/* * The ManaPlus Client * Copyright (C) 2011-2015 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/eathena/battlegroundhandler.h" #include "logger.h" #include "net/eathena/messageout.h" #include "net/eathena/protocol.h" #include "debug.h" extern Net::BattleGroundHandler *battleGroundHandler; namespace EAthena { BattleGroundHandler::BattleGroundHandler() : MessageHandler() { static const uint16_t _messages[] = { SMSG_BATTLE_EMBLEM, SMSG_BATTLE_UPDATE_SCORE, SMSG_BATTLE_UPDATE_COORDS, SMSG_BATTLE_PLAY, SMSG_BATTLE_QUEUE_ACK, SMSG_BATTLE_BEGINS, 0 }; handledMessages = _messages; battleGroundHandler = this; } void BattleGroundHandler::handleMessage(Net::MessageIn &msg) { switch (msg.getId()) { case SMSG_BATTLE_EMBLEM: processBattleEmblem(msg); break; case SMSG_BATTLE_UPDATE_SCORE: processBattleUpdateScore(msg); break; case SMSG_BATTLE_UPDATE_COORDS: processBattleUpdateCoords(msg); break; case SMSG_BATTLE_PLAY: processBattlePlay(msg); break; case SMSG_BATTLE_QUEUE_ACK: processBattleQueueAck(msg); break; case SMSG_BATTLE_BEGINS: processBattleBegins(msg); break; default: break; } } void BattleGroundHandler::processBattleEmblem(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readInt32("account id"); msg.readString(24, "name"); msg.readInt16("camp"); } void BattleGroundHandler::processBattleUpdateScore(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readInt16("camp a points"); msg.readInt16("camp b points"); } void BattleGroundHandler::processBattleUpdateCoords(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readInt32("account id"); msg.readString(24, "name"); msg.readInt16("class"); msg.readInt16("x"); msg.readInt16("y"); } void BattleGroundHandler::processBattlePlay(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readString(24, "battle ground name"); } void BattleGroundHandler::processBattleQueueAck(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readUInt8("type"); msg.readString(24, "bg name"); } void BattleGroundHandler::processBattleBegins(Net::MessageIn &msg) { UNIMPLIMENTEDPACKET; msg.readString(24, "bg name"); msg.readString(24, "game name"); } } // namespace EAthena