/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2017 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/eathena/chatrecv.h" #include "actormanager.h" #include "notifymanager.h" #include "being/localplayer.h" #include "being/playerinfo.h" #include "being/playerrelation.h" #include "being/playerrelations.h" #include "const/gui/chat.h" #include "enums/resources/notifytypes.h" #include "gui/windows/chatwindow.h" #include "gui/widgets/tabs/chat/chattab.h" #include "net/messagein.h" #include "net/ea/chatrecv.h" #include "net/eathena/mercenaryrecv.h" #include "resources/chatobject.h" #include "utils/gettext.h" #include "utils/stringutils.h" #include "debug.h" namespace EAthena { namespace ChatRecv { std::string mChatRoom; } // namespace ChatRecv void ChatRecv::processIgnoreNickAck(Net::MessageIn &msg) { const int type = msg.readUInt8("type"); const int flag = msg.readUInt8("flag"); switch (type) { case 0: switch (flag) { case 0: NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_SUCCESS); break; case 1: NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_FAILURE); break; case 2: NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_TOO_MANY); break; default: NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_UNKNOWN); break; } break; case 1: switch (flag) { case 0: NotifyManager::notify( NotifyTypes::UNIGNORE_PLAYER_SUCCESS); break; case 1: NotifyManager::notify( NotifyTypes::UNIGNORE_PLAYER_FAILURE); break; default: NotifyManager::notify( NotifyTypes::UNIGNORE_PLAYER_UNKNOWN); break; } break; default: NotifyManager::notify(NotifyTypes::IGNORE_PLAYER_TYPE_UNKNOWN); break; } } void ChatRecv::processChat(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processChat") const int chatMsgLength = msg.readInt16("len") - 4; if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processChat") return; } processChatContinue(msg.readRawString(chatMsgLength, "message"), ChatMsgType::BY_PLAYER); } void ChatRecv::processFormatMessage(Net::MessageIn &msg) { const int msgId = msg.readInt16("msg id"); // +++ here need load message from configuration file std::string chatMsg; if (msgId >= 1266 && msgId <= 1269) { MercenaryRecv::handleMercenaryMessage(msgId - 1266); return; } switch (msgId) { case 1334: // TRANSLATORS: error message chatMsg = _("Can't cast skill in this area."); break; case 1335: // TRANSLATORS: error message chatMsg = _("Can't use item in this area."); break; case 1773: // TRANSLATORS: error message chatMsg = _("Can't equip. Wrong level."); break; case 1774: // TRANSLATORS: error message chatMsg = _("Can't use. Wrong level."); break; case 1923: // TRANSLATORS: error message chatMsg = _("Work in progress."); // busy with npc break; default: chatMsg = strprintf("Message #%d", msgId); break; } processChatContinue(chatMsg, ChatMsgType::BY_SERVER); } void ChatRecv::processFormatMessageNumber(Net::MessageIn &msg) { const int msgId = msg.readInt16("msg id"); const int value = msg.readInt32("value"); if (msgId == 1862) { NotifyManager::notify(NotifyTypes::USE_ITEM_WAIT, value); return; } // +++ here need load message from configuration file const std::string chatMsg = strprintf( "Message #%d, value: %d", msgId, value); processChatContinue(chatMsg, ChatMsgType::BY_SERVER); } void ChatRecv::processFormatMessageSkill(Net::MessageIn &msg) { const int skillId = msg.readInt16("skill id"); const int msgId = msg.readInt32("msg id"); // +++ here need load