/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/tmwa/charserverhandler.h" #include "gui/windows/charcreatedialog.h" #include "net/character.h" #include "net/ea/token.h" #include "net/tmwa/loginhandler.h" #include "net/tmwa/messageout.h" #include "net/tmwa/network.h" #include "net/tmwa/protocolout.h" #include "resources/db/chardb.h" #include "utils/gettext.h" #include "debug.h" namespace TmwAthena { extern ServerInfo mapServer; extern ServerInfo charServer; CharServerHandler::CharServerHandler() : Ea::CharServerHandler() { charServerHandler = this; } void CharServerHandler::chooseCharacter(Net::Character *const character) const { if (character == nullptr) return; mSelectedCharacter = character; mCharSelectDialog = nullptr; createOutPacket(CMSG_CHAR_SELECT); outMsg.writeInt8(CAST_U8(mSelectedCharacter->slot), "slot"); } void CharServerHandler::newCharacter(const std::string &name, const int slot, const GenderT gender A_UNUSED, const int hairstyle, const int hairColor, const unsigned char race A_UNUSED, const uint16_t look A_UNUSED, const STD_VECTOR &stats) const { createOutPacket(CMSG_CHAR_CREATE); outMsg.writeString(name, 24, "name"); for (int i = 0; i < 6; i++) outMsg.writeInt8(CAST_U8(stats[i]), "stat"); outMsg.writeInt8(CAST_U8(slot), "slot"); outMsg.writeInt8(CAST_S8(hairColor), "hair color"); outMsg.writeInt8(0, "unused"); outMsg.writeInt8(CAST_S8(hairstyle), "hair style"); outMsg.writeInt8(0, "unused"); } void CharServerHandler::deleteCharacter(Net::Character *const character, const std::string &email A_UNUSED) const { if (character == nullptr) return; mSelectedCharacter = character; createOutPacket(CMSG_CHAR_DELETE); outMsg.writeBeingId(mSelectedCharacter->dummy->getId(), "id?"); outMsg.writeString("a@a.com", 40, "email"); } void CharServerHandler::switchCharacter() const { // This is really a map-server packet createOutPacket(CMSG_PLAYER_RESTART); outMsg.writeInt8(1, "flag"); } void CharServerHandler::connect() const { const Token &token = static_cast(loginHandler)->getToken(); if (Network::mInstance == nullptr) return; Network::mInstance->disconnect(); Network::mInstance->connect(charServer); createOutPacket(CMSG_CHAR_SERVER_CONNECT); outMsg.writeBeingId(token.account_ID, "account id"); outMsg.writeInt32(token.session_ID1, "session id1"); outMsg.writeInt32(token.session_ID2, "session id2"); // [Fate] The next word is unused by the old char server, so we squeeze in // mana client version information outMsg.writeInt16(CLIENT_PROTOCOL_VERSION, "client protocol version"); outMsg.writeInt8(Being::genderToInt(token.sex), "gender"); // We get 4 useless bytes before the real answer comes in (what are these?) Network::mInstance->skip(4); } void CharServerHandler::setCharCreateDialog(CharCreateDialog *const window) const { mCharCreateDialog = window; if (mCharCreateDialog == nullptr) return; StringVect attributes; // TRANSLATORS: playe stat attributes.push_back(_("Strength:")); // TRANSLATORS: playe stat attributes.push_back(_("Agility:")); // TRANSLATORS: playe stat attributes.push_back(_("Vitality:")); // TRANSLATORS: playe stat attributes.push_back(_("Intelligence:")); // TRANSLATORS: playe stat attributes.push_back(_("Dexterity:")); // TRANSLATORS: playe stat attributes.push_back(_("Luck:")); const Token &token = static_cast(loginHandler)->getToken(); int minStat = CharDB::getMinStat(); if (minStat == 0) minStat = 1; int maxStat = CharDB::getMaxStat(); if (maxStat == 0) maxStat = 9; int sumStat = CharDB::getSumStat(); if (sumStat == 0) sumStat = 30; mCharCreateDialog->setAttributes(attributes, sumStat, minStat, maxStat); mCharCreateDialog->setDefaultGender(token.sex); } void CharServerHandler::renameCharacter(const BeingId id A_UNUSED, const std::string &newName A_UNUSED) const { } void CharServerHandler::changeSlot(const int oldSlot A_UNUSED, const int newSlot A_UNUSED) const { } void CharServerHandler::ping() const { } unsigned int CharServerHandler::hatSprite() const { return 7; } } // namespace TmwAthena