/* * The ManaPlus Client * Copyright (C) 2008 Lloyd Bryant <lloyd_bryant@netzero.net> * Copyright (C) 2011-2013 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include "net/ea/partyhandler.h" #include "actorspritemanager.h" #include "configuration.h" #include "notifications.h" #include "notifymanager.h" #include "being/localplayer.h" #include "gui/socialwindow.h" #include "debug.h" namespace Ea { PartyTab *partyTab = nullptr; Party *taParty = nullptr; PartyHandler::PartyHandler() : mShareExp(PARTY_SHARE_UNKNOWN), mShareItems(PARTY_SHARE_UNKNOWN) { taParty = Party::getParty(1); } PartyHandler::~PartyHandler() { delete partyTab; partyTab = nullptr; } void PartyHandler::join(const int partyId A_UNUSED) const { } void PartyHandler::reload() const { taParty = Party::getParty(1); } void PartyHandler::clear() const { taParty = nullptr; } void PartyHandler::processPartyCreate(Net::MessageIn &msg) const { if (msg.readInt8()) NotifyManager::notify(NotifyManager::PARTY_CREATE_FAILED); else NotifyManager::notify(NotifyManager::PARTY_CREATED); } void PartyHandler::processPartyInfo(Net::MessageIn &msg) const { bool isOldParty = false; std::set<std::string> names; std::set<std::string> onlineNames; if (!Ea::taParty) { logger->log1("error: party empty in SMSG_PARTY_INFO"); Ea::taParty = Party::getParty(1); } if (Ea::taParty) { if (Ea::taParty->getNumberOfElements() > 1) { isOldParty = true; Ea::taParty->getNamesSet(names); const Party::MemberList *const members = Ea::taParty->getMembers(); FOR_EACHP (Party::MemberList::const_iterator, it, members) { if ((*it)->getOnline()) onlineNames.insert((*it)->getName()); } onlineNames.insert(player_node->getName()); } } if (!player_node) logger->log1("error: player_node==0 in SMSG_PARTY_INFO"); if (Ea::taParty) Ea::taParty->clearMembers(); const int length = msg.readInt16(); if (Ea::taParty) Ea::taParty->setName(msg.readString(24)); const int count = (length - 28) / 46; if (player_node && Ea::taParty) { player_node->setParty(Ea::taParty); player_node->setPartyName(Ea::taParty->getName()); } for (int i = 0; i < count; i++) { const int id = msg.readInt32(); std::string nick = msg.readString(24); std::string map = msg.readString(16); const bool leader = msg.readInt8() == 0; const bool online = msg.readInt8() == 0; if (Ea::taParty) { bool joined(false); if (isOldParty) { if (names.find(nick) == names.end()) { NotifyManager::notify(NotifyManager::PARTY_USER_JOINED, nick); joined = true; } } PartyMember *const member = Ea::taParty->addMember(id, nick); if (member) { if (!joined && Ea::partyTab) { if (!names.empty() && ((onlineNames.find(nick) == onlineNames.end() && online) || (onlineNames.find(nick) != onlineNames.end() && !online))) { Ea::partyTab->showOnline(nick, online); } member->setLeader(leader); member->setOnline(online); member->setMap(map); } else { member->setLeader(leader); member->setOnline(online); member->setMap(map); } } } } if (Ea::taParty) Ea::taParty->sort(); if (player_node && Ea::taParty) { player_node->setParty(Ea::taParty); player_node->setPartyName(Ea::taParty->getName()); if (socialWindow) socialWindow->updateParty(); } } void PartyHandler::processPartyInviteResponse(Net::MessageIn &msg) const { if (!Ea::partyTab) return; const std::string nick = msg.readString(24); switch (msg.readInt8()) { case 0: NotifyManager::notify(NotifyManager::PARTY_INVITE_ALREADY_MEMBER, nick); break; case 1: NotifyManager::notify(NotifyManager::PARTY_INVITE_REFUSED, nick); break; case 2: NotifyManager::notify(NotifyManager::PARTY_INVITE_DONE, nick); break; case 3: NotifyManager::notify(NotifyManager::PARTY_INVITE_PARTY_FULL, nick); break; default: NotifyManager::notify(NotifyManager::PARTY_INVITE_ERROR, nick); break; } } void PartyHandler::processPartyInvited(Net::MessageIn &msg) const { const int id = msg.readInt32(); const std::string partyName = msg.readString(24); std::string nick; if (actorSpriteManager) { const Being *const being = actorSpriteManager->findBeing(id); if (being) { if (being->getType() == Being::PLAYER) nick = being->getName(); } } if (socialWindow) socialWindow->showPartyInvite(partyName, nick); } void PartyHandler::processPartySettings(Net::MessageIn &msg) { if (!Ea::partyTab) { if (!chatWindow) return; Ea::partyTab = new PartyTab(chatWindow); if (config.getBoolValue("showChatHistory")) Ea::partyTab->loadFromLogFile("#Party"); } // These seem to indicate the sharing mode for exp and items const int16_t exp = msg.readInt16(); const int16_t item = msg.readInt16(); if (!Ea::partyTab) return; switch (exp) { case PARTY_SHARE: if (mShareExp == PARTY_SHARE) break; mShareExp = PARTY_SHARE; NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_ON); break; case PARTY_SHARE_NO: if (mShareExp == PARTY_SHARE_NO) break; mShareExp = PARTY_SHARE_NO; NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_OFF); break; case PARTY_SHARE_NOT_POSSIBLE: if (mShareExp == PARTY_SHARE_NOT_POSSIBLE) break; mShareExp = PARTY_SHARE_NOT_POSSIBLE; NotifyManager::notify(NotifyManager::PARTY_EXP_SHARE_ERROR); break; default: logger->log("QQQ Unknown party exp option: %d\n", exp); break; } switch (item) { case PARTY_SHARE: if (mShareItems == PARTY_SHARE) break; mShareItems = PARTY_SHARE; NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_ON); break; case PARTY_SHARE_NO: if (mShareItems == PARTY_SHARE_NO) break; mShareItems = PARTY_SHARE_NO; NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_OFF); break; case PARTY_SHARE_NOT_POSSIBLE: if (mShareItems == PARTY_SHARE_NOT_POSSIBLE) break; mShareItems = PARTY_SHARE_NOT_POSSIBLE; NotifyManager::notify(NotifyManager::PARTY_ITEM_SHARE_ERROR); break; default: logger->log("QQQ Unknown party item option: %d\n", exp); break; } } void PartyHandler::processPartyMove(Net::MessageIn &msg) const { const int id = msg.readInt32(); // id PartyMember *m = nullptr; if (Ea::taParty) m = Ea::taParty->getMember(id); if (m) { msg.skip(4); // 0 m->setX(msg.readInt16()); // x m->setY(msg.readInt16()); // y const int online = msg.readInt8(); if (m->getOnline() != online) Ea::partyTab->showOnline(m->getName(), online); m->setOnline(online); // online (if 0) msg.readString(24); // party msg.readString(24); // nick m->setMap(msg.readString(16)); // map } else { msg.skip(4); // 0 msg.readInt16(); // x msg.readInt16(); // y msg.readInt8(); // online (if 0) msg.readString(24); // party msg.readString(24); // nick msg.readString(16); // map } } void PartyHandler::processPartyLeave(Net::MessageIn &msg) const { const int id = msg.readInt32(); const std::string nick = msg.readString(24); msg.readInt8(); // fail if (!player_node) return; if (id == player_node->getId()) { if (Ea::taParty) { Ea::taParty->removeFromMembers(); Ea::taParty->clearMembers(); } NotifyManager::notify(NotifyManager::PARTY_LEFT); delete Ea::partyTab; Ea::partyTab = nullptr; if (socialWindow && Ea::taParty) socialWindow->removeTab(Ea::taParty); player_node->setPartyName(""); } else { NotifyManager::notify(NotifyManager::PARTY_USER_LEFT, nick); if (actorSpriteManager) { Being *const b = actorSpriteManager->findBeing(id); if (b && b->getType() == Being::PLAYER) { b->setParty(nullptr); b->setPartyName(""); } } if (Ea::taParty) Ea::taParty->removeMember(id); } } void PartyHandler::processPartyUpdateHp(Net::MessageIn &msg) const { const int id = msg.readInt32(); const int hp = msg.readInt16(); const int maxhp = msg.readInt16(); PartyMember *m = nullptr; if (Ea::taParty) m = Ea::taParty->getMember(id); if (m) { m->setHp(hp); m->setMaxHp(maxhp); } // The server only sends this when the member is in range, so // lets make sure they get the party hilight. if (actorSpriteManager && Ea::taParty) { if (Being *const b = actorSpriteManager->findBeing(id)) b->setParty(Ea::taParty); } } void PartyHandler::processPartyUpdateCoords(Net::MessageIn &msg) const { const int id = msg.readInt32(); // id PartyMember *m = nullptr; if (Ea::taParty) m = Ea::taParty->getMember(id); if (m) { m->setX(msg.readInt16()); // x m->setY(msg.readInt16()); // y } else { msg.readInt16(); // x msg.readInt16(); // y } } void PartyHandler::processPartyMessage(Net::MessageIn &msg) const { const int msgLength = msg.readInt16() - 8; if (msgLength <= 0) return; const int id = msg.readInt32(); const std::string chatMsg = msg.readString(msgLength); if (Ea::taParty && Ea::partyTab) { const PartyMember *const member = Ea::taParty->getMember(id); if (member) { Ea::partyTab->chatLog(member->getName(), chatMsg); } else { NotifyManager::notify(NotifyManager::PARTY_UNKNOWN_USER_MSG, chatMsg); } } } ChatTab *PartyHandler::getTab() const { return partyTab; } } // namespace Ea