!buylist") != 0))) { chatWindow->addWhisper(nick, chatMsg, ChatMsgType::BY_OTHER); } } } } else if (localChatTab != nullptr) { if ((gmChatTab != nullptr) && strStartWith(chatMsg, "[GM] ")) { chatMsg = chatMsg.substr(5); const size_t pos = chatMsg.find(": ", 0); if (pos == std::string::npos) { gmChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER, IgnoreRecord_false, TryRemoveColors_true); } else { gmChatTab->chatLog(chatMsg.substr(0, pos), chatMsg.substr(pos + 2)); } } else { localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER, IgnoreRecord_false, TryRemoveColors_true); } } BLOCK_END("ChatRecv::processWhisper") } void ChatRecv::processBeingChat(Net::MessageIn &msg) { if (actorManager == nullptr) return; BLOCK_START("ChatRecv::processBeingChat") const int chatMsgLength = msg.readInt16("len") - 8; const BeingId beingId = msg.readBeingId("being id"); Being *const being = actorManager->findBeing(beingId); if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processBeingChat") return; } std::string chatMsg = msg.readRawString(chatMsgLength, "message"); if ((being != nullptr) && being->getType() == ActorType::Player) being->setTalkTime(); const size_t pos = chatMsg.find(" : ", 0); std::string sender_name = ((pos == std::string::npos) ? "" : chatMsg.substr(0, pos)); if (serverFeatures->haveIncompleteChatMessages()) { // work around for "new" tmw server if (being != nullptr) sender_name = being->getName(); if (sender_name.empty()) { sender_name = "?" + toString(CAST_S32(beingId)); const std::string name = actorManager->getSeenPlayerById(beingId); if (!name.empty()) sender_name.append(" ").append(name); } } else if ((being != nullptr) && sender_name != being->getName() && being->getType() == ActorType::Player) { if (!being->getName().empty()) sender_name = being->getName(); } else { chatMsg.erase(0, pos + 3); } trim(chatMsg); bool allow(true); // We use getIgnorePlayer instead of ignoringPlayer here // because ignorePlayer' side effects are triggered // right below for Being::IGNORE_SPEECH_FLOAT. if ((playerRelations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG) != 0U) && (chatWindow != nullptr)) { allow = chatWindow->resortChatLog( removeColors(sender_name).append(" : ").append(chatMsg), ChatMsgType::BY_OTHER, GENERAL_CHANNEL, IgnoreRecord_false, TryRemoveColors_true); } if (allow && (being != nullptr) && playerRelations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT)) { being->setSpeech(chatMsg); } BLOCK_END("ChatRecv::processBeingChat") } void ChatRecv::processScriptMessage(Net::MessageIn &msg) { const int sz = msg.readInt16("len") - 5; msg.readUInt8("message type"); const std::string message = msg.readString(sz, "message"); localChatTab->chatLog(message, ChatMsgType::BY_SERVER, IgnoreRecord_false, TryRemoveColors_true); } } // namespace TmwAthena