/*
* The ManaPlus Client
* Copyright (C) 2004-2009 The Mana World Development Team
* Copyright (C) 2009-2010 The Mana Developers
* Copyright (C) 2011-2015 The ManaPlus Developers
*
* This file is part of The ManaPlus Client.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "net/ea/itemhandler.h"
#include "actormanager.h"
#include "net/messagein.h"
#include "debug.h"
namespace Ea
{
ItemHandler::ItemHandler()
{
}
ItemHandler::~ItemHandler()
{
}
void ItemHandler::processItemVisible(Net::MessageIn &msg)
{
const int id = msg.readInt32("item object id");
const int itemId = msg.readInt16("item id");
const uint8_t identify = msg.readUInt8("identify");
const int x = msg.readInt16("x");
const int y = msg.readInt16("y");
const int amount = msg.readInt16("amount");
const int subX = static_cast(msg.readInt8("sub x"));
const int subY = static_cast(msg.readInt8("sub y"));
if (actorManager)
{
actorManager->createItem(id, itemId,
x, y, amount, identify, subX, subY);
}
}
void ItemHandler::processItemRemove(Net::MessageIn &msg)
{
if (actorManager)
{
if (FloorItem *const item = actorManager
->findItem(msg.readInt32("floor item id")))
{
actorManager->destroy(item);
}
}
}
} // namespace Ea