/* * The ManaPlus Client * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "listeners/textskilllistener.h" #include "gui/windows/textdialog.h" #include "net/skillhandler.h" #include "debug.h" TextSkillListener::TextSkillListener() : ActionListener(), mDialog(nullptr), mSkillId(0), mX(0), mY(0), mLevel(0) { } void TextSkillListener::setSkill(const int skillId, const int x, const int y, const int level) { mSkillId = skillId; mX = x; mY = y; mLevel = level; } void TextSkillListener::action(const ActionEvent &event) { if (event.getId() == "ok" && (mDialog != nullptr)) { const std::string text = mDialog->getText(); if (text.empty()) return; skillHandler->usePos(mSkillId, mLevel, mX, mY, text); } mDialog = nullptr; }