/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_EA_PLAYERRECV_H #define NET_EA_PLAYERRECV_H #include namespace Net { class MessageIn; } namespace Ea { namespace PlayerRecv { void processPlayerWarp(Net::MessageIn &msg); void processPlayerStatUpdate1(Net::MessageIn &msg); void processPlayerStatUpdate2(Net::MessageIn &msg); void processPlayerStatUpdate3(Net::MessageIn &msg); void processPlayerStatUpdate4(Net::MessageIn &msg); void processPlayerStatUpdate6(Net::MessageIn &msg); void processPlayerArrowMessage(Net::MessageIn &msg); void processMapMusic(Net::MessageIn &msg); void processMapMask(Net::MessageIn &msg); } // namespace PlayerRecv static const int NoStat = INT_MAX; } // namespace Ea #endif // NET_EA_PLAYERRECV_H