message from configuration file const std::string chatMsg = strprintf( "Message #%d, skill: %d", msgId, skillId); processChatContinue(chatMsg, ChatMsgType::BY_SERVER); } void ChatRecv::processColorChat(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processChat") int chatMsgLength = msg.readInt16("len") - 4; msg.readInt32("unused"); msg.readInt32("chat color"); chatMsgLength -= 8; if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processChat") return; } std::string message = msg.readRawString(chatMsgLength, "message"); std::string msg2 = message; if (findCutFirst(msg2, "You're now in the '#") && findCutLast(msg2, "'")) { const size_t idx = msg2.find("' channel for '"); if (idx != std::string::npos && (chatWindow != nullptr)) { chatWindow->addChannelTab(std::string("#").append( msg2.substr(0, idx)), false); return; } } else { const std::string nick = Ea::ChatRecv::getLastWhisperNick(); if (nick.size() > 1 && nick[0] == '#') { if (message == strprintf("[ %s ] %s : \302\202\302", nick.c_str(), localPlayer->getName().c_str())) { Ea::ChatRecv::mSentWhispers.pop(); } } } processChatContinue(message, ChatMsgType::BY_UNKNOWN); } std::string ChatRecv::extractChannelFromMessage(std::string &chatMsg) { std::string msg = chatMsg; std::string channel(GENERAL_CHANNEL); if (findCutFirst(msg, "[ #")) { // found channel message const size_t idx = msg.find(" ] "); if (idx != std::string::npos) { channel = std::string("#").append(msg.substr(0, idx)); chatMsg = msg.substr(idx + 3); } } return channel; } void ChatRecv::processChatContinue(std::string chatMsg, const ChatMsgTypeT own) { const std::string channel = extractChannelFromMessage(chatMsg); bool allow(true); if (chatWindow != nullptr) { allow = chatWindow->resortChatLog(chatMsg, own, channel, IgnoreRecord_false, TryRemoveColors_true); } const size_t pos = chatMsg.find(" : ", 0); if (pos != std::string::npos) chatMsg.erase(0, pos + 3); trim(chatMsg); if (localPlayer != nullptr) { if (((chatWindow != nullptr) || Ea::ChatRecv::mShowMotd) && allow) localPlayer->setSpeech(chatMsg, GENERAL_CHANNEL); } BLOCK_END("ChatRecv::processChat") } void ChatRecv::processGmChat(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processChat") const int chatMsgLength = msg.readInt16("len") - 4; if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processChat") return; } std::string chatMsg = msg.readRawString(chatMsgLength, "message"); // remove non persistend "colors" from server. if (!findCutFirst(chatMsg, "ssss")) findCutFirst(chatMsg, "eulb"); if (chatWindow != nullptr) chatWindow->addGlobalMessage(chatMsg); BLOCK_END("ChatRecv::processChat") } void ChatRecv::processGmChat2(Net::MessageIn &msg) { const int chatMsgLength = msg.readInt16("len") - 16; msg.readInt32("font color"); msg.readInt16("font type"); msg.readInt16("font size"); msg.readInt16("font align"); msg.readInt16("font y"); if (chatWindow != nullptr) { const std::string chatMsg = msg.readRawString(chatMsgLength, "message"); chatWindow->addGlobalMessage(chatMsg); } else { msg.readRawString(chatMsgLength, "message"); } } void ChatRecv::processWhisper(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processWhisper") int packetLen = 28; if (msg.getVersion() >= 20091104) packetLen += 4; const int chatMsgLength = msg.readInt16("len") - packetLen; std::string nick = msg.readString(24, "nick"); if (msg.getVersion() >= 20091104) msg.readInt32("admin