/* * The ManaPlus Client * Copyright (C) 2004-2009 The Mana World Development Team * Copyright (C) 2009-2010 The Mana Developers * Copyright (C) 2011-2014 The ManaPlus Developers * * This file is part of The ManaPlus Client. * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef GUI_WINDOWS_UPDATERWINDOW_H #define GUI_WINDOWS_UPDATERWINDOW_H #include "gui/widgets/linkhandler.h" #include "gui/widgets/window.h" #include "net/download.h" #include "utils/mutex.h" #include "listeners/actionlistener.h" #include "listeners/keylistener.h" #include #include class BrowserBox; class Button; class Label; class ProgressBar; class ResourceManager; class ScrollArea; struct UpdateFile final { public: UpdateFile() : name(), hash(), type(), desc(), group(), required(false) { } std::string name; std::string hash; std::string type; std::string desc; std::string group; bool required; }; /** * Update progress window GUI * * \ingroup GUI */ class UpdaterWindow final : public Window, public ActionListener, public LinkHandler, public KeyListener { public: /** * Constructor. * * @param updateHost Host where to get the updated files. * @param updatesDir Directory where to store updates (should be absolute * and already created). * @param applyUpdates If true, the update window will pass the updates to teh * resource manager */ UpdaterWindow(const std::string &restrict updateHost, const std::string &restrict updatesDir, const bool applyUpdates, const int updateType); A_DELETE_COPY(UpdaterWindow) /** * Destructor */ ~UpdaterWindow(); void postInit() override final; /** * Set's progress bar status */ void setProgress(const float p); /** * Set's label above progress */ void setLabel(const std::string &); /** * Enables play button */ void enable(); /** * Loads and display news. Assumes the news file contents have been loaded * into the memory buffer. */ void loadNews(); void loadPatch(); void action(const ActionEvent &event) override final; void keyPressed(KeyEvent &event) override final; void logic() override final; void handleLink(const std::string &link, MouseEvent *event A_UNUSED) override final; void loadFile(std::string file); static void loadLocalUpdates(const std::string &dir); static void unloadUpdates(const std::string &dir); static void addUpdateFile(const ResourceManager *const resman, const std::string &restrict path, const std::string &restrict fixPath, const std::string &restrict file, const bool append); static void removeUpdateFile(const ResourceManager *const resman, const std::string &restrict path, const std::string &restrict fixPath, const std::string &filerestrict); static void loadManaPlusUpdates(const std::string &dir, const ResourceManager *const resman); static void unloadManaPlusUpdates(const std::string &dir, const ResourceManager *const resman); static unsigned long getFileHash(const std::string &filePath); static void loadMods(const std::string &dir, const ResourceManager *const resman, const std::vector &updateFiles); static void loadDirMods(const std::string &dir); static void unloadMods(const std::string &dir); private: void download(); /** * Loads the updates this window has gotten into the resource manager */ void loadUpdates(); /** * A download callback for progress updates. */ static int updateProgress(void *ptr, DownloadStatus status, size_t dt, size_t dn); /** * A libcurl callback for writing to memory. */ static size_t memoryWrite(void *ptr, size_t size, size_t nmemb, void *stream); static bool validateFile(const std::string &filePath, const unsigned long hash) A_WARN_UNUSED; enum UpdateDownloadStatus { UPDATE_ERROR = 0, UPDATE_IDLE, UPDATE_LIST, UPDATE_COMPLETE, UPDATE_NEWS, UPDATE_RESOURCES, UPDATE_PATCH, UPDATE_LIST2, UPDATE_RESOURCES2 }; /** The new progress value to be set in the logic method. */ float mDownloadProgress; /** Host where we get the updated files. */ std::string mUpdateHost; /** Place where the updates are stored (absolute path). */ std::string mUpdatesDir; std::string mUpdatesDirReal; /** The file currently downloading. */ std::string mCurrentFile; /** The new label caption to be set in the logic method. */ std::string mNewLabelCaption; // The mutex used to guard access to mNewLabelCaption // and mDownloadProgress. Mutex mDownloadMutex; /** The Adler32 checksum of the file currently downloading. */ unsigned long mCurrentChecksum; /** Buffer for files downloaded to memory. */ char *mMemoryBuffer; /** Download handle. */ Net::Download *mDownload; /** List of files to download. */ std::vector mUpdateFiles; /** List of temp files to download. */ std::vector mTempUpdateFiles; std::string mUpdateServerPath; Label *mLabel; /**< Progress bar caption. */ Button *mCancelButton; /**< Button to stop the update process. */ Button *mPlayButton; /**< Button to start playing. */ ProgressBar *mProgressBar; /**< Update progress bar. */ BrowserBox *mBrowserBox; /**< Box to display news. */ ScrollArea *mScrollArea; /**< Used to scroll news box. */ /** Status of the current download. */ UpdateDownloadStatus mDownloadStatus; /** Byte count currently downloaded in mMemoryBuffer. */ int mDownloadedBytes; /** Index of the file to be downloaded. */ unsigned int mUpdateIndex; /** Index offset for disaplay downloaded file. */ unsigned int mUpdateIndexOffset; int mUpdateType; /** A flag to indicate whether to use a memory buffer or a regular file. */ bool mStoreInMemory; /** Flag that show if current download is complete. */ bool mDownloadComplete; /** Flag that show if the user has canceled the update. */ bool mUserCancel; /** Tells ~UpdaterWindow() if it should load updates */ bool mLoadUpdates; }; #endif // GUI_WINDOWS_UPDATERWINDOW_H