/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "net/ea/charserverhandler.h" #include "net/character.h" #include "net/serverinfo.h" #include "net/ea/eaprotocol.h" #include "utils/dtor.h" #include "debug.h" namespace Ea { extern ServerInfo mapServer; CharServerHandler::CharServerHandler() : Net::CharServerHandler() { } CharServerHandler::~CharServerHandler() { clear(); } void CharServerHandler::setCharSelectDialog(CharSelectDialog *const window) const { mCharSelectDialog = window; updateCharSelectDialog(); } void CharServerHandler::requestCharacters() const { connect(); } unsigned int CharServerHandler::baseSprite() const { return EA_SPRITE_BASE; } unsigned int CharServerHandler::hairSprite() const { return EA_SPRITE_HAIR_COLOR; } unsigned int CharServerHandler::maxSprite() const { return EA_SPRITE_VECTOREND; } void CharServerHandler::clear() const { delete_all(mCharacters); mCharacters.clear(); } } // namespace Ea