flag"); if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processWhisper") return; } processWhisperContinue(nick, msg.readString(chatMsgLength, "message")); } void ChatRecv::processWhisperResponse(Net::MessageIn &msg) { BLOCK_START("ChatRecv::processWhisperResponse") const uint8_t type = msg.readUInt8("response"); if (msg.getVersion() >= 20131223) msg.readInt32("unknown"); if (type == 1 && (chatWindow != nullptr)) { const std::string nick = Ea::ChatRecv::getLastWhisperNick(); if (nick.size() > 1 && nick[0] == '#') { chatWindow->channelChatLog(nick, // TRANSLATORS: chat message strprintf(_("Message could not be sent, channel " "%s is not exists."), nick.c_str()), ChatMsgType::BY_SERVER, IgnoreRecord_false, TryRemoveColors_false); if (!Ea::ChatRecv::mSentWhispers.empty()) Ea::ChatRecv::mSentWhispers.pop(); return; } } Ea::ChatRecv::processWhisperResponseContinue(msg, type); } void ChatRecv::processChatIgnoreList(Net::MessageIn &msg) { UNIMPLEMENTEDPACKET; // +++ need put it in some object or window const int count = (msg.readInt16("len") - 4) / 24; for (int f = 0; f < count; f ++) msg.readString(24, "nick"); } void ChatRecv::processChatDisplay(Net::MessageIn &msg) { const int len = msg.readInt16("len") - 17; ChatObject *const obj = new ChatObject; obj->ownerId = msg.readBeingId("owner account id"); obj->chatId = msg.readInt32("chat id"); obj->maxUsers = msg.readInt16("max users"); obj->currentUsers = msg.readInt16("current users"); obj->type = msg.readUInt8("type"); obj->title = msg.readString(len, "title"); obj->update(); Being *const dstBeing = actorManager->findBeing(obj->ownerId); if (dstBeing != nullptr) dstBeing->setChat(obj); } void ChatRecv::processChatRoomJoinAck(Net::MessageIn &msg) { const int count = (msg.readInt16("len") - 8) / 28; const int id = msg.readInt32("chat id"); // +++ ignore chat members for now for (int f = 0; f < count; f ++) { msg.readInt32("role"); msg.readString(24, "name"); } const ChatObject *const oldChat = ChatObject::findById(id); if (oldChat != nullptr) PlayerInfo::setRoomName(oldChat->title); else PlayerInfo::setRoomName(std::string()); chatWindow->joinRoom(true); ChatObject *const obj = new ChatObject; if (oldChat != nullptr) { obj->ownerId = oldChat->ownerId; obj->chatId = oldChat->chatId; obj->maxUsers = oldChat->maxUsers; obj->currentUsers = oldChat->currentUsers; obj->type = oldChat->type; obj->title = oldChat->title; // obj->update(); } localPlayer->setChat(obj); } void ChatRecv::processChatRoomLeave(Net::MessageIn &msg) { msg.readInt16("users"); const std::string name = msg.readString(24, "name"); const int status = msg.readUInt8("flag"); // 0 - left, 1 - kicked switch (status) { case 0: NotifyManager::notify(NotifyTypes::ROOM_LEAVE, name); break; case 1: NotifyManager::notify(NotifyTypes::ROOM_KICKED, name); break; default: UNIMPLEMENTEDPACKETFIELD(status); break; } if ((localPlayer != nullptr) && name == localPlayer->getName()) { if (chatWindow != nullptr) chatWindow->joinRoom(false); PlayerInfo::setRoomName(std::string()); if (localPlayer != nullptr) localPlayer->setChat(nullptr); } else { Being *const being = actorManager->findBeingByName( name, ActorType::Player); if (being != nullptr) being->setChat(nullptr); } } void ChatRecv::processJoinChannel(Net::MessageIn &msg) { if (chatWindow == nullptr) return; const std::string channel = msg.readString(24, "channel name"); const int flag = msg.readUInt8("flag"); if (channel.size() < 2) return; switch (flag) { case 0: default: chatWindow->channelChatLog(channel, // TRANSLATORS: chat message strprintf(_("Can't open channel. Channel " "%s is not exists."), channel.c_str()), ChatMsgType::BY_SERVER, IgnoreRecord_false, TryRemoveColors_false); break; case 1: case 2: chatWindow->addChannelTab(std::string("#").append( channel.substr(1)), false); break; } } void ChatRecv::processWhisperContinue(const std::string &nick, std::string chatMsg) { // ignoring future whisper messages if (chatMsg.find("\302\202G") == 0 || chatMsg.find("\302\202A") == 0) { BLOCK_END("ChatRecv::processWhisper") return; } // remove first unicode space if this is may be whisper command. if (chatMsg.find("\302\202!") == 0) chatMsg = chatMsg.substr(2); if (nick != "Server") { if (playerRelations.hasPermission(nick, PlayerRelation::WHISPER)) chatWindow->addWhisper(nick, chatMsg); } else if (localChatTab != nullptr) { localChatTab->chatLog(chatMsg, ChatMsgType::BY_SERVER); } BLOCK_END("ChatRecv::processWhisper") } void ChatRecv::processBeingChat(Net::MessageIn &msg) { if (actorManager == nullptr) return; BLOCK_START("ChatRecv::processBeingChat") const int chatMsgLength = msg.readInt16("len") - 8; Being *const being = actorManager->findBeing(msg.readBeingId("being id")); if (chatMsgLength <= 0) { BLOCK_END("ChatRecv::processBeingChat") return; } std::string chatMsg = msg.readRawString(chatMsgLength, "message"); if ((being != nullptr) && being->getType() == ActorType::Player) being->setTalkTime(); const size_t pos = chatMsg.find(" : ", 0); std::string sender_name = ((pos == std::string::npos) ? "" : chatMsg.substr(0, pos)); if ((being != nullptr) && sender_name != being->getName() && being->getType() == ActorType::Player) { if (!being->getName().empty()) sender_name = being->getName(); } else { chatMsg.erase(0, pos + 3); } trim(chatMsg); bool allow(true); // We use getIgnorePlayer instead of ignoringPlayer here // because ignorePlayer' side effects are triggered // right below for Being::IGNORE_SPEECH_FLOAT. if ((playerRelations.checkPermissionSilently(sender_name, PlayerRelation::SPEECH_LOG) != 0u) && (chatWindow != nullptr)) { allow = chatWindow->resortChatLog( removeColors(sender_name).append(" : ").append(chatMsg), ChatMsgType::BY_OTHER, GENERAL_CHANNEL, IgnoreRecord_false, TryRemoveColors_true); } if (allow && being != nullptr && playerRelations.hasPermission(sender_name, PlayerRelation::SPEECH_FLOAT)) { being->setSpeech(chatMsg, GENERAL_CHANNEL); } BLOCK_END("ChatRecv::processBeingChat") } void ChatRecv::processChatRoomCreateAck(Net::MessageIn &msg) { const int result = msg.readUInt8("flag"); switch (result) { case 0: { PlayerInfo::setRoomName(mChatRoom); chatWindow->joinRoom(true); ChatObject *const obj = new ChatObject; obj->ownerId = localPlayer->getId(); obj->chatId = 0; obj->maxUsers = 1000; obj->currentUsers = 1; obj->type = 1; obj->title = mChatRoom; obj->update(); localPlayer->setChat(obj); break; } case 1: NotifyManager::notify(NotifyTypes::ROOM_LIMIT_EXCEEDED); break; case 2: NotifyManager::notify(NotifyTypes::ROOM_ALREADY_EXISTS); break; default: UNIMPLEMENTEDPACKETFIELD(result); break; } mChatRoom.clear(); } void ChatRecv::processChatRoomDestroy(Net::MessageIn &msg) { const int chatId = msg.readInt32("chat id"); actorManager->removeRoom(chatId); } void ChatRecv::processChatRoomJoinFailed(Net::MessageIn &msg) { const int result = msg.readUInt8("flag"); switch (result) { case 0: NotifyManager::notify(NotifyTypes::ROOM_ERROR_FULL); break; case 1: NotifyManager::notify(NotifyTypes::ROOM_ERROR_WRONG_PASSWORD); break; case 2: NotifyManager::notify(NotifyTypes::ROOM_ERROR_KICKED); break; case 3: break; case 4: NotifyManager::notify(NotifyTypes::ROOM_ERROR_ZENY); break; case 5: NotifyManager::notify(NotifyTypes::ROOM_ERROR_LOW_LEVEL); break; case 6: NotifyManager::notify(NotifyTypes::ROOM_ERROR_HIGH_LEVEL); break; case 7: NotifyManager::notify(NotifyTypes::ROOM_ERROR_RACE); break; default: UNIMPLEMENTEDPACKETFIELD(result); break; } } void ChatRecv::processChatRoomAddMember(Net::MessageIn &msg) { msg.readInt16("users"); const std::string name = msg.readString(24, "name"); if (localChatTab == nullptr) return; NotifyManager::notify(NotifyTypes::ROOM_JOINED, name); } void ChatRecv::processChatRoomSettings(Net::MessageIn &msg) { const int sz = msg.readInt16("len") - 17; const BeingId ownerId = msg.readBeingId("owner id"); const int chatId = msg.readInt32("chat id"); const uint16_t limit = msg.readInt16("limit"); msg.readInt16("users"); const uint8_t type = msg.readUInt8("type"); const std::string &title = msg.readString(sz, "title"); ChatObject *const chat = localPlayer->getChat(); if ((chat != nullptr) && chat->chatId == chatId) { chat->ownerId = ownerId; chat->maxUsers = limit; chat->type = type; if (chat->title != title) { chat->title = title; actorManager->updateRoom(chat); chatWindow->joinRoom(true); } } } void ChatRecv::processChatRoomRoleChange(Net::MessageIn &msg) { const int role = msg.readInt32("role"); const std::string name = msg.readString(24, "name"); switch (role) { case 0: NotifyManager::notify(NotifyTypes::ROOM_ROLE_OWNER, name); break; case 1: // dont show normal role break; default: UNIMPLEMENTEDPACKETFIELD(role); break; } } void ChatRecv::processMVPItem(Net::MessageIn &msg) { UNIMPLEMENTEDPACKET; msg.readInt16("item id"); } void ChatRecv::processMVPExp(Net::MessageIn &msg) { UNIMPLEMENTEDPACKET; msg.readInt32("exo"); } void ChatRecv::processMVPNoItem(Net::MessageIn &msg) { UNIMPLEMENTEDPACKET; } void ChatRecv::processMannerMessage(Net::MessageIn &msg) { const int result = msg.readInt32("type"); switch (result) { case 0: NotifyManager::notify(NotifyTypes::MANNER_CHANGED); break; case 5: break; default: UNIMPLEMENTEDPACKETFIELD(result); break; } } void ChatRecv::processChatSilence(Net::MessageIn &msg) { const int result = msg.readUInt8("type"); const std::string name = msg.readString(24, "gm name"); switch (result) { case 0: NotifyManager::notify(NotifyTypes::MANNER_POSITIVE_POINTS, name); break; case 1: NotifyManager::notify(NotifyTypes::MANNER_NEGATIVE_POINTS, name); break; default: UNIMPLEMENTEDPACKETFIELD(result); break; } } void ChatRecv::processChatTalkieBox(Net::MessageIn &msg) { msg.readBeingId("being id"); const std::string message = msg.readString(80, "message"); localChatTab->chatLog(message, ChatMsgType::BY_SERVER); } void ChatRecv::processBattleChatMessage(Net::MessageIn &msg) { UNIMPLEMENTEDPACKET; const int sz = msg.readInt16("len") - 24 - 8; msg.readBeingId("account id"); msg.readString(24, "nick"); msg.readString(sz, "message"); } void ChatRecv::processScriptMessage(Net::MessageIn &msg) { const int sz = msg.readInt16("len") - 8; msg.readBeingId("being id"); const std::string message = msg.readString(sz, "message"); localChatTab->chatLog(message, ChatMsgType::BY_SERVER); } } // namespace EAthena