/* * The ManaPlus Client * Copyright (C) 2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #ifndef MGL_H #define MGL_H #define GL_GLEXT_PROTOTYPES 1 #include <SDL_opengl.h> #include <SDL_syswm.h> #include <GL/glext.h> #define GL_NUM_EXTENSIONS 0x821D #define GL_DEPTH_ATTACHMENT 0x8D00 #define GL_COLOR_ATTACHMENT0 0x8CE0 #define GL_FRAMEBUFFER 0x8D40 #define GL_RENDERBUFFER 0x8D41 #define defNameE(name) extern name##_t m##name typedef void (APIENTRY *glGenRenderbuffers_t)(GLsizei, GLuint *); typedef void (APIENTRY *glBindRenderbuffer_t)(GLenum target, GLuint renderbuffer); typedef void (APIENTRY *glRenderbufferStorage_t)(GLenum target, GLenum internalformat, GLsizei width, GLsizei height); typedef void (APIENTRY *glGenFramebuffers_t)(GLsizei n, GLuint *framebuffers); typedef void (APIENTRY *glBindFramebuffer_t)(GLenum target, GLuint framebuffer); typedef void (APIENTRY *glFramebufferTexture2D_t)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level); typedef void (APIENTRY *glFramebufferRenderbuffer_t)(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer); typedef void (APIENTRY *glDeleteFramebuffers_t) (GLsizei, const GLuint *); typedef void (APIENTRY *glDeleteRenderbuffers_t) (GLsizei, const GLuint *); typedef const GLubyte *(APIENTRY *glGetStringi_t) (GLenum, GLuint); defNameE(glGenRenderbuffers); defNameE(glBindRenderbuffer); defNameE(glRenderbufferStorage); defNameE(glGenFramebuffers); defNameE(glBindFramebuffer); defNameE(glFramebufferTexture2D); defNameE(glFramebufferRenderbuffer); defNameE(glDeleteFramebuffers); defNameE(glDeleteRenderbuffers); defNameE(glGetStringi); #ifdef WIN32 typedef const char* (APIENTRY * wglGetExtensionsString_t) (HDC hdc); defNameE(wglGetExtensionsString); #endif #endif