/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2012 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "joystick.h" #include "client.h" #include "configuration.h" #include "logger.h" #include "debug.h" int Joystick::joystickCount = 0; bool Joystick::mEnabled = false; void Joystick::init() { SDL_InitSubSystem(SDL_INIT_JOYSTICK); SDL_JoystickEventState(SDL_ENABLE); joystickCount = SDL_NumJoysticks(); logger->log("%i joysticks/gamepads found", joystickCount); for (int i = 0; i < joystickCount; i++) logger->log("- %s", SDL_JoystickName(i)); mEnabled = config.getBoolValue("joystickEnabled"); if (Joystick::getNumberOfJoysticks() > 0) { joystick = new Joystick(config.getIntValue("selectedJoystick")); if (mEnabled) joystick->open(); } } Joystick::Joystick(int no): mDirection(0), mJoystick(nullptr), mUpTolerance(0), mDownTolerance(0), mLeftTolerance(0), mRightTolerance(0), mCalibrating(false), mCalibrated(false), mButtonsNumber(MAX_BUTTONS), mUseInactive(false), mHaveHats(false) { if (no >= joystickCount) no = joystickCount; mNumber = no; for (int i = 0; i < MAX_BUTTONS; i++) mButtons[i] = false; } Joystick::~Joystick() { close(); } bool Joystick::open() { logger->log("open joystick %d", mNumber); mJoystick = SDL_JoystickOpen(mNumber); // TODO Bail out! if (!mJoystick) { logger->log("Couldn't open joystick: %s", SDL_GetError()); return false; } mButtonsNumber = SDL_JoystickNumButtons(mJoystick); logger->log("Joystick: %i ", mNumber); logger->log("Axes: %i ", SDL_JoystickNumAxes(mJoystick)); logger->log("Balls: %i", SDL_JoystickNumBalls(mJoystick)); logger->log("Hats: %i", SDL_JoystickNumHats(mJoystick)); logger->log("Buttons: %i", mButtonsNumber); mHaveHats = (SDL_JoystickNumHats(mJoystick) > 0); if (mButtonsNumber > MAX_BUTTONS) mButtonsNumber = MAX_BUTTONS; mCalibrated = config.getValueBool("joystick" + toString(mNumber) + "calibrated", false); mUpTolerance = config.getIntValue("upTolerance" + toString(mNumber)); mDownTolerance = config.getIntValue("downTolerance" + toString(mNumber)); mLeftTolerance = config.getIntValue("leftTolerance" + toString(mNumber)); mRightTolerance = config.getIntValue("rightTolerance" + toString(mNumber)); mUseInactive = config.getBoolValue("useInactiveJoystick"); return true; } void Joystick::close() { logger->log("close joystick %d", mNumber); if (mJoystick) { SDL_JoystickClose(mJoystick); mJoystick = nullptr; } } void Joystick::setNumber(int n) { if (mJoystick) { SDL_JoystickClose(mJoystick); mNumber = n; open(); } else { mNumber = n; } } void Joystick::update() { mDirection = 0; // When calibrating, don't bother the outside with our state if (mCalibrating) { doCalibration(); return; }; if (!mEnabled || !mCalibrated) return; if (mUseInactive || Client::getInputFocused()) { // X-Axis int position = SDL_JoystickGetAxis(mJoystick, 0); if (position >= mRightTolerance) mDirection |= RIGHT; else if (position <= mLeftTolerance) mDirection |= LEFT; // Y-Axis position = SDL_JoystickGetAxis(mJoystick, 1); if (position <= mUpTolerance) mDirection |= UP; else if (position >= mDownTolerance) mDirection |= DOWN; #ifdef DEBUG_JOYSTICK if (SDL_JoystickGetAxis(mJoystick, 2)) logger->log("axis 2 pos: %d", SDL_JoystickGetAxis(mJoystick, 2)); if (SDL_JoystickGetAxis(mJoystick, 3)) logger->log("axis 3 pos: %d", SDL_JoystickGetAxis(mJoystick, 3)); if (SDL_JoystickGetAxis(mJoystick, 4)) logger->log("axis 4 pos: %d", SDL_JoystickGetAxis(mJoystick, 4)); #endif if (!mDirection && mHaveHats) { // reading only hat 0 Uint8 hat = SDL_JoystickGetHat(mJoystick, 0); if (hat & SDL_HAT_RIGHT) mDirection |= RIGHT; else if (hat & SDL_HAT_LEFT) mDirection |= LEFT; if (hat & SDL_HAT_UP) mDirection |= UP; else if (hat & SDL_HAT_DOWN) mDirection |= DOWN; } // Buttons for (int i = 0; i < mButtonsNumber; i++) { mButtons[i] = (SDL_JoystickGetButton(mJoystick, i) == 1); #ifdef DEBUG_JOYSTICK if (mButtons[i]) logger->log("button: %d", i); #endif } } else { for (int i = 0; i < mButtonsNumber; i++) mButtons[i] = false; } } void Joystick::startCalibration() { mUpTolerance = 0; mDownTolerance = 0; mLeftTolerance = 0; mRightTolerance = 0; mCalibrating = true; } void Joystick::doCalibration() { // X-Axis int position = SDL_JoystickGetAxis(mJoystick, 0); if (position > mRightTolerance) mRightTolerance = position; else if (position < mLeftTolerance) mLeftTolerance = position; // Y-Axis position = SDL_JoystickGetAxis(mJoystick, 1); if (position > mDownTolerance) mDownTolerance = position; else if (position < mUpTolerance) mUpTolerance = position; } void Joystick::finishCalibration() { mCalibrated = true; mCalibrating = false; config.setValue("joystick" + toString(mNumber) + "calibrated", true); config.setValue("leftTolerance" + toString(mNumber), mLeftTolerance); config.setValue("rightTolerance" + toString(mNumber), mRightTolerance); config.setValue("upTolerance" + toString(mNumber), mUpTolerance); config.setValue("downTolerance" + toString(mNumber), mDownTolerance); } bool Joystick::buttonPressed(unsigned char no) const { return (mEnabled && no < MAX_BUTTONS) ? mButtons[no] : false; } void Joystick::getNames(std::vector &names) { names.clear(); for (int i = 0; i < joystickCount; i++) names.push_back(SDL_JoystickName(i)); }