/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_EATHENA_MAPHANDLER_H #define NET_EATHENA_MAPHANDLER_H #include "net/gamehandler.h" #include "net/net.h" #include "net/eathena/messagehandler.h" #include "net/ea/gamehandler.h" namespace EAthena { class GameHandler final : public MessageHandler, public Ea::GameHandler { public: GameHandler(); A_DELETE_COPY(GameHandler) void handleMessage(Net::MessageIn &msg); void connect(); bool isConnected() A_WARN_UNUSED; void disconnect(); void quit(); void ping(int tick); void clear(); void disconnect2(); void mapLoadedEvent(); void processMapCharId(Net::MessageIn &msg); bool mustPing() const A_WARN_UNUSED { return true; } }; } // namespace EAthena #endif // NET_EATHENA_MAPHANDLER_H