/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_CHARSERVERHANDLER_H #define NET_CHARSERVERHANDLER_H #include "being/localplayer.h" #include #include class CharCreateDialog; class CharSelectDialog; namespace Net { class MessageIn; struct Character; typedef std::list Characters; class CharServerHandler notfinal { public: A_DELETE_COPY(CharServerHandler) virtual ~CharServerHandler() { } virtual void setCharSelectDialog(CharSelectDialog *const window) = 0; virtual void setCharCreateDialog(CharCreateDialog *const window) = 0; virtual void requestCharacters() = 0; virtual void chooseCharacter(Net::Character *const character) = 0; virtual void newCharacter(const std::string &name, const int slot, const bool gender, const int hairstyle, const int hairColor, const unsigned char race, const unsigned char look, const std::vector &stats) const = 0; virtual void deleteCharacter(Net::Character *const character) = 0; virtual void renameCharacter(const int id, const std::string &newName) = 0; virtual void switchCharacter() const = 0; virtual unsigned int baseSprite() const A_WARN_UNUSED = 0; virtual unsigned int hairSprite() const A_WARN_UNUSED = 0; virtual unsigned int maxSprite() const A_WARN_UNUSED = 0; virtual void clear() = 0; virtual bool isNeedCreatePin() const = 0; virtual void setNewPincode(const std::string &pin) = 0; virtual void changeSlot(const int oldSlot, const int newSlot) = 0; virtual void readPlayerData(Net::MessageIn &msg, Net::Character *const character, const bool withColors) const = 0; protected: CharServerHandler() { mCharacters.clear(); mSelectedCharacter = nullptr; mCharSelectDialog = nullptr; mCharCreateDialog = nullptr; } static void updateCharSelectDialog(); static void unlockCharSelectDialog(); /** The list of available characters. */ static Net::Characters mCharacters; /** The selected character. */ static Net::Character *mSelectedCharacter; static CharSelectDialog *mCharSelectDialog; static CharCreateDialog *mCharCreateDialog; }; } // namespace Net extern Net::CharServerHandler *charServerHandler; #endif // NET_CHARSERVERHANDLER_H