/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_EATHENA_INVENTORYHANDLER_H #define NET_EATHENA_INVENTORYHANDLER_H #include "net/ea/inventoryhandler.h" #include "net/eathena/messagehandler.h" namespace EAthena { class InventoryHandler final : public MessageHandler, public Ea::InventoryHandler { public: InventoryHandler(); A_DELETE_COPY(InventoryHandler) ~InventoryHandler(); void handleMessage(Net::MessageIn &msg) override final; void equipItem(const Item *const item) const override final; void unequipItem(const Item *const item) const override final; void useItem(const Item *const item) const override final; void dropItem(const Item *const item, const int amount) const override final; void closeStorage(const int type) const override final; void moveItem2(const int source, const int slot, const int amount, const int destination) const override final; void useCard(const int index) const override final; void insertCard(const int cardIndex, const int itemIndex) const override final; void favoriteItem(const Item *const item, const bool favorite) const override final; protected: void processPlayerEquipment(Net::MessageIn &msg); void processPlayerInventoryAdd(Net::MessageIn &msg); void processPlayerInventory(Net::MessageIn &msg); void processPlayerStorage(Net::MessageIn &msg); void processPlayerEquip(Net::MessageIn &msg); void processPlayerUnEquip(Net::MessageIn &msg); void processPlayerInventoryRemove2(Net::MessageIn &msg); void processPlayerStorageEquip(Net::MessageIn &msg); void processPlayerStorageAdd(Net::MessageIn &msg); }; } // namespace EAthena #endif // NET_EATHENA_INVENTORYHANDLER_H