/* * The ManaPlus Client * Copyright (C) 2007 Joshua Langley * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2016 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef INPUT_INPUTACTIONMAP_H #define INPUT_INPUTACTIONMAP_H #include "sdlshared.h" #include "actions/actions.h" #include "actions/chat.h" #include "actions/commands.h" #include "actions/move.h" #include "actions/pets.h" #include "actions/statusbar.h" #include "actions/tabs.h" #include "actions/target.h" #include "actions/windows.h" #include "enums/input/inputcondition.h" #include "enums/input/inputgroup.h" #include "input/inputactiondata.h" #include "input/inputmanager.h" #include "localconsts.h" #define defaultAction(name) \ InputType::UNKNOWN, -1, \ InputType::UNKNOWN, -1, \ Input::GRP_DEFAULT, \ name, \ InputAction::NO_VALUE, 50 #define addKey(name) InputType::KEYBOARD, name #define emptyKey InputType::UNKNOWN, -1 #define joystickButton(num) InputType::JOYSTICK, num // keyData must be in same order as enum keyAction. static const InputActionData inputActionData [static_cast(InputAction::TOTAL)] = { {"keyMoveUp", addKey(SDLK_UP), emptyKey, Input::GRP_DEFAULT, &Actions::moveUp, InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS, "", UseArgs_false, Protected_false}, {"keyMoveDown", addKey(SDLK_DOWN), emptyKey, Input::GRP_DEFAULT, &Actions::moveDown, InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS, "", UseArgs_false, Protected_false}, {"keyMoveLeft", addKey(SDLK_LEFT), emptyKey, Input::GRP_DEFAULT, &Actions::moveLeft, InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS, "", UseArgs_false, Protected_false}, {"keyMoveRight", addKey(SDLK_RIGHT), emptyKey, Input::GRP_DEFAULT, &Actions::moveRight, InputAction::NO_VALUE, 50, InputCondition::ARROWKEYS, "", UseArgs_false, Protected_false}, {"keyAttack", addKey(SDLK_x), emptyKey, Input::GRP_DEFAULT | Input::GRP_REPEAT, &Actions::attack, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOFOLLOW | InputCondition::VALIDSPEED, "attack", UseArgs_false, Protected_false}, {"keyTargetAttack", addKey(SDLK_LCTRL), joystickButton(0), Input::GRP_DEFAULT, &Actions::targetAttack, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOFOLLOW | InputCondition::VALIDSPEED | InputCondition::ALIVE, "targetattack", UseArgs_true, Protected_false}, {"keyMoveToTarget", addKey(SDLK_v), emptyKey, Input::GRP_DEFAULT, &Actions::moveToTarget, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "movetotarget", UseArgs_false, Protected_false}, {"keyChangeMoveToTarget", addKey(SDLK_PERIOD), emptyKey, Input::GRP_DEFAULT, &Actions::changeMoveToTarget, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyMoveToHome", addKey(SDLK_d), emptyKey, Input::GRP_DEFAULT, &Actions::moveToHome, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "movetohome", UseArgs_false, Protected_false}, {"keySetHome", addKey(SDLK_KP5), emptyKey, Input::GRP_DEFAULT, &Actions::setHome, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "sethome", UseArgs_false, Protected_true}, {"keyMoveToPoint", addKey(SDLK_RSHIFT), emptyKey, Input::GRP_DEFAULT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_false}, {"keyTalk", addKey(SDLK_t), emptyKey, Input::GRP_DEFAULT, &Actions::talk, InputAction::NO_VALUE, 50, InputCondition::GAME, "talk", UseArgs_false, Protected_false}, {"keyTarget", addKey(SDLK_LSHIFT), joystickButton(4), Input::GRP_DEFAULT, &Actions::stopAttack, InputAction::NO_VALUE, 50, InputCondition::GAME, "stopattack", UseArgs_false, Protected_false}, {"keyUnTarget", defaultAction(&Actions::untarget), InputCondition::GAME, "untarget", UseArgs_false, Protected_false}, {"keyTargetMonster", addKey(SDLK_a), joystickButton(3), Input::GRP_DEFAULT | Input::GRP_REPEAT, &Actions::targetMonster, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET | InputCondition::VALIDSPEED, "targetmonster", UseArgs_false, Protected_false}, {"keyTargetNPC", addKey(SDLK_n), emptyKey, Input::GRP_DEFAULT, &Actions::targetNPC, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "targetnpc", UseArgs_false, Protected_false}, {"keyTargetPlayer", addKey(SDLK_q), emptyKey, Input::GRP_DEFAULT, &Actions::targetPlayer, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "targetplayer", UseArgs_false, Protected_false}, {"keyPickup", addKey(SDLK_z), joystickButton(1), Input::GRP_DEFAULT, &Actions::pickup, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "pickup", UseArgs_false, Protected_false}, {"keyChangePickupType", addKey(SDLK_o), emptyKey, Input::GRP_DEFAULT, &Actions::changePickupType, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyHideWindows", addKey(SDLK_h), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::hideWindows, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "hidewindows", UseArgs_false, Protected_false}, {"keyBeingSit", addKey(SDLK_s), joystickButton(2), Input::GRP_DEFAULT, &Actions::sit, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET | InputCondition::NOBLOCK, "sit", UseArgs_false, Protected_false}, {"keyScreenshot", addKey(SDLK_p), emptyKey, Input::GRP_DEFAULT, &Actions::screenshot, InputAction::NO_VALUE, 50, InputCondition::NOTARGET | InputCondition::NOINPUT, "screenshot", UseArgs_false, Protected_true}, {"keyTrade", addKey(SDLK_r), emptyKey, Input::GRP_DEFAULT, &Actions::changeTrade, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "changetrade", UseArgs_false, Protected_true}, {"keyPathfind", addKey(SDLK_f), emptyKey, Input::GRP_DEFAULT, &Actions::changeMapMode, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET | InputCondition::EMODS, "", UseArgs_false, Protected_false}, {"keyOK", addKey(SDLK_SPACE), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::ok, InputAction::NO_VALUE, 50, InputCondition::NOMODAL | InputCondition::NOAWAY | InputCondition::NONPCINPUT, "", UseArgs_false, Protected_false}, {"keyQuit", addKey(SDLK_ESCAPE), #if defined(USE_SDL2) && defined(ANDROID) addKey(SDLK_AC_BACK), #else emptyKey, #endif Input::GRP_DEFAULT, &Actions::quit, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "quit", UseArgs_false, Protected_true}, {"keyShortcutsKey", addKey(SDLK_MENU), emptyKey, Input::GRP_DEFAULT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_true}, {"keyShortcut1", addKey(SDLK_1), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut2", addKey(SDLK_2), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut3", addKey(SDLK_3), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut4", addKey(SDLK_4), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut5", addKey(SDLK_5), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut6", addKey(SDLK_6), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut7", addKey(SDLK_7), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut8", addKey(SDLK_8), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut9", addKey(SDLK_9), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut10", addKey(SDLK_0), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut11", addKey(SDLK_MINUS), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut12", addKey(SDLK_EQUALS), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut13", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut14", addKey(SDLK_INSERT), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut15", addKey(SDLK_HOME), emptyKey, Input::GRP_DEFAULT, &Actions::shortcut, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut16", defaultAction(&Actions::shortcut), InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut17", defaultAction(&Actions::shortcut), InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut18", defaultAction(&Actions::shortcut), InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut19", defaultAction(&Actions::shortcut), InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyShortcut20", defaultAction(&Actions::shortcut), InputCondition::SHORTCUT, "", UseArgs_false, Protected_true}, {"keyWindowHelp", addKey(SDLK_F1), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::helpWindowShow, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0, "help|openhelp", UseArgs_false, Protected_false}, {"keyWindowStatus", addKey(SDLK_F2), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::statusWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "status|openstatus", UseArgs_false, Protected_false}, {"keyWindowInventory", addKey(SDLK_F3), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::inventoryWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "inventory|openinventory", UseArgs_false, Protected_false}, {"keyWindowEquipment", addKey(SDLK_F4), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::equipmentWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "equipment|openequipment", UseArgs_false, Protected_false}, {"keyWindowSkill", addKey(SDLK_F5), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::skillDialogShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "skill|skills|openskills", UseArgs_false, Protected_false}, {"keyWindowMinimap", addKey(SDLK_F6), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::minimapWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "minimap|openminimap", UseArgs_false, Protected_false}, {"keyWindowChat", addKey(SDLK_F7), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::chatWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "openchat", UseArgs_false, Protected_false}, {"keyWindowShortcut", addKey(SDLK_F8), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::shortcutWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "openshortcut|openshortcuts", UseArgs_false, Protected_false}, {"keyWindowSetup", addKey(SDLK_F9), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::setupWindowShow, InputAction::NO_VALUE, 50, InputCondition::NOTARGET | InputCondition::NOINPUT | InputCondition::ENABLED, "setup|opensetup", UseArgs_false, Protected_false}, {"keyWindowDebug", addKey(SDLK_F10), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::debugWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "debug|opendebug", UseArgs_false, Protected_false}, {"keyWindowSocial", addKey(SDLK_F11), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::socialWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "social|opensocial", UseArgs_false, Protected_false}, {"keyWindowEmoteBar", addKey(SDLK_F12), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::emoteShortcutWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "emotes|openemotes", UseArgs_false, Protected_false}, {"keyWindowOutfit", addKey(SDLK_BACKQUOTE), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::outfitWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "openoutfit|openoutfits", UseArgs_false, Protected_false}, {"keyWindowShop", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::shopWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "shop|openshop", UseArgs_false, Protected_false}, {"keyWindowDrop", addKey(SDLK_w), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::dropShortcutWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "opendrop", UseArgs_false, Protected_false}, {"keyWindowKills", addKey(SDLK_e), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::killStatsWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "kills|openkills", UseArgs_false, Protected_false}, {"keyWindowSpells", addKey(SDLK_j), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::spellShortcutWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "spells|openspells", UseArgs_false, Protected_false}, {"keyWindowBotChecker", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, nullptr, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "", UseArgs_false, Protected_false}, {"keyWindowOnline", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::whoIsOnlineWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "online|openonline", UseArgs_false, Protected_false}, {"keyWindowDidYouKnow", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::didYouKnowWindowShow, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0, "didyouknow|opendidyouknow", UseArgs_false, Protected_false}, {"keyWindowQuests", addKey(SDLK_LEFTBRACKET), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::questsWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "quests|openquests", UseArgs_false, Protected_false}, {"keySocialPrevTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::prevSocialTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "prevsocialtab", UseArgs_false, Protected_false}, {"keySocialNextTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::nextSocialTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "nextsocialtab", UseArgs_false, Protected_false}, {"keySmilie", addKey(SDLK_LALT), emptyKey, Input::GRP_DEFAULT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut1", addKey(SDLK_1), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut2", addKey(SDLK_2), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut3", addKey(SDLK_3), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut4", addKey(SDLK_4), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut5", addKey(SDLK_5), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut6", addKey(SDLK_6), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut7", addKey(SDLK_7), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut8", addKey(SDLK_8), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut9", addKey(SDLK_9), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut10", addKey(SDLK_0), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut11", addKey(SDLK_MINUS), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut12", addKey(SDLK_EQUALS), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut13", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut14", addKey(SDLK_INSERT), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut15", addKey(SDLK_HOME), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut16", addKey(SDLK_q), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut17", addKey(SDLK_w), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut18", addKey(SDLK_e), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut19", addKey(SDLK_r), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut20", addKey(SDLK_t), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut21", addKey(SDLK_y), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut22", addKey(SDLK_u), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut23", addKey(SDLK_i), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut24", addKey(SDLK_o), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut25", addKey(SDLK_p), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut26", addKey(SDLK_LEFTBRACKET), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut27", addKey(SDLK_RIGHTBRACKET), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut28", addKey(SDLK_BACKSLASH), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut29", addKey(SDLK_a), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut30", addKey(SDLK_s), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut31", addKey(SDLK_d), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut32", addKey(SDLK_f), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut33", addKey(SDLK_g), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut34", addKey(SDLK_h), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut35", addKey(SDLK_j), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut36", addKey(SDLK_k), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut37", addKey(SDLK_l), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut38", addKey(SDLK_SEMICOLON), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut39", addKey(SDLK_QUOTE), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut40", addKey(SDLK_z), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut41", addKey(SDLK_x), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut42", addKey(SDLK_c), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut43", addKey(SDLK_v), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut44", addKey(SDLK_b), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut45", addKey(SDLK_n), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut46", addKey(SDLK_m), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut47", addKey(SDLK_COMMA), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyEmoteShortcut48", addKey(SDLK_PERIOD), emptyKey, Input::GRP_EMOTION, &Actions::emote, InputAction::EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyWearOutfit", addKey(SDLK_RCTRL), emptyKey, Input::GRP_DEFAULT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_true}, {"keyCopyOutfit", addKey(SDLK_RALT), emptyKey, Input::GRP_DEFAULT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_true}, {"keyCopyEquipedOutfit", addKey(SDLK_RIGHTBRACKET), emptyKey, Input::GRP_DEFAULT, &Actions::copyEquippedToOutfit, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut1", addKey(SDLK_1), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut2", addKey(SDLK_2), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut3", addKey(SDLK_3), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut4", addKey(SDLK_4), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut5", addKey(SDLK_5), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut6", addKey(SDLK_6), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut7", addKey(SDLK_7), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut8", addKey(SDLK_8), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut9", addKey(SDLK_9), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut10", addKey(SDLK_0), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut11", addKey(SDLK_MINUS), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut12", addKey(SDLK_EQUALS), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut13", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut14", addKey(SDLK_INSERT), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut15", addKey(SDLK_HOME), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut16", addKey(SDLK_q), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut17", addKey(SDLK_w), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut18", addKey(SDLK_e), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut19", addKey(SDLK_r), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut20", addKey(SDLK_t), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut21", addKey(SDLK_y), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut22", addKey(SDLK_u), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut23", addKey(SDLK_i), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut24", addKey(SDLK_o), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut25", addKey(SDLK_p), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut26", addKey(SDLK_LEFTBRACKET), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut27", addKey(SDLK_RIGHTBRACKET), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut28", addKey(SDLK_BACKSLASH), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut29", addKey(SDLK_a), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut30", addKey(SDLK_s), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut31", addKey(SDLK_d), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut32", addKey(SDLK_f), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut33", addKey(SDLK_g), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut34", addKey(SDLK_h), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut35", addKey(SDLK_j), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut36", addKey(SDLK_k), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut37", addKey(SDLK_l), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut38", addKey(SDLK_SEMICOLON), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut39", addKey(SDLK_QUOTE), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut40", addKey(SDLK_z), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut41", addKey(SDLK_x), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut42", addKey(SDLK_c), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut43", addKey(SDLK_v), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut44", addKey(SDLK_b), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut45", addKey(SDLK_n), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut46", addKey(SDLK_m), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut47", addKey(SDLK_COMMA), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyOutfitShortcut48", addKey(SDLK_PERIOD), emptyKey, Input::GRP_OUTFIT, &Actions::outfit, InputAction::NO_VALUE, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut1", addKey(SDLK_1), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut2", addKey(SDLK_2), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut3", addKey(SDLK_3), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut4", addKey(SDLK_4), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut5", addKey(SDLK_5), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut6", addKey(SDLK_6), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut7", addKey(SDLK_7), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut8", addKey(SDLK_8), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut9", addKey(SDLK_9), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut10", addKey(SDLK_0), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut11", addKey(SDLK_MINUS), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut12", addKey(SDLK_EQUALS), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut13", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut14", addKey(SDLK_INSERT), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut15", addKey(SDLK_HOME), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut16", addKey(SDLK_q), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut17", addKey(SDLK_w), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut18", addKey(SDLK_e), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut19", addKey(SDLK_r), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut20", addKey(SDLK_t), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut21", addKey(SDLK_y), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut22", addKey(SDLK_u), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut23", addKey(SDLK_i), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut24", addKey(SDLK_o), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut25", addKey(SDLK_p), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut26", addKey(SDLK_LEFTBRACKET), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut27", addKey(SDLK_RIGHTBRACKET), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut28", addKey(SDLK_BACKSLASH), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut29", addKey(SDLK_a), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut30", addKey(SDLK_s), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut31", addKey(SDLK_d), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut32", addKey(SDLK_f), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut33", addKey(SDLK_g), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut34", addKey(SDLK_h), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut35", addKey(SDLK_j), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut36", addKey(SDLK_k), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut37", addKey(SDLK_l), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut38", addKey(SDLK_SEMICOLON), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut39", addKey(SDLK_QUOTE), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut40", addKey(SDLK_z), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut41", addKey(SDLK_x), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut42", addKey(SDLK_c), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut43", addKey(SDLK_v), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut44", addKey(SDLK_b), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut45", addKey(SDLK_n), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut46", addKey(SDLK_m), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut47", addKey(SDLK_COMMA), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyMoveToPointShortcut48", addKey(SDLK_PERIOD), emptyKey, Input::GRP_MOVETOPOINT, &Actions::moveToPoint, InputAction::MOVE_TO_POINT, 100, InputCondition::GAME, "", UseArgs_false, Protected_true}, {"keyChat", addKey(SDLK_RETURN), emptyKey, Input::GRP_DEFAULT | Input::GRP_CHAT, &Actions::toggleChat, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::NOAWAY | InputCondition::NOMODAL | InputCondition::INGAME, "chat", UseArgs_false, Protected_false}, {"keyChatScrollUp", addKey(SDLK_PAGEUP), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::scrollChatUp, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "chatscrollup", UseArgs_false, Protected_false}, {"keyChatScrollDown", addKey(SDLK_PAGEDOWN), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::scrollChatDown, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "chatscrolldown", UseArgs_false, Protected_false}, {"keyChatPrevTab", addKey(SDLK_KP7), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::prevChatTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "prevtab", UseArgs_false, Protected_false}, {"keyChatNextTab", addKey(SDLK_KP9), emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::nextChatTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "nexttab", UseArgs_false, Protected_false}, {"keyChatCloseTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::closeChatTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "close", UseArgs_false, Protected_false}, {"keyChatPrevHistory", addKey(SDLK_KP7), emptyKey, Input::GRP_CHAT | Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_false}, {"keyChatNextHistory", addKey(SDLK_KP9), emptyKey, Input::GRP_CHAT | Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_false}, {"keyIgnoreInput1", #ifdef USE_SDL2 emptyKey, #else addKey(SDLK_LSUPER), #endif emptyKey, Input::GRP_DEFAULT, &Actions::ignoreInput, InputAction::NO_VALUE, 500, InputCondition::DEFAULT, "", UseArgs_false, Protected_true}, {"keyIgnoreInput2", #ifdef USE_SDL2 emptyKey, #else addKey(SDLK_RSUPER), #endif emptyKey, Input::GRP_DEFAULT, &Actions::ignoreInput, InputAction::NO_VALUE, 500, InputCondition::DEFAULT, "", UseArgs_false, Protected_true}, {"keyDirectUp", defaultAction(&Actions::directUp), InputCondition::GAME, "directup|turnup", UseArgs_false, Protected_false}, {"keyDirectDown", defaultAction(&Actions::directDown), InputCondition::GAME, "directdown|turndown", UseArgs_false, Protected_false}, {"keyDirectLeft", defaultAction(&Actions::directLeft), InputCondition::GAME, "directleft|turnleft", UseArgs_false, Protected_false}, {"keyDirectRight", defaultAction(&Actions::directRight), InputCondition::GAME, "directright|turnright", UseArgs_false, Protected_false}, {"keyCrazyMoves", addKey(SDLK_SLASH), emptyKey, Input::GRP_DEFAULT, &Actions::crazyMoves, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "", UseArgs_false, Protected_true}, {"keyChangeCrazyMoveType", addKey(SDLK_BACKSLASH), emptyKey, Input::GRP_DEFAULT, &Actions::changeCrazyMove, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyQuickDrop", addKey(SDLK_y), emptyKey, Input::GRP_DEFAULT, &Actions::dropItem0, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "drop", UseArgs_false, Protected_false}, {"keyQuickDropN", addKey(SDLK_u), emptyKey, Input::GRP_DEFAULT, &Actions::dropItem, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "dropn", UseArgs_false, Protected_false}, {"keySwitchQuickDrop", addKey(SDLK_i), emptyKey, Input::GRP_DEFAULT, &Actions::switchQuickDrop, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "", UseArgs_false, Protected_true}, {"keyMagicInma1", addKey(SDLK_c), emptyKey, Input::GRP_DEFAULT, &Actions::heal, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "heal", UseArgs_true, Protected_false}, {"keyMagicItenplz", addKey(SDLK_m), emptyKey, Input::GRP_DEFAULT, &Actions::itenplz, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "itenplz", UseArgs_false, Protected_false}, {"keyMagicAttack", addKey(SDLK_b), emptyKey, Input::GRP_DEFAULT, &Actions::magicAttack, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOFOLLOW | InputCondition::VALIDSPEED, "magicattack", UseArgs_false, Protected_false}, {"keySwitchMagicAttack", addKey(SDLK_COMMA), emptyKey, Input::GRP_DEFAULT, &Actions::changeMagicAttackType, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keySwitchPvpAttack", defaultAction(&Actions::changePvpMode), InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyInvertDirection", defaultAction(&Actions::changeMoveType), InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_false}, {"keyChangeAttackWeaponType", addKey(SDLK_g), emptyKey, Input::GRP_DEFAULT, &Actions::changeAttackWeaponType, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyChangeAttackType", addKey(SDLK_END), emptyKey, Input::GRP_DEFAULT, &Actions::changeAttackType, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyChangeFollowMode", addKey(SDLK_KP1), emptyKey, Input::GRP_DEFAULT, &Actions::changeFollowMode, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyChangeImitationMode", addKey(SDLK_KP4), emptyKey, Input::GRP_DEFAULT, &Actions::changeImitationMode, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyDisableGameModifiers", addKey(SDLK_KP8), emptyKey, Input::GRP_DEFAULT, &Actions::changeGameModifier, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "", UseArgs_false, Protected_true}, {"keyChangeAudio", addKey(SDLK_KP3), emptyKey, Input::GRP_DEFAULT, &Actions::changeAudio, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "audio", UseArgs_false, Protected_true}, {"keyAway", addKey(SDLK_KP2), emptyKey, Input::GRP_DEFAULT, &Actions::away, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED, "", UseArgs_false, Protected_false}, {"keyRightClick", addKey(SDLK_TAB), emptyKey, Input::GRP_DEFAULT, &Actions::mouseClick, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::NOAWAY | InputCondition::NOMODAL | InputCondition::INGAME, "rightclick", UseArgs_false, Protected_false}, {"keyCameraMode", addKey(SDLK_KP_PLUS), emptyKey, Input::GRP_DEFAULT, &Actions::camera, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_false}, {"keyMod", emptyKey, emptyKey, 0, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIUp", addKey(SDLK_UP), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIDown", addKey(SDLK_DOWN), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUILeft", addKey(SDLK_LEFT), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIRight", addKey(SDLK_RIGHT), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUISelect", addKey(SDLK_SPACE), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUISelect2", addKey(SDLK_RETURN), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUICancel", addKey(SDLK_ESCAPE), #if defined(USE_SDL2) && defined(ANDROID) addKey(SDLK_AC_BACK), #else emptyKey, #endif Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIHome", addKey(SDLK_HOME), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIEnd", addKey(SDLK_END), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIDelete", addKey(SDLK_DELETE), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIBackSpace", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUITab", addKey(SDLK_TAB), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIPageUp", addKey(SDLK_PAGEUP), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIPageDown", addKey(SDLK_PAGEDOWN), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIInsert", addKey(SDLK_INSERT), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIMod", addKey(SDLK_LSHIFT), addKey(SDLK_RSHIFT), Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keySafeVideo", addKey(SDLK_KP_MINUS), emptyKey, Input::GRP_DEFAULT, &Actions::safeVideoMode, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyStopSit", defaultAction(&Actions::stopSit), InputCondition::DEFAULT | InputCondition::INGAME, "sit2", UseArgs_false, Protected_false}, {"keyShowKeyboard", defaultAction(&Actions::showKeyboard), InputCondition::DEFAULT, "showkeyboard", UseArgs_false, Protected_false}, {"keyShowWindows", defaultAction(&Actions::showWindows), InputCondition::DEFAULT, "showwindows", UseArgs_false, Protected_false}, {"keyChatMod", addKey(SDLK_LSHIFT), emptyKey, Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_false}, {"keyMoveForward", defaultAction(&Actions::moveForward), InputCondition::ARROWKEYS, "", UseArgs_false, Protected_false}, {"keyGUICtrl", addKey(SDLK_LCTRL), addKey(SDLK_RCTRL), Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIb", addKey(SDLK_b), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIc", addKey(SDLK_c), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUId", addKey(SDLK_d), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIe", addKey(SDLK_e), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIf", addKey(SDLK_f), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIh", addKey(SDLK_h), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIk", addKey(SDLK_k), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIu", addKey(SDLK_u), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIv", addKey(SDLK_v), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIw", addKey(SDLK_w), emptyKey, Input::GRP_GUICHAN, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyShortcutsPrevTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::prevShortcutsTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "shortcutprevtab", UseArgs_false, Protected_false}, {"keyShortcutsNextTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::nextShortcutsTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "shortcutnexttab", UseArgs_false, Protected_false}, {"keyCommandsPrevTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::prevCommandsTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "commandsprevtab", UseArgs_false, Protected_false}, {"keyCommandsNextTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::nextCommandsTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "commandsnexttab", UseArgs_false, Protected_false}, {"keyOpenTrade", defaultAction(&Actions::openTrade), InputCondition::GAME | InputCondition::NOTARGET, "trade", UseArgs_false, Protected_false}, {"keyGUIF1", addKey(SDLK_F1), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF2", addKey(SDLK_F2), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF3", addKey(SDLK_F3), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF4", addKey(SDLK_F4), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF5", addKey(SDLK_F5), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF6", addKey(SDLK_F6), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF7", addKey(SDLK_F7), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF8", addKey(SDLK_F8), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF9", addKey(SDLK_F9), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF10", addKey(SDLK_F10), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF11", addKey(SDLK_F11), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyGUIF12", addKey(SDLK_F12), emptyKey, Input::GRP_GUICHAN | Input::GRP_CHAT, nullptr, InputAction::NO_VALUE, 50, InputCondition::DEFAULT, "", UseArgs_false, Protected_false}, {"keyWindowAbout", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::aboutWindowShow, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0, "about", UseArgs_false, Protected_false}, {"keyWindowUpdater", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::updaterWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME, "updater", UseArgs_false, Protected_false}, {"keyTargetClosestMonster", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_REPEAT, &Actions::targetClosestMonster, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET | InputCondition::VALIDSPEED, "targetclosestmonster", UseArgs_false, Protected_false}, {"keyChatCloseAllTabs", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::closeAllChatTabs, InputAction::NO_VALUE, 50, InputCondition::INGAME, "closeall", UseArgs_false, Protected_false}, {"keyChatIgnoreAllWhispers", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::ignoreAllWhispers, InputAction::NO_VALUE, 50, InputCondition::INGAME, "ignoreallwhispers", UseArgs_false, Protected_false}, {"keyChatAnnounce", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::chatAnnounce, InputAction::NO_VALUE, 50, InputCondition::INGAME, "announce", UseArgs_true, Protected_false}, {"keyIpcToggle", defaultAction(&Actions::ipcToggle), InputCondition::INGAME, "ipctoggle", UseArgs_false, Protected_false}, {"keyWhere", defaultAction(&Actions::where), InputCondition::INGAME, "where", UseArgs_false, Protected_false}, {"keyWho", defaultAction(&Actions::who), InputCondition::INGAME, "who", UseArgs_false, Protected_false}, {"keyWhisper", defaultAction(&Actions::msg), InputCondition::INGAME, "w|whisper|msg", UseArgs_true, Protected_false}, {"keyQuery", defaultAction(&Actions::query), InputCondition::INGAME, "q|query|j|join", UseArgs_true, Protected_false}, {"keyClearChatTab", defaultAction(&Actions::clearChatTab), InputCondition::INGAME, "clear", UseArgs_false, Protected_false}, {"keyIgnore", defaultAction(&Actions::chatIgnore), InputCondition::INGAME, "ignore", UseArgs_true, Protected_false}, {"keyUnignore", defaultAction(&Actions::chatUnignore), InputCondition::INGAME, "unignore", UseArgs_true, Protected_false}, {"keyFriend", defaultAction(&Actions::chatFriend), InputCondition::INGAME, "friend|befriend", UseArgs_true, Protected_false}, {"keyDisregard", defaultAction(&Actions::chatDisregard), InputCondition::INGAME, "disregard", UseArgs_true, Protected_false}, {"keyNeutral", defaultAction(&Actions::chatNeutral), InputCondition::INGAME, "neutral", UseArgs_true, Protected_false}, {"keyBlacklist", defaultAction(&Actions::chatBlackList), InputCondition::INGAME, "blacklist", UseArgs_true, Protected_false}, {"keyEnemy", defaultAction(&Actions::chatEnemy), InputCondition::INGAME, "enemy", UseArgs_true, Protected_false}, {"keyErase", defaultAction(&Actions::chatErase), InputCondition::INGAME, "erase", UseArgs_true, Protected_false}, {"keyCleanGraphics", defaultAction(&Actions::cleanGraphics), InputCondition::INGAME, "cleangraphics", UseArgs_false, Protected_false}, {"keyCleanFonts", defaultAction(&Actions::cleanFonts), InputCondition::INGAME, "cleanfonts", UseArgs_false, Protected_false}, {"keyCreateParty", defaultAction(&Actions::createParty), InputCondition::INGAME, "createparty", UseArgs_true, Protected_false}, {"keyCreateGuild", defaultAction(&Actions::createGuild), InputCondition::INGAME, "createguild", UseArgs_true, Protected_false}, {"keyParty", defaultAction(&Actions::party), InputCondition::INGAME, "party", UseArgs_true, Protected_false}, {"keyMe", defaultAction(&Actions::me), InputCondition::INGAME, "me", UseArgs_true, Protected_false}, {"keyToggle", defaultAction(&Actions::toggle), InputCondition::INGAME, "toggle", UseArgs_false, Protected_false}, {"keyPresent", defaultAction(&Actions::present), InputCondition::INGAME, "present", UseArgs_false, Protected_false}, {"keyPrintAll", defaultAction(&Actions::printAll), InputCondition::INGAME, "all", UseArgs_false, Protected_false}, {"keyMove", defaultAction(&Actions::move), InputCondition::INGAME, "move", UseArgs_true, Protected_false}, {"keySetTarget", defaultAction(&Actions::setTarget), InputCondition::INGAME, "target", UseArgs_true, Protected_false}, {"keyAttackHuman", defaultAction(&Actions::attackHuman), InputCondition::GAME | InputCondition::NOFOLLOW | InputCondition::VALIDSPEED, "atkhuman", UseArgs_false, Protected_false}, {"keyOutfit", defaultAction(&Actions::commandOutfit), InputCondition::INGAME, "outfit", UseArgs_true, Protected_false}, {"keyEmote", defaultAction(&Actions::commandEmote), InputCondition::INGAME, "emote", UseArgs_true, Protected_false}, {"keyEmotePet", defaultAction(&Actions::commandEmotePet), InputCondition::INGAME, "emotepet", UseArgs_true, Protected_false}, {"keyAwayMessage", defaultAction(&Actions::awayMessage), InputCondition::INGAME, "away", UseArgs_true, Protected_false}, {"keyPseudoAway", defaultAction(&Actions::pseudoAway), InputCondition::INGAME, "pseudoaway", UseArgs_true, Protected_false}, {"keyFollow", defaultAction(&Actions::follow), InputCondition::INGAME, "follow", UseArgs_true, Protected_false}, {"keyNavigate", defaultAction(&Actions::navigate), InputCondition::INGAME, "navigate", UseArgs_true, Protected_false}, {"keyImitation", defaultAction(&Actions::imitation), InputCondition::INGAME, "imitation", UseArgs_true, Protected_false}, {"keySendMail", defaultAction(&Actions::sendMail), InputCondition::INGAME, "sendmail|mailsend|mailto", UseArgs_true, Protected_false}, {"keyTradeCommand", defaultAction(&Actions::trade), InputCondition::INGAME, "trade", UseArgs_true, Protected_false}, {"keyPriceLoad", defaultAction(&Actions::priceLoad), InputCondition::INGAME, "priceload", UseArgs_false, Protected_false}, {"keyPriceSave", defaultAction(&Actions::priceSave), InputCondition::INGAME, "pricesave", UseArgs_false, Protected_false}, {"keyCacheInfo", defaultAction(&Actions::cacheInfo), InputCondition::INGAME, "cacheinfo", UseArgs_false, Protected_false}, {"keyDisconnect", defaultAction(&Actions::disconnect), InputCondition::INGAME, "disconnect", UseArgs_false, Protected_false}, {"keyUndress", defaultAction(&Actions::undress), InputCondition::INGAME, "undress", UseArgs_true, Protected_false}, {"keyDirs", defaultAction(&Actions::dirs), InputCondition::INGAME, "dirs", UseArgs_false, Protected_false}, {"keyInfo", defaultAction(&Actions::info), InputCondition::INGAME, "info", UseArgs_false, Protected_false}, {"keyWait", defaultAction(&Actions::wait), InputCondition::INGAME, "wait", UseArgs_true, Protected_false}, {"keyUptime", defaultAction(&Actions::uptime), InputCondition::INGAME, "uptime", UseArgs_false, Protected_false}, {"keyAddPriorityAttack", defaultAction(&Actions::addPriorityAttack), InputCondition::INGAME, "addpriorityattack", UseArgs_true, Protected_false}, {"keyAddAttack", defaultAction(&Actions::addAttack), InputCondition::INGAME, "addattack", UseArgs_true, Protected_false}, {"keyRemoveAttack", defaultAction(&Actions::removeAttack), InputCondition::INGAME, "removeattack|removeignoreattack", UseArgs_true, Protected_false}, {"keyAddIgnoreAttack", defaultAction(&Actions::addIgnoreAttack), InputCondition::INGAME, "addignoreattack", UseArgs_true, Protected_false}, {"keyDump", defaultAction(&Actions::dump), InputCondition::INGAME, "dump", UseArgs_false, Protected_false}, {"keyServerIgnoreAll", defaultAction(&Actions::serverIgnoreAll), InputCondition::INGAME, "serverignoreall", UseArgs_false, Protected_false}, {"keyServerUnIgnoreAll", defaultAction(&Actions::serverUnIgnoreAll), InputCondition::INGAME, "serverunignoreall", UseArgs_false, Protected_false}, {"keySetDrop", defaultAction(&Actions::setDrop), InputCondition::INGAME, "setdrop", UseArgs_true, Protected_false}, {"keyError", defaultAction(&Actions::error), InputCondition::INGAME, "error", UseArgs_false, Protected_false}, {"keyDumpg", defaultAction(&Actions::dumpGraphics), InputCondition::INGAME, "dumpg", UseArgs_false, Protected_false}, {"keyDumpe", defaultAction(&Actions::dumpEnvironment), InputCondition::INGAME, "dumpe", UseArgs_false, Protected_false}, {"keyDumpt", defaultAction(&Actions::dumpTests), InputCondition::INGAME, "dumpt", UseArgs_false, Protected_false}, {"keyDumpOGL", defaultAction(&Actions::dumpOGL), InputCondition::INGAME, "dumpogl", UseArgs_false, Protected_false}, {"keyDumpGL", defaultAction(&Actions::dumpGL), InputCondition::INGAME, "dumpgl", UseArgs_false, Protected_false}, {"keyDumpMods", defaultAction(&Actions::dumpMods), InputCondition::INGAME, "dumpMods", UseArgs_false, Protected_false}, {"keyUrl", defaultAction(&Actions::url), InputCondition::INGAME, "url", UseArgs_true, Protected_false}, {"keyOpenUrl", defaultAction(&Actions::openUrl), InputCondition::INGAME, "open", UseArgs_true, Protected_false}, {"keyExecute", defaultAction(&Actions::execute), InputCondition::INGAME, "execute", UseArgs_true, Protected_false}, {"keyTestSdlFont", emptyKey, emptyKey, Input::GRP_DEFAULT, #if defined USE_OPENGL && defined DEBUG_SDLFONT &Actions::testSdlFont, #else nullptr, #endif InputAction::NO_VALUE, 50, InputCondition::INGAME, #if defined USE_OPENGL && defined DEBUG_SDLFONT "testsdlfont", #else "", #endif UseArgs_false, Protected_false}, {"keyEnableHightlight", defaultAction(&Actions::enableHighlight), InputCondition::INGAME, "enablehighlight", UseArgs_false, Protected_false}, {"keyDisableHightlight", defaultAction(&Actions::disableHighlight), InputCondition::INGAME, "disablehighlight", UseArgs_false, Protected_false}, {"keyDontRemoveName", defaultAction(&Actions::dontRemoveName), InputCondition::INGAME, "dontremovename", UseArgs_false, Protected_false}, {"keyRemoveName", defaultAction(&Actions::removeName), InputCondition::INGAME, "removename", UseArgs_false, Protected_false}, {"keyDisableAway", defaultAction(&Actions::disableAway), InputCondition::INGAME, "disableaway", UseArgs_false, Protected_false}, {"keyEnableAway", defaultAction(&Actions::enableAway), InputCondition::INGAME, "enableaway", UseArgs_false, Protected_false}, {"keyTestParticle", defaultAction(&Actions::testParticle), InputCondition::INGAME, "testparticle", UseArgs_true, Protected_false}, {"keyCreateItems", defaultAction(&Actions::createItems), InputCondition::INGAME, "createitems", UseArgs_false, Protected_false}, {"keyTalkRaw", defaultAction(&Actions::talkRaw), InputCondition::INGAME, "talkraw", UseArgs_true, Protected_false}, {"keyTalkPet", defaultAction(&Actions::talkPet), InputCondition::INGAME, "talkpet", UseArgs_true, Protected_false}, {"keyUploadConfig", defaultAction(&Actions::uploadConfig), InputCondition::INGAME, "uploadconfig", UseArgs_false, Protected_false}, {"keyUploadServerConfig", defaultAction(&Actions::uploadServerConfig), InputCondition::INGAME, "uploadserverconfig", UseArgs_false, Protected_false}, {"keyUploadLog", defaultAction(&Actions::uploadLog), InputCondition::INGAME, "uploadlog", UseArgs_false, Protected_false}, {"keyGm", defaultAction(&Actions::gm), InputCondition::INGAME, "gm", UseArgs_true, Protected_false}, {"keyHack", defaultAction(&Actions::hack), InputCondition::INGAME, "hack", UseArgs_true, Protected_false}, {"keyDebugSpawn", defaultAction(&Actions::debugSpawn), InputCondition::INGAME, "debugspawn", UseArgs_true, Protected_false}, {"keyPetSmilie", defaultAction(nullptr), InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut1", addKey(SDLK_1), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut2", addKey(SDLK_2), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut3", addKey(SDLK_3), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut4", addKey(SDLK_4), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut5", addKey(SDLK_5), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut6", addKey(SDLK_6), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut7", addKey(SDLK_7), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut8", addKey(SDLK_8), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut9", addKey(SDLK_9), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut10", addKey(SDLK_0), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut11", addKey(SDLK_MINUS), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut12", addKey(SDLK_EQUALS), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut13", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut14", addKey(SDLK_INSERT), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut15", addKey(SDLK_HOME), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut16", addKey(SDLK_q), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut17", addKey(SDLK_w), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut18", addKey(SDLK_e), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut19", addKey(SDLK_r), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut20", addKey(SDLK_t), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut21", addKey(SDLK_y), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut22", addKey(SDLK_u), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut23", addKey(SDLK_i), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut24", addKey(SDLK_o), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut25", addKey(SDLK_p), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut26", addKey(SDLK_LEFTBRACKET), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut27", addKey(SDLK_RIGHTBRACKET), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut28", addKey(SDLK_BACKSLASH), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut29", addKey(SDLK_a), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut30", addKey(SDLK_s), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut31", addKey(SDLK_d), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut32", addKey(SDLK_f), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut33", addKey(SDLK_g), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut34", addKey(SDLK_h), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut35", addKey(SDLK_j), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut36", addKey(SDLK_k), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut37", addKey(SDLK_l), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut38", addKey(SDLK_SEMICOLON), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut39", addKey(SDLK_QUOTE), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut40", addKey(SDLK_z), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut41", addKey(SDLK_x), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut42", addKey(SDLK_c), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut43", addKey(SDLK_v), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut44", addKey(SDLK_b), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut45", addKey(SDLK_n), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut46", addKey(SDLK_m), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut47", addKey(SDLK_COMMA), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyPetEmoteShortcut48", addKey(SDLK_PERIOD), emptyKey, Input::GRP_PET_EMOTION, &Actions::petEmote, InputAction::PET_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyCatchPet", defaultAction(&Actions::catchPet), InputCondition::INGAME, "catchpet|catch", UseArgs_true, Protected_false}, {"keyChatServerIgnoreWhisper", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::serverIgnoreWhisper, InputAction::NO_VALUE, 50, InputCondition::INGAME, "serverignore", UseArgs_false, Protected_false}, {"keyChatServerUnIgnoreWhisper", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::serverUnIgnoreWhisper, InputAction::NO_VALUE, 50, InputCondition::INGAME, "serverunignore", UseArgs_false, Protected_false}, {"keyMercenaryFire", defaultAction(&Actions::mercenaryFire), InputCondition::INGAME, "mercenaryfire|firemercenary", UseArgs_false, Protected_false}, {"keyTargetMercenary", defaultAction(&Actions::targetMercenary), InputCondition::INGAME | InputCondition::NOTARGET, "targetmercenary", UseArgs_false, Protected_false}, {"keyTargetPet", defaultAction(&Actions::targetPet), InputCondition::INGAME | InputCondition::NOTARGET, "targetpet", UseArgs_false, Protected_false}, {"keyPetSetName", defaultAction(&Actions::setPetName), InputCondition::INGAME, "setpetname|petsetname", UseArgs_false, Protected_false}, {"keyHomunculusSetName", defaultAction(&Actions::setHomunculusName), InputCondition::INGAME, "sethomunname|homunsetname|sethomunculusname|homunculussetname", UseArgs_false, Protected_false}, {"keyHomunculusFire", defaultAction(&Actions::fireHomunculus), InputCondition::INGAME, "firehomunculus|homunculusfire", UseArgs_false, Protected_false}, {"keyWindowBank", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::bankWindowShow, InputAction::NO_VALUE, 50, InputCondition::SHORTCUT0, "bank|openbank", UseArgs_false, Protected_false}, {"keyInventoryPrevTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::prevInvTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "previnvtab", UseArgs_false, Protected_false}, {"keyInventoryNextTab", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::nextInvTab, InputAction::NO_VALUE, 50, InputCondition::NOINPUT | InputCondition::INGAME, "nextinvtab", UseArgs_false, Protected_false}, {"keyContextMenu", defaultAction(&Actions::contextMenu), InputCondition::NOINPUT | InputCondition::NOAWAY | InputCondition::NOMODAL | InputCondition::INGAME, "contextmenu", UseArgs_false, Protected_false}, {"keyBuy", defaultAction(&Actions::buy), InputCondition::GAME, "buy", UseArgs_false, Protected_false}, {"keySell", defaultAction(&Actions::sell), InputCondition::GAME, "sell", UseArgs_false, Protected_false}, {"keyWhisper2", defaultAction(&Actions::msg2), InputCondition::INGAME, "w2|whisper2|msg2", UseArgs_true, Protected_false}, {"keyGuild", defaultAction(&Actions::guild), InputCondition::INGAME, "guild", UseArgs_true, Protected_false}, {"keyNuke", defaultAction(&Actions::chatNuke), InputCondition::INGAME, "nuke", UseArgs_true, Protected_false}, {"keyUse", defaultAction(&Actions::useItem), InputCondition::INGAME, "use|useitem", UseArgs_true, Protected_false}, {"keyChatAdd", defaultAction(&Actions::chatAdd), InputCondition::INGAME, "addchat|chatadd", UseArgs_true, Protected_false}, {"keyWhisperText", defaultAction(&Actions::msgText), InputCondition::INGAME, "wt|whispertext|msgtext", UseArgs_true, Protected_false}, {"keyNavigateTo", defaultAction(&Actions::navigateTo), InputCondition::INGAME, "navigateto", UseArgs_true, Protected_false}, {"keyCameraMove", defaultAction(&Actions::moveCamera), InputCondition::INGAME, "movecamera|cameramove", UseArgs_true, Protected_false}, {"keyDropItem", defaultAction(&Actions::dropItemId), InputCondition::INGAME, "dropitem", UseArgs_true, Protected_false}, {"keyDropItemAll", defaultAction(&Actions::dropItemIdAll), InputCondition::INGAME, "dropitemall", UseArgs_true, Protected_false}, {"keyDropInv", defaultAction(&Actions::dropItemInv), InputCondition::INGAME, "dropinv", UseArgs_true, Protected_false}, {"keyDropInvAll", defaultAction(&Actions::dropItemInvAll), InputCondition::INGAME, "dropinvall", UseArgs_true, Protected_false}, {"keyUseInv", defaultAction(&Actions::useItemInv), InputCondition::INGAME, "useinv", UseArgs_true, Protected_false}, {"keyInvToStorage", defaultAction(&Actions::invToStorage), InputCondition::INGAME, "invtostorage|invstorage", UseArgs_true, Protected_false}, {"keyTradeAdd", defaultAction(&Actions::tradeAdd), InputCondition::INGAME, "tradeadd|addtrade", UseArgs_true, Protected_false}, {"keyStorageToInv", defaultAction(&Actions::storageToInv), InputCondition::INGAME, "storagetoinv|storageinv", UseArgs_true, Protected_false}, {"keyProtectItem", defaultAction(&Actions::protectItem), InputCondition::INGAME, "protectitem|itemprotect", UseArgs_true, Protected_false}, {"keyUnProtectItem", defaultAction(&Actions::unprotectItem), InputCondition::INGAME, "unprotectitem|itemunprotect", UseArgs_true, Protected_false}, {"keyKickParty", defaultAction(&Actions::kickParty), InputCondition::INGAME, "kickparty|partykick", UseArgs_true, Protected_false}, {"keyAddText", defaultAction(&Actions::addText), InputCondition::INGAME, "addtext|textadd", UseArgs_true, Protected_false}, {"keyKick", defaultAction(&Actions::kick), InputCondition::INGAME, "kick", UseArgs_true, Protected_false}, {"keyLeaveParty", defaultAction(&Actions::leaveParty), InputCondition::INGAME, "leaveparty|partyleave", UseArgs_true, Protected_false}, {"keyWarp", defaultAction(&Actions::warp), InputCondition::INGAME, "warp", UseArgs_true, Protected_false}, {"keyClearChat", defaultAction(&Actions::clearChat), InputCondition::INGAME, "clearchat|chatclear", UseArgs_false, Protected_false}, {"keyPetMoveUp", defaultAction(&Actions::petMoveUp), InputCondition::INGAME, "petmoveup|moveuppet", UseArgs_false, Protected_false}, {"keyPetMoveDown", defaultAction(&Actions::petMoveDown), InputCondition::INGAME, "petmovedown|movedownpet", UseArgs_false, Protected_false}, {"keyPetMoveLeft", defaultAction(&Actions::petMoveLeft), InputCondition::INGAME, "petmoveleft|moveleftpet", UseArgs_false, Protected_false}, {"keyPetMoveRight", defaultAction(&Actions::petMoveRight), InputCondition::INGAME, "petmoveright|moverightpet", UseArgs_false, Protected_false}, {"keyPetDirectUp", defaultAction(&Actions::petDirectUp), InputCondition::INGAME, "petdirectup|directuppet", UseArgs_false, Protected_false}, {"keyPetDirectDown", defaultAction(&Actions::petDirectDown), InputCondition::INGAME, "petdirectdown|directdownpet", UseArgs_false, Protected_false}, {"keyPetDirectLeft", defaultAction(&Actions::petDirectLeft), InputCondition::INGAME, "petdirectleft|directleftpet", UseArgs_false, Protected_false}, {"keyPetDirectRight", defaultAction(&Actions::petDirectRight), InputCondition::INGAME, "petdirectright|directrightpet", UseArgs_false, Protected_false}, {"keyPetAiStart", defaultAction(&Actions::petAiStart), InputCondition::INGAME, "petaistart|startpetai|enablepetai|petaienable", UseArgs_false, Protected_false}, {"keyPetAiStop", defaultAction(&Actions::petAiStop), InputCondition::INGAME, "petaistop|stoppetai|disablepetai|petaidisable", UseArgs_false, Protected_false}, {"keyGeneralTab", defaultAction(&Actions::chatGeneralTab), InputCondition::INGAME, "generaltab|generalchattab|general", UseArgs_false, Protected_false}, {"keyDebugTab", defaultAction(&Actions::chatDebugTab), InputCondition::INGAME, "debugtab|debugchattab", UseArgs_false, Protected_false}, {"keyBattleTab", defaultAction(&Actions::chatBattleTab), InputCondition::INGAME, "battletab|battlechattab", UseArgs_false, Protected_false}, {"keyTradeTab", defaultAction(&Actions::chatTradeTab), InputCondition::INGAME, "tradetab|tradechattab", UseArgs_false, Protected_false}, {"keyLangTab", defaultAction(&Actions::chatLangTab), InputCondition::INGAME, "langtab|langchattab", UseArgs_false, Protected_false}, {"keyGmTab", defaultAction(&Actions::chatGmTab), InputCondition::INGAME, "gmtab|gmchattab", UseArgs_false, Protected_false}, {"keyPartyTab", defaultAction(&Actions::chatPartyTab), InputCondition::INGAME, "partytab|partychattab", UseArgs_false, Protected_false}, {"keyGuildTab", defaultAction(&Actions::chatGuildTab), InputCondition::INGAME, "guildtab|guildchattab", UseArgs_false, Protected_false}, {"keyDropClear", defaultAction(&Actions::clearDrop), InputCondition::INGAME, "cleardrops|cleardrop|cleardropwindow|dropclear|dropsclear", UseArgs_false, Protected_false}, {"keyWindowCart", defaultAction(&Actions::cartWindowShow), InputCondition::SHORTCUT0, "cart|opencart", UseArgs_false, Protected_false}, {"keyMagicHealMostDamaged", defaultAction(&Actions::healmd), InputCondition::GAME | InputCondition::VALIDSPEED, "healmd|saveass", UseArgs_false, Protected_false}, {"keyPetMove", defaultAction(&Actions::petMove), InputCondition::INGAME, "movepet|petmove", UseArgs_true, Protected_false}, {"keyHomunTalk", defaultAction(&Actions::homunTalk), InputCondition::INGAME, "homuntalk|merctalk", UseArgs_true, Protected_false}, {"keyHomunEmote", defaultAction(&Actions::commandHomunEmote), InputCondition::INGAME, "homunemote|mercemote", UseArgs_true, Protected_false}, {"keyHomunSmilie", defaultAction(nullptr), InputCondition::DEFAULT | InputCondition::INGAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut1", addKey(SDLK_1), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut2", addKey(SDLK_2), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut3", addKey(SDLK_3), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut4", addKey(SDLK_4), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut5", addKey(SDLK_5), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut6", addKey(SDLK_6), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut7", addKey(SDLK_7), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut8", addKey(SDLK_8), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut9", addKey(SDLK_9), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut10", addKey(SDLK_0), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut11", addKey(SDLK_MINUS), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut12", addKey(SDLK_EQUALS), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut13", addKey(SDLK_BACKSPACE), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut14", addKey(SDLK_INSERT), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut15", addKey(SDLK_HOME), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut16", addKey(SDLK_q), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut17", addKey(SDLK_w), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut18", addKey(SDLK_e), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut19", addKey(SDLK_r), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut20", addKey(SDLK_t), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut21", addKey(SDLK_y), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut22", addKey(SDLK_u), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut23", addKey(SDLK_i), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut24", addKey(SDLK_o), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut25", addKey(SDLK_p), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut26", addKey(SDLK_LEFTBRACKET), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut27", addKey(SDLK_RIGHTBRACKET), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut28", addKey(SDLK_BACKSLASH), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut29", addKey(SDLK_a), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut30", addKey(SDLK_s), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut31", addKey(SDLK_d), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut32", addKey(SDLK_f), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut33", addKey(SDLK_g), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut34", addKey(SDLK_h), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut35", addKey(SDLK_j), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut36", addKey(SDLK_k), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut37", addKey(SDLK_l), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut38", addKey(SDLK_SEMICOLON), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut39", addKey(SDLK_QUOTE), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut40", addKey(SDLK_z), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut41", addKey(SDLK_x), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut42", addKey(SDLK_c), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut43", addKey(SDLK_v), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut44", addKey(SDLK_b), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut45", addKey(SDLK_n), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut46", addKey(SDLK_m), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut47", addKey(SDLK_COMMA), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyHomunEmoteShortcut48", addKey(SDLK_PERIOD), emptyKey, Input::GRP_HOMUN_EMOTION, &Actions::homunEmote, InputAction::HOMUN_EMOTE, 100, InputCondition::GAME, "", UseArgs_false, Protected_false}, {"keyKickGuild", defaultAction(&Actions::kickGuild), InputCondition::INGAME, "kickguild|guildkick", UseArgs_true, Protected_false}, {"keyHat", defaultAction(&Actions::hat), InputCondition::INGAME, "hat|hats|showhat", UseArgs_false, Protected_false}, {"keyCreatePublicRoom", defaultAction(&Actions::createPublicChatRoom), InputCondition::INGAME, "createroom|createpublicroom", UseArgs_true, Protected_false}, {"keyJoinRoom", defaultAction(&Actions::joinChatRoom), InputCondition::INGAME, "joinroom", UseArgs_true, Protected_false}, {"keyLeaveRoom", defaultAction(&Actions::leaveChatRoom), InputCondition::INGAME, "leaveroom", UseArgs_false, Protected_false}, {"keyWindowStatusBar", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::quickWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "yellowbar|quickoptions", UseArgs_false, Protected_false}, {"keyWindowMail", emptyKey, emptyKey, Input::GRP_DEFAULT | Input::GRP_GUI, &Actions::mailWindowShow, InputAction::NO_VALUE, 50, InputCondition::GAME | InputCondition::NOTARGET, "mailwindow|mail", UseArgs_false, Protected_false}, {"keyConfSet", defaultAction(&Actions::confSet), InputCondition::INGAME, "confset|setconf", UseArgs_true, Protected_false}, {"keyServerConfSet", defaultAction(&Actions::serverConfSet), InputCondition::INGAME, "servconfset|setservconf", UseArgs_true, Protected_false}, {"keyConfGet", defaultAction(&Actions::confGet), InputCondition::INGAME, "confget|getconf", UseArgs_true, Protected_false}, {"keyServerConfGet", defaultAction(&Actions::serverConfGet), InputCondition::INGAME, "servconfget|getservconf", UseArgs_true, Protected_false}, {"keyChangeTargetingType", defaultAction(&Actions::changeTargetingType), InputCondition::GAME | InputCondition::VALIDSPEED | InputCondition::EMODS, "", UseArgs_false, Protected_true}, {"keyTestInfo", defaultAction(&Actions::testInfo), InputCondition::INGAME, "testinfo", UseArgs_false, Protected_false}, {"keySlide", defaultAction(&Actions::slide), InputCondition::INGAME, "slide", UseArgs_true, Protected_false}, {"keySelectSkillLevel", defaultAction(&Actions::selectSkillLevel), InputCondition::INGAME, "selectskilllevel", UseArgs_true, Protected_false}, {"keySkill", defaultAction(&Actions::skill), InputCondition::INGAME, "skill|useskill", UseArgs_true, Protected_false}, }; #undef defaultAction #undef addKey #undef joystickButton #endif // INPUT_INPUTACTIONMAP_H