/* * The Mana Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * * This file is part of The Mana Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NPCHANDLER_H #define NPCHANDLER_H #include namespace Net { class NpcHandler { public: virtual ~NpcHandler() { } virtual void talk(int npcId) = 0; virtual void nextDialog(int npcId) = 0; virtual void closeDialog(int npcId) = 0; virtual void listInput(int npcId, unsigned char value) = 0; virtual void integerInput(int npcId, int value) = 0; virtual void stringInput(int npcId, const std::string &value) = 0; virtual void sendLetter(int npcId, const std::string &recipient, const std::string &text) = 0; virtual void startShopping(int beingId) = 0; virtual void buy(int beingId) = 0; virtual void sell(int beingId) = 0; virtual void buyItem(int beingId, int itemId, int amount) = 0; virtual void sellItem(int beingId, int itemId, int amount) = 0; virtual void endShopping(int beingId) = 0; }; } // namespace Net #endif // NPCHANDLER_H