/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2020 The ManaPlus Developers * Copyright (C) 2020-2023 The ManaVerse Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef LISTENERS_PLAYERPOSTDEATHLISTENER_H #define LISTENERS_PLAYERPOSTDEATHLISTENER_H #include "being/localplayer.h" #include "gui/dialogsmanager.h" #include "gui/popupmanager.h" #include "gui/windows/npcdialog.h" #include "net/adminhandler.h" #include "net/playerhandler.h" #include "localconsts.h" extern Window *deathNotice; /** * Listener used for handling death message. */ struct PlayerPostDeathListener final : public ActionListener { PlayerPostDeathListener() : ActionListener() { } A_DELETE_COPY(PlayerPostDeathListener) void action(const ActionEvent &event) override final { const bool respawn = !(event.getId() == "no"); deathNotice = nullptr; if (respawn) { if (playerHandler != nullptr) playerHandler->respawn(); DialogsManager::closeDialogs(); PopupManager::closePopupMenu(); NpcDialog::clearDialogs(); if (localPlayer != nullptr) localPlayer->respawn(); } else { DialogsManager::closeDialogs(); PopupManager::closePopupMenu(); NpcDialog::clearDialogs(); if (localPlayer != nullptr) adminHandler->alive(localPlayer->getName()); } } }; #endif // LISTENERS_PLAYERPOSTDEATHLISTENER_H