/* * The ManaPlus Client * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "net/eathena/guildrecv.h" #include "configuration.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "gui/windows/chatwindow.h" #include "gui/windows/socialwindow.h" #include "gui/widgets/tabs/chat/guildtab.h" #include "net/ea/guildrecv.h" #include "net/messagein.h" #include "net/eathena/guildhandler.h" #include "debug.h" namespace EAthena { void GuildRecv::processGuildUpdateCoords(Net::MessageIn &msg) { const BeingId id = msg.readBeingId("account id"); const int x = msg.readInt16("x"); const int y = msg.readInt16("y"); if (Ea::taGuild) { GuildMember *const m = Ea::taGuild->getMember(id); if (m) { m->setX(x); m->setY(y); } } } void GuildRecv::processGuildPositionInfo(Net::MessageIn &msg) { const int guildId = msg.readInt32("guild id"); const int emblem = msg.readInt32("elblem id"); PlayerInfo::setGuildPositionFlags( static_cast<GuildPositionFlags::Type>(msg.readInt32("mode"))); msg.readUInt8("guild master"); msg.readInt32("unused"); std::string guildName = msg.readString(24, "guild name"); Guild *const g = Guild::getGuild(CAST_S16(guildId)); if (!g) return; g->setName(guildName); g->setEmblemId(emblem); if (!Ea::taGuild) Ea::taGuild = g; if (!guildTab && chatWindow) { guildTab = new GuildTab(chatWindow); if (config.getBoolValue("showChatHistory")) guildTab->loadFromLogFile("#Guild"); if (localPlayer) localPlayer->addGuild(Ea::taGuild); guildHandler->memberList(); } if (localPlayer) { localPlayer->setGuild(g); localPlayer->setGuildName(g->getName()); } } void GuildRecv::processGuildMemberLogin(Net::MessageIn &msg) { const BeingId accountId = msg.readBeingId("account id"); const int charId = msg.readInt32("char id"); const int online = msg.readInt32("flag"); const GenderT gender = Being::intToGender(CAST_U8( msg.readInt16("sex"))); msg.readInt16("hair"); msg.readInt16("hair color"); if (Ea::taGuild) { GuildMember *const m = Ea::taGuild->getMember(accountId, charId); if (m) { m->setOnline(online); if (online) m->setGender(gender); if (guildTab) guildTab->showOnline(m->getName(), fromBool(online, Online)); if (socialWindow) socialWindow->updateGuildCounter(); } } } void GuildRecv::processGuildExpulsion(Net::MessageIn &msg) { const std::string nick = msg.readString(24, "name"); msg.readString(40, "message"); Ea::GuildRecv::processGuildExpulsionContinue(nick); } void GuildRecv::processGuildExpulsionList(Net::MessageIn &msg) { const int length = msg.readInt16("len"); if (length < 4) return; const int count = (length - 4) / 64; for (int i = 0; i < count; i++) { msg.readString(24, "name"); msg.readString(40, "message"); } } void GuildRecv::processGuildEmblem(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readBeingId("being id"); msg.readInt32("guild id"); msg.readInt16("emblem id"); } } // namespace EAthena