/* * The ManaPlus Client * Copyright (C) 2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef NET_CHARACTER_H #define NET_CHARACTER_H #include "being/localplayer.h" #include "being/playerinfo.h" #include "utils/delete2.h" #include "localconsts.h" namespace Net { /** * A structure to hold information about a character. */ struct Character final { Character() : dummy(nullptr), data(), slot(0U) { } A_DELETE_COPY(Character) ~Character() { delete2(dummy) } LocalPlayer *dummy; /**< A dummy representing this character */ PlayerInfoBackend data; uint16_t slot; /**< The index in the list of characters */ }; typedef std::list Characters; } // namespace Net #endif // NET_CHARACTER_H