/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/ea/loginhandler.h" #include "client.h" #include "configuration.h" #include "logger.h" #include "gui/windows/logindialog.h" #include "utils/dtor.h" #include "utils/gettext.h" #include "utils/paths.h" #include "net/messagein.h" #include "debug.h" namespace Ea { LoginHandler::LoginHandler() : Net::LoginHandler(), mVersionResponse(false), mRegistrationEnabled(true), mUpdateHost(), mWorlds(), mToken() { mToken.clear(); } LoginHandler::~LoginHandler() { delete_all(mWorlds); } bool LoginHandler::isRegistrationEnabled() const { return mRegistrationEnabled; } void LoginHandler::getRegistrationDetails() const { // Not supported, so move on client->setState(STATE_REGISTER); } void LoginHandler::loginAccount(LoginData *const loginData1) const { if (loginData1) { loginData1->resetCharacterSlots(); sendLoginRegister(loginData1->username, loginData1->password, ""); } } void LoginHandler::chooseServer(const unsigned int server) const { if (server >= mWorlds.size() || !mWorlds[server]) return; ServerInfo *const charServer = getCharServer(); if (charServer) { if (config.getBoolValue("usePersistentIP")) charServer->hostname = client->getServerName(); else charServer->hostname = ipToString(mWorlds[server]->address); charServer->port = mWorlds[server]->port; } client->setState(STATE_UPDATE); } void LoginHandler::registerAccount(LoginData *const loginData1) const { if (!loginData1) return; std::string username = loginData1->username; switch (loginData1->gender) { case GENDER_FEMALE: username.append("_F"); break; case GENDER_MALE: username.append("_M"); break; case GENDER_OTHER: username.append("_O"); break; case GENDER_UNSPECIFIED: default: break; } sendLoginRegister(username, loginData1->password, loginData1->email); } const Worlds &LoginHandler::getWorlds() const { return mWorlds; } void LoginHandler::clearWorlds() { delete_all(mWorlds); mWorlds.clear(); } void LoginHandler::procecessCharPasswordResponse(Net::MessageIn &msg) const { // 0: acc not found, 1: success, 2: password mismatch, 3: pass too short const int errMsg = msg.readInt8(); // Successful pass change if (errMsg == 1) { client->setState(STATE_CHANGEPASSWORD_SUCCESS); } // pass change failed else { switch (errMsg) { case 0: errorMessage = // TRANSLATORS: error message _("Account was not found. Please re-login."); break; case 2: // TRANSLATORS: error message errorMessage = _("Old password incorrect."); break; case 3: // TRANSLATORS: error message errorMessage = _("New password too short."); break; default: // TRANSLATORS: error message errorMessage = _("Unknown error."); break; } client->setState(STATE_ACCOUNTCHANGE_ERROR); } } void LoginHandler::processUpdateHost(Net::MessageIn &msg) { const int len = msg.readInt16() - 4; mUpdateHost = msg.readString(len); if (!checkPath(mUpdateHost)) { mUpdateHost.clear(); logger->log1("Warning: incorrect update server name"); } loginData.updateHost = mUpdateHost; logger->log("Received update host \"%s\" from login server.", mUpdateHost.c_str()); } void LoginHandler::processLoginData(Net::MessageIn &msg) { // Skip the length word msg.skip(2); // size clearWorlds(); const int worldCount = (msg.getLength() - 47) / 32; mToken.session_ID1 = msg.readInt32(); mToken.account_ID = msg.readInt32(); mToken.session_ID2 = msg.readInt32(); msg.skip(4); // old ip loginData.lastLogin = msg.readString(24); msg.skip(2); // 0 unused bytes // msg.skip(30); // unknown // reserve bits for future usage mToken.sex = Being::intToGender(static_cast(msg.readInt8() & 3)); for (int i = 0; i < worldCount; i++) { WorldInfo *const world = new WorldInfo; world->address = msg.readInt32(); world->port = msg.readInt16(); world->name = msg.readString(20); world->online_users = msg.readInt16(); config.setValue("updatehost", mUpdateHost); world->updateHost = mUpdateHost; msg.skip(2); // maintenance msg.skip(2); // new logger->log("Network: Server: %s (%s:%d)", world->name.c_str(), ipToString(world->address), world->port); mWorlds.push_back(world); } client->setState(STATE_WORLD_SELECT); } void LoginHandler::processLoginError(Net::MessageIn &msg) const { const int code = msg.readInt8(); logger->log("Login::error code: %i", code); switch (code) { case 0: // TRANSLATORS: error message errorMessage = _("Unregistered ID."); break; case 1: // TRANSLATORS: error message errorMessage = _("Wrong password."); LoginDialog::savedPassword.clear(); break; case 2: // TRANSLATORS: error message errorMessage = _("Account expired."); break; case 3: // TRANSLATORS: error message errorMessage = _("Rejected from server."); break; case 4: // TRANSLATORS: error message errorMessage = _("You have been permanently banned from " "the game. Please contact the GM team."); break; case 5: // TRANSLATORS: error message errorMessage = _("Client too old."); break; case 6: // TRANSLATORS: error message errorMessage = strprintf(_("You have been temporarily " "banned from the game until " "%s.\nPlease contact the GM " "team via the forums."), msg.readString(20).c_str()); break; case 7: // TRANSLATORS: error message errorMessage = _("Server overpopulated."); break; case 9: // TRANSLATORS: error message errorMessage = _("This user name is already taken."); break; case 10: // TRANSLATORS: error message errorMessage = _("Wrong name."); break; case 11: // TRANSLATORS: error message errorMessage = _("Incorrect email."); break; case 99: // TRANSLATORS: error message errorMessage = _("Username permanently erased."); break; default: // TRANSLATORS: error message errorMessage = _("Unknown error."); break; } client->setState(STATE_ERROR); } void LoginHandler::loginOrRegister(LoginData *const data) const { if (!data) return; logger->log("Username is %s", data->username.c_str()); // Send login infos if (data->registerLogin) registerAccount(data); else loginAccount(data); // Clear the password, avoids auto login when returning to login data->password.clear(); const bool remember = data->remember; if (remember) serverConfig.setValue("username", data->username); else serverConfig.setValue("username", ""); serverConfig.setValue("remember", remember); } void LoginHandler::logout() const { } void LoginHandler::changeEmail(const std::string &email A_UNUSED) const { } void LoginHandler::unregisterAccount(const std::string &username A_UNUSED, const std::string &password A_UNUSED) const { } } // namespace Ea