/* * The ManaPlus Client * Copyright (C) 2011-2019 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "listeners/playerlistener.h" #include "actormanager.h" #include "being/being.h" #include "gui/windows/textdialog.h" #include "debug.h" PlayerListener::PlayerListener() : ActionListener(), mNick(), mDialog(nullptr), mType(ActorType::Unknown) { } void PlayerListener::action(const ActionEvent &event) { if (event.getId() == "ok" && !mNick.empty() && (mDialog != nullptr)) { std::string comment = mDialog->getText(); Being *const being = actorManager->findBeingByName( mNick, static_cast(mType)); if (being != nullptr) being->setComment(comment); Being::saveComment(mNick, comment, mType); } mDialog = nullptr; }