/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_EATHENA_CHARSERVERHANDLER_H #define NET_EATHENA_CHARSERVERHANDLER_H #include "net/ea/charserverhandler.h" namespace EAthena { /** * Deals with incoming messages from the character server. */ class CharServerHandler final : public Ea::CharServerHandler { public: CharServerHandler(); A_DELETE_COPY(CharServerHandler) ~CharServerHandler() override final; void chooseCharacter(Net::Character *const character) const override final; void newCharacter(const std::string &name, const int slot, const GenderT gender, const int hairstyle, const int hairColor, const unsigned char race, const uint16_t look, const STD_VECTOR &stats) const override final; void renameCharacter(const BeingId id, const std::string &newName) const override final; void deleteCharacter(Net::Character *const character, const std::string &email) const override final; void switchCharacter() const override final; void connect() const override final; void setNewPincode(const BeingId accountId, const std::string &pin) const override final; void sendCheckPincode(const BeingId accountId, const std::string &pin) const override final; void changePincode(const BeingId accountId, const std::string &oldPin, const std::string &newPin) const override final; /** * Sets the character create dialog. The handler will clean up this * dialog when a new character is successfully created, and will unlock * the dialog when a new character failed to be created. */ void setCharCreateDialog(CharCreateDialog *const window) const override final; void changeSlot(const int oldSlot, const int newSlot) const override final; void ping() const override final; unsigned int hatSprite() const override final A_CONST A_WARN_UNUSED; }; } // namespace EAthena #endif // NET_EATHENA_CHARSERVERHANDLER